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NPC Generator

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Advanced [show]


Bardryn Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is wearing colorful clothing, dressed as a Dyer. Her chestnut hair is greasy and uncared for. Her gray eyes are slightly larger than normal.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: From birth she was tutored by a cruel and relentless mentor. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She was granted necromantic powers by her dying brother.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies, Mentor. Occupation: Dyer

Voice: Hard of hearing, loud

Attributes [hide]

Bardryn Steelfist, Female Dwarf Aristocrat 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)11 (+0) 7 (-2)9 (-1)
Skills Insight +0, Sleight of Hand +6
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 150 gp.


Social Check DCs


Anne Dalton, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'5" and is a bit bulky. She is very muscular particularly in the legs. She tends to wear a large brown jacket. Her golden hair is kept up in a ponytail inside a deerstalker hat. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She never swears and excessively uses polite adverbs when speaking. Further she is a bit of a stoner and is frequently out of it.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She worked as a nervous Crown-heir and found it very stressful. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Optimist, Artistic. Flaws: Addict. Bonds: Job. Occupation: Crown-heir

Voice: Speaks with a cold

Attributes [hide]

Anne Dalton, Female Human Expert 8
Medium (5'5") Human, Neutral Evil (CR 8)
Armor Class 11
Hit Points 19 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)10 (+0) 17 (+3)9 (-1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 500 gp. Freshwater pearl (9 gp). Bloodstone (30 gp). Red spinel (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Yvonne Stansfield, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is renowned for her bright brown dresses and hats. She wears her silver hair up in a very large beehive style do. Her skin is flawless and her brown eyes scan people very quickly.

Personality: Cocky and sure of herself, she believes she is the best Assassin born in the past three hundred years. She is used to getting what she wants. In part because she is a meticulous planner.

History: A powerful necromancer made her what she is. She was taken from her home at a very young age. She has set out to sabotage the competition.

Motivation: Find a way to reverse the transformation of her sister; and regain custody of her son

Ideals: Professionalism. Bonds: Attractive, Job, Mentor, Slave, Family. Occupation: Assassin

Voice: Sounds elderly

Attributes [hide]

Yvonne Stansfield, Female Human Cleric 5
Medium (4'8") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 10 (+0)7 (-2) 10 (+0)16 (+3)
Skills Athletics +7, Intimidation +6
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 600 gp. Deep blue spinel (1500 gp). Alexandrite (1500 gp). Alexandrite (1500 gp).


Social Check DCs


Adelard L'Fondant, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is heavily combed to the right. His eyes are hazel and beady.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Hunter arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Half-Orc compassion.

Flaws: Ugly, Racist. Bonds: In love, Rich, Immigrant. Occupation: Hunter

Voice: Strong lisp

Attributes [hide]

Adelard L'Fondant, Male Half-Elf Paladin 7
Medium (5'10") Half-Elf, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 13 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 4 (-3)5 (-3) 18 (+4)13 (+1)
Skills Insight +7, Intimidation +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 200 gp. Blue star sapphire (1200 gp). 1 Minor magic item.


Social Check DCs


Riardon Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he has a large tan mantle and cape that has been intricately interwoven into his violet robe. His white hair is lengthy and is close to two feet long. His ears are large.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not trust anyone and sleeps with one eye open.

History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Justice. Flaws: Ugly, Insomniac. Bonds: Mentor, Adventurer. Occupation: Butcher

Voice: Speaks like tongue is numb

Attributes [hide]

Riardon Ostoroth, Male Elf Monk 3
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)18 (+4) 14 (+2)14 (+2)
Skills Insight +4, Nature +6
Senses Passive Perception 12
Languages Common, Elven, Draconic, Infernal, Aquan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 12000 cp.


Social Check DCs


Balimaar Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'9". He does not wear sleeves and tends to eschew shirts when he can avoid it, and his gloved hand is found clutching a kukri. He has a white handlebar mustache and slicked back white hair. He has amber eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Balimaar's homeland. Balimaar decided to take the middle way and become a bodyguard. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To pay off his debts; and he has decided he is irredeemable

Ideals: Fighting. Flaws: Antagonistic. Bonds: Criminal record, Immigrant, Debt. Occupation: Fletcher

Voice: Strong lisp

Attributes [hide]

Balimaar Iranapha, Male Half-Elf Ranger 5
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)14 (+2) 10 (+0)14 (+2)
Skills Medicine +3, Performance +5
Senses Passive Perception 10
Languages Common, Elven, Goblin, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rimple Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair is lengthy. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His tongue was cut out and he uses sign language. He misses his home and complains about the freezing weather, even in summer.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. Because his mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and someone believes him a fraud

Flaws: Disease. Bonds: Attractive, Immigrant, Religious, Enemies. Occupation: Tanner

Voice: Sore throat, cough

Attributes [hide]

Rimple Sympony, Male Gnome Warrior 3
Small (3'3") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)12 (+1) 6 (-2)7 (-2)
Skills Intimidation +0, Religion +3
Senses Passive Perception 8
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs

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