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Pijjirik Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of glaives, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has white crest. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of a Hunter, who enjoyed hunting, Pijjirik was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Pijjirik took refuge in the ruined castle and found the beat up glaive and armor he uses now. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pijjirik fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Opinionated, Optimist. Flaws: Ugly. Bonds: Nature. Occupation: Dyer

Voice: Speaks with lips pursed

Attributes [hide]

Pijjirik Fharngnarthnost, Male Dragonborn Paladin 17
Medium (6'2") Dragonborn, Neutral Good (CR 17)
Armor Class 13
Hit Points 90 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 11 (+0)14 (+2) 19 (+4)13 (+1)
Skills Athletics +10, Insight +10
Senses Passive Perception 14
Languages Common, Gnome, Elven
Attacks Melee +10 / 5d4+4, Ranged +9 / 5d4+3, Grapple +10
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1802221

Possessions: 300 pp. Fire opal pendant on a fine gold chain (500 gp). Cloth of gold vestments (130 gp). A delicate silver chain set with a tourmaline (60 gp). Silver comb with moonstones (800 gp). An abacus with copper, silver and gold markers (130 gp). An abacus with copper, silver and gold markers (130 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Jeweled gold crown (4000 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Large well-done wool tapestry (100 gp). A necklace of small pink pearls (3000 gp). Gold and ruby ring (2000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Cloth of gold vestments (130 gp). A silver and pearl hairclip (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Large well-done wool tapestry (100 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp).


Social Check DCs


Shamil Reese, Female Gnome [Permalink]

Personal [hide]

Description: She wears a fancy tan dress. She carries with her a set of pickaxes, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her black hair is still thick. Her eyes are a pleasant blue.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She never wears the same outfit twice, unless she absolutely has to.

History: Shamil was raised in a hard working conservative environment. She moved from fad to fad and when she turned 15 she discovered dancing. She tends to her Barrister job now, and dutifully fulfills any obligations she has.

Motivation: Further expansion of business; and she's repulsed by the pc

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Attractive, Job, Religious. Occupation: Barrister

Voice: Australian accent

Attributes [hide]

Shamil Reese, Female Gnome Adept 4
Small (3'0") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 18 (+4)11 (+0) 13 (+1)15 (+2)
Skills Deception +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 25000 sp.


Social Check DCs


Loopmottin Timbers, Female Gnome [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has a moderate pudge and is not very fit. She keeps her black hair in a flapper bob. Her brown eyes lackadaisically let the world flow into them.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is obsessed with her god.

History: She was born into a rich family. She worked as a nervous Dyer and found it very stressful. She now mingles about in high society.

Motivation: Her religion dominates her actions; and to be a junk dealer again

Flaws: Terse. Bonds: Attractive, Religious, Rich, Job. Occupation: Dyer

Voice: Scandinavian accent

Attributes [hide]

Loopmottin Timbers, Female Gnome Ranger 5
Small (3'4") Gnome, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 30 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)15 (+2) 4 (-3)12 (+1)
Skills Intimidation +4, Medicine +0
Senses Passive Perception 7
Languages Common, Gnome, Auran, Ignan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Curran Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a red coat. His chestnut hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born blind and as such lacked many opportunities for work. Curran liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants a kiss; and to settle down with his crush

Flaws: Secretive, Disease. Bonds: Immigrant, Nature, Has a crush. Occupation: Barkeep

Voice: Soft and melodious

Attributes [hide]

Curran Stonebridge, Male Halfling Monk 3
Small (3'3") Halfling, Chaotic Good (CR 3)
Armor Class 14
Hit Points 18 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)9 (-1) 12 (+1)15 (+2)
Skills Religion +1, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3100 sp. Aquamarine (500 gp).


Social Check DCs


Seraphina Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a shirt that is too small, which lets her gut show, with a ratty red coat over it, and is pretty ugly. Her top hat is riddled with cuts and holes. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: From birth she was tutored by a cruel and relentless mentor. She was an apprentice working in her father's forge. She has been a successful dealer in antiques buying low and selling high.

Motivation: Sabotage a competitor.

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Mentor, Job. Occupation: Fisher

Voice: Gruff and masculine

Attributes [hide]

Seraphina Wildcloak, Female Halfling Fighter 2
Small (3'0") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)16 (+3) 11 (+0)10 (+0)
Skills Persuasion +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Giant, Ignan, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 20 pp.


Social Check DCs


Elizabeth Kelsey, Female Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across her face, she is wearing the road beaten gear of a warrior. Her black hair is cut short. Her eyes are hazel.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She now spends her time doing works of charity.

Motivation: She feels the way she acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted, Philantrophist, Impeccable. Flaws: Sensitive, Impulsive. Occupation: Shipwright

Voice: Dark and ominous

Attributes [hide]

Elizabeth Kelsey, Female Human Aristocrat 1
Medium (4'11") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)11 (+0) 12 (+1)9 (-1)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Alvyn Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears very tight pants and wife beaters, though occasionally he sports a blue coat. His hair is blonde and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: Aggressive, abrasive, and angry, Alvyn embodies much of what other species detest in the Gnomes. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born to a pair of adventurers, Alvyn grew up listening to his father's many stories. A few years later when the west was not economically sound they moved to his current location. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Antagonistic. Bonds: Attractive, Family, Adventurer, Immigrant. Occupation: Shipwright

Voice: Mumbles to self between sentences

Attributes [hide]

Alvyn Fapplestamp, Male Gnome Bard 6
Small (3'7") Gnome, Lawful Good (CR 6)
Armor Class 13
Hit Points 30 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 13 (+1)11 (+0) 8 (-1)11 (+0)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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