Mamnen Comedy, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is brown and curly. His black eyes dart from person to person to random spaces in the air.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He plays an instrument quite well.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Mamnen took refuge in the ruined castle and found the beat up rapier and armor he uses now. He was granted psionic powers by his dying brother.
Motivation: Further expansion of business; and expand his business
Ideals: Philantrophist, Artistic, Gifted. Bonds: Nature, Job. Occupation: Junk Dealer
Voice: Dutch accent
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 11)
Armor Class 10
Hit Points 110 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Druidic
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
Possessions: 390 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pelt Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears bulky brown painted plate armor. She is portly but not overly obese. Her cinnamon fur is drawn into a tight pony tail with a rose scrunchie. Her eyes are a pleasant yellow.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: An old rival family wants her found; and doesn't want to be a animal trainer and was forced into it by her family
Ideals: Opinionated. Flaws: Antagonistic. Bonds: Job, Rich, Family. Occupation: Animal Trainer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Evil (CR 7)
Armor Class 12
Hit Points 42 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 10 (+0) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1100 gp. Sardonyx (40 gp).
Horhog Yardley, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He is bristling with hidden weapons, mostly greatswords and kukris. His chestnut hair is smooth and relatively long. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Calm and collected, he is a well trained Shepherd. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. After months of barely getting by, Horhog managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: To unite with his sister.
Flaws: Disease. Bonds: Criminal record, Job, Rich, Family. Occupation: Shepherd
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 16 (+3) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Terran, Infernal
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.
Faral Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a scimitar, but if one is not available she will default to her shield. Her chestnut hair has been sun bleached extensively. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is able to fit into much smaller and tighter spaces than normal.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Faral reached her early adolescence her Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now mingles about in high society.
Motivation: She is greedy; and she wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Emotional. Bonds: Rich, Military. Occupation: Assassin
Voice: Spanish accent
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 15 (+2) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1200 sp.
Flak Kenley, Male Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His brown hair is lengthy. He has blue eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to loving parents in a slum to the east. Flak liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and revenge
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Apothecary
Voice: Spits and sputters
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Evil (CR 15)
Armor Class 12
Hit Points 57 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 7 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 4000 gp. Golden yellow topaz (300 gp). Aquamarine (300 gp). Violet garnet (300 gp). Azurite (7 gp). Freshwater pearl (7 gp). Fiery yellow corundum (400 gp). Malachite (7 gp). Malachite (7 gp). Iolite (80 gp). 1 Minor magic item. 1 Minor magic item.
Elysande Franklin, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a violet tunic with grey highlights, and long green pants that bunch up around her shoes. She is physically well-built. Her head has been shaved. She is baby faced.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She is a Lamia in disguise. Cursed with vampirism at a very young age, Elysande has worked very hard to control her curse. She has recently gotten a pet goose that steals things from people.
Motivation: She is a bit of a kleptomaniac.
Flaws: Ugly, Terse, Insane, Disease. Bonds: Criminal record, Adventurer. Occupation: Merchant
Voice: Squeaky
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 56 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Celestial, Auran
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 |
Possessions: 2000 gp. Chrysoprase (80 gp). Onyx (80 gp). Banded agate (15 gp). Rock crystal (80 gp). Azurite (15 gp). Obsidian (15 gp). Rock crystal (80 gp). 1 Minor magic item. 1 Minor magic item.
Sindri Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His black hair is styled in orderly dreadlocks. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a Banker soon after.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist. Bonds: Attractive, Rich, Job, Mentor. Occupation: Banker
Voice: Australian accent
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 7 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 500 gp. Gold and topaz bottle stopper cork (800 gp). Silver ewer (20 gp).
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