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NPC Generator

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Advanced [show]


Dell Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: She wears just a white suit. Her golden hair is drawn into a tight pony tail with a butterfly scrunchie. Her amber eyes have a joyful gleam in them most of the time.

Personality: She is business-like. She takes instructions and follows them to the letter. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She has worked as a Jeweler like her mother before her.

Motivation: She feels the way she acts is they only way to get by in the world; and she has a rivalry with the church that dominates her actions

Ideals: Professionalism, Impeccable. Bonds: Religious, Mentor, Job. Occupation: Jeweler

Voice: Hissing voice

Attributes [hide]

Dell Kettlewhistle, Female Halfling Monk 1
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)11 (+0) 10 (+0)17 (+3)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp.


Social Check DCs


Efferil Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a slight overbite and is overall scrawny. He has a small bristly mustache and wavy chestnut hair. His eyes are likewise green.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father took him hunting and taught him how to get in the mind of other creatures. He is searching for what he claims is his rightful reward.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Adventurer, Rich, Nature. Occupation: Bookbinder

Voice: Low range voice

Attributes [hide]

Efferil Amakiir, Male Elf Warrior 13
Medium (5'2") Elf, Neutral Good (CR 13)
Armor Class 12
Hit Points 85 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)12 (+1) 16 (+3)8 (-1)
Skills Deception +3, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 3000 gp. Moonstone (30 gp). Sard (30 gp). Violet garnet (200 gp). Freshwater pearl (13 gp). Sard (30 gp). 1 Minor magic item.


Social Check DCs


Naill Othronus, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears silk and lounges about seductively. His black hair and beard is wavy and long. He has violet eyes and a tan hat with a blue feather.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Naill is combative with any and all who dare try his patience in the slightest.

History: He was born on a small isolated farm. Naill liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Regain custody of his daughter; and balancing his hectic life and new cartwright responsibilities is difficult

Ideals: Opinionated, Justice. Bonds: Attractive, Nature. Occupation: Cartwright

Voice: Dutch accent

Attributes [hide]

Naill Othronus, Male Elf Bard 1
Medium (4'9") Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)12 (+1) 17 (+3)12 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Agatha Radcliffe, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She sports brown clothing, slightly heavier than average wear. She is an epitome of beauty. Her white hair is wavy and long. Her eyes are green.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Agatha was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She tends to her Beggar job now, and dutifully fulfills any obligations she has.

Motivation: She is unsatisfied with her job.

Ideals: Persistence. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Beggar

Voice: Sighs a lot, exhausted

Attributes [hide]

Agatha Radcliffe, Female Human Wizard 2
Medium (5'6") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)9 (-1) 9 (-1)9 (-1)
Skills Arcana +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Peridot (20 gp).


Social Check DCs


Mary Livingstone, Female Human [Permalink]

Personal [hide]

Description: She wears suspenders and grey workpants. Her shirt is blue, and she wears a heavy grey leather apron most of the time, and she perpetually has her shortbow ready. Her moppish chestnut hair is in a traditional bowl cut. Her eyes are blue and she is always smoking a pipe.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She plays an instrument quite well.

History: The child of a Banker, who enjoyed hunting, Mary was taken on many hunting expeditions. Her childhood dream was to be a Banker, but she was a colossal failure. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Ideals: Fighting, Artistic. Flaws: Secretive. Bonds: Nature, Job. Occupation: Spy

Voice: Speaks fast with a slight lisp

Attributes [hide]

Mary Livingstone, Female Human Barbarian 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)17 (+3) 10 (+0)12 (+1)
Skills History +5, Investigation +5
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp. Golden yellow topaz (200 gp).


Social Check DCs


Vistra Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'2" has a big stupid grin on her face most of the time. She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Her hair is long and red with streaks of auburn, and is pulled back with small grey clips. Her eyes are hazel and she is always smoking a pipe.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. As long as the job gets done she does not care how it got done.

History: She was raised in a island tribe. Like her mother and her sister before her, after school she went straight into learning to become a Carter. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Professionalism. Flaws: Sensitive. Bonds: Nature, Job, Rich. Occupation: Carter

Voice: Switch between two voices

Attributes [hide]

Vistra Daerdahk, Female Dwarf Ranger 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 8
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 11 (+0)16 (+3) 9 (-1)8 (-1)
Skills Deception +1, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Goblin, Giant
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs


Flask Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'8" has a big stupid grin on her face most of the time. She sports pastel clothing, slightly heavier than average wear. Her gray fur is thinning but still full. She has a tattooed face.

Personality: Aggressive, abrasive, and angry, Flask embodies much of what other species detest in the Tabaxis. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born in a small village she learned the ways of the warrior from her mother. She moved out north to avoid the crime she committed. She is searching for what she claims is her rightful reward.

Motivation: She desires power and/or immortality.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Criminal record. Occupation: Hunter

Voice: Scottish accent

Attributes [hide]

Flask Of Stars, Female Tabaxi Barbarian 2
Medium (4'8") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 19 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)6 (-2) 14 (+2)14 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 90 pp. Tourmaline (50 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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