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NPC Generator

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Advanced [show]


Lezre Kitchur, Female Half-Orc [Permalink]

Personal [hide]

Description: She is scrawny and has patchy black stubble. She wears many layers of old clothing at all times. She has a hunchback. She wears her black hair down. Her ears are large.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born to loving parents in a slum to the north. Her father was a mechanic, and taught her how to fix just about anything. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lezre fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A rival would like her out of the picture; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Persistence, Fighting. Flaws: Ugly, Impulsive. Bonds: Poor, Criminal record. Occupation: Stableman

Voice: German accent

Attributes [hide]

Lezre Kitchur, Female Half-Orc Wizard 3
Medium (4'9") Half-Orc, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)9 (-1) 9 (-1)12 (+1)
Skills Investigation +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2200 sp.


Social Check DCs


Tim Pickering, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time, and he perpetually has his sai ready. He wears his white hair up. His green eyes have a joyful gleam in them most of the time.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is frequently practicing swordplay.

History: Born in a small village he learned the ways of the warrior from his mother. After coming to the age of reason, Tim took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Fighting, Gifted. Bonds: Attractive, Military, Rich. Occupation: Junk Dealer

Voice: Old thin voice

Attributes [hide]

Tim Pickering, Male Human Paladin 11
Medium (5'7") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 96 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Deception +5, Stealth +5
Senses Passive Perception 12
Languages Common, Draconic, Aquan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 2800 gp. Jet (80 gp). Blue sapphire (1600 gp). Rose (50 gp). White opal (1600 gp). Rhodochrosite (4 gp). Obsidian (4 gp). Carnelian (50 gp). Rhodochrosite (4 gp). Golden yellow topaz (1300 gp). Black opal (1600 gp).


Social Check DCs


Arumawann Timbers, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. His hair is red and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Arumawann speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has all his life been fascinated with music.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His family was turned out during the war. He and his family wandered south to less war torn lands. He hasn't been sleeping well lately.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Artistic. Flaws: Insomniac, Disease, PTSD. Occupation: Actor

Voice: Old Prospector

Attributes [hide]

Arumawann Timbers, Male Gnome Warlock 14
Small (3'7") Gnome, Lawful Good (CR 14)
Armor Class 11
Hit Points 113 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 16 (+3)13 (+1) 10 (+0)15 (+2)
Skills Acrobatics +5, Animal Handling +5
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +3 / 4d6-2, Ranged +5 / 4d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144333

Possessions: 1000 gp. Emerald (800 gp). Black pearl (500 gp). Chrysoprase (40 gp). Jasper (40 gp). Freshwater pearl (4 gp). Star rose quartz (40 gp). Tiger eye turquoise (4 gp).


Social Check DCs


Trym Hallewell, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear ponchos typically of a light brown in addition to tight pants. He wears his blonde hair down. His gray eyes dart from person to person to random spaces in the air.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He would rather hide behind his crafts than deal with other people.

History: He was born the only child of a wealthy merchant. He has had some formal painting training, and achieved minor success. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is content; and to end his boredom

Ideals: Artistic, Entrepeneur, Fighting. Flaws: Mundane, Shy. Bonds: Poor. Occupation: Dilettante

Voice: French accent

Attributes [hide]

Trym Hallewell, Male Human Warlock 11
Medium (5'0") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 62 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)10 (+0) 11 (+0)15 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 2600 gp. Aquamarine (900 gp). Golden yellow topaz (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Agatha Blankley, Female Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, she is an attractive figure. She likes to wear ponchos typically of a light grey in addition to tight pants. She has a long black ponytail with little hanging trinkets. She wears a mask on her face.

Personality: She is almost excessively polite to everyone, even when angry. She has a minor phobia of water and hates getting wet.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She helped her father out around the business and became quite the natural. She tends to her Spice Merchant job now, and dutifully fulfills any obligations she has.

Motivation: Wishes to resurrect an old love; and to be a mayor again

Ideals: Artistic. Flaws: Shy, Fearful. Bonds: Attractive, Job, In love. Occupation: Spice Merchant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Agatha Blankley, Female Human Aristocrat 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)13 (+1) 11 (+0)11 (+0)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 800 sp. 1 Masterwork Common Melee.


Social Check DCs


Joser Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and is constantly adorned with expensive silk clothing, often dyed in bright white and tan, and wears rings and necklaces with large, colorful gems. His chestnut hair is greasy and uncared for. His gray eyes peer out from beneath his top white hat.

Personality: His tongue was cut out and he uses sign language. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was raised by priests from a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Disease. Bonds: Rich, Enemies, Religious, Mentor. Occupation: Cook

Voice: Pronounces O like U

Attributes [hide]

Joser Sunmeadow, Male Halfling Monk 7
Small (3'3") Halfling, Chaotic Good (CR 7)
Armor Class 13
Hit Points 33 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)17 (+3) 14 (+2)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Celestial, Elven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1200 gp. Lapis lazuli (4 gp). Hematite (4 gp). Black star sapphire (1100 gp). Chalcedony (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dara Iathrana, Female Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears just a blue suit. Her white hair is heavily combed to the right. Her eyes are brown and catlike.

Personality: She snorts whenever she laughs or is feeling confident. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born into a rich family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has dedicated herself to building a better world.

Motivation: Her relatives are trying to arrange a marriage; and to reunite with her old friends

Ideals: Philantrophist. Bonds: Rich, Adventurer, Family. Occupation: Stylist

Voice: Dark and ominous

Attributes [hide]

Dara Iathrana, Female Elf Aristocrat 13
Medium (5'5") Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 60 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)9 (-1) 6 (-2)14 (+2)
Skills Performance +6, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1

Possessions: 4000 gp. Brass mug with jade inlays (100 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Sapphire pendant on gold chain (800 gp). Silver ewer (30 gp). Gold and topaz bottle stopper cork (1400 gp). Gold and ruby ring (5000 gp). A roughly beaten golden orb (170 gp). Solid gold idol (1100 gp).


Social Check DCs

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