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NPC Generator

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Advanced [show]


Artin Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears very tight pants and wife beaters, though occasionally she sports a brown coat. She has styled her silver hair well, parting it to the left. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She hates orcs. She views them as having robbed her home of its proper glory. She is a logical person and will generally grow upset if things defy logic and science.

History: Born in the west to a Carter, Artin learned a great deal about her mother's area of expertise. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She inherited the family business which she has now maintained for 9 years.

Motivation: She is greedy; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly. Bonds: Enemies, Job, Rich. Occupation: Carter

Voice: Dutch accent

Attributes [hide]

Artin Gorunn, Female Dwarf Warlock 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)12 (+1) 5 (-3)15 (+2)
Skills Insight -1, Perception -1
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 300 gp.


Social Check DCs


Skirt Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft white waves gently in the breeze. Her fur is orange, silky, and of moderate length. She is baby faced.

Personality: Stoic and calm, she prefers to meditate than take action. She is able to fit into much smaller and tighter spaces than normal.

History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. She used her abilities to trick people and travel the world for free.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Disciplined, Gifted. Bonds: Rich, Attractive, Criminal record. Occupation: Mercenary

Voice: Speaks with a cold

Attributes [hide]

Skirt Candle, Female Tabaxi Sorcerer 14
Medium (6'4") Tabaxi, Neutral Evil (CR 14)
Armor Class 10
Hit Points 68 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)16 (+3) 12 (+1)15 (+2)
Skills Insight +6, Investigation +8
Senses Passive Perception 11
Languages Common, Draconic, Druidic, Gnome
Attacks Melee +9 / 4d6+4, Ranged +5 / 4d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166666665

Possessions: 800 pp. Brass mug with jade inlays (600 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Large well-done wool tapestry (600 gp). Gold and topaz bottle stopper cork (500 gp). Old masterpiece painting (500 gp). Sapphire pendant on gold chain (2900 gp). A necklace of small pink pearls (2000 gp). Large well-done wool tapestry (600 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Old masterpiece painting (500 gp). Jeweled gold crown (6000 gp). An abacus with copper, silver and gold markers (130 gp).


Social Check DCs


Manfred Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a card on it. His golden hair is slicked back into a classic pompadour. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He never swears and excessively uses polite adverbs when speaking. Manfred is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Gifted from a young age, Manfred studied abroad. He found a children's book about a Half-Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion; and further expansion of business

Ideals: Optimist, Gifted. Bonds: Family, Adventurer, Job. Occupation: Shepherd

Voice: Speaks in third person

Attributes [hide]

Manfred Harper, Male Half-Elf Sorcerer 11
Medium (5'10") Half-Elf, Neutral Evil (CR 11)
Armor Class 11
Hit Points 41 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)15 (+2) 13 (+1)12 (+1)
Skills Insight +5, Performance +5
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Abyssal
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666664

Possessions: 130 pp. Red garnet (80 gp). Deep blue spinel (1300 gp). Red garnet (80 gp). Violet garnet (1300 gp). Brown-green garnet (80 gp). Moonstone (80 gp). Rock crystal (80 gp). Rose (80 gp). Aquamarine (1300 gp). Alexandrite (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Haley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears a grey collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He has a hunchback. He has no hair. He has a tattooed face.

Personality: He can speak with the recently deceased. He is a very good compulsive liar and kleptomaniac.

History: He was born in a small forest village. His father took him hunting and taught him how to get in the mind of other creatures. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He has decided he is irredeemable; and a deep hatred of brigands

Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Nature, Enemies. Occupation: Beggar

Voice: Thin and wheezing

Attributes [hide]

Trym Haley, Male Human Adept 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)16 (+3) 13 (+1)15 (+2)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common, Celestial, Terran, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 140 gp.


Social Check DCs


Gunter Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a robe, a symbol of death around his neck, and a flail on his belt. His hair is chestnut, silky, and of moderate length. He has a dull look in his blue eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is frequently practicing swordplay.

History: He was born in the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the west, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear

Ideals: Fighting, Joker. Bonds: Attractive, Military, Immigrant. Occupation: Sailor

Voice: Italian accent

Attributes [hide]

Gunter Wentworth, Male Human Druid 1
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 7
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 14 (+2)12 (+1) 15 (+2)11 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 500 sp.


Social Check DCs


Gargax Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has no crest. He wears a mask on his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He got into the Shoemaker business at a young age. His father took him hunting and taught him how to get in the mind of other creatures. He struck the Shoemaker job and began his own company from there.

Motivation: He is a bit of a kleptomaniac; and wants to open a new tavern

Flaws: Ugly, Shy. Bonds: Criminal record, Job, Nature. Occupation: Shoemaker

Voice: Speaks like tongue is numb

Attributes [hide]

Gargax Jharthraxyn, Male Dragonborn Fighter 6
Medium (6'5") Dragonborn, Neutral Evil (CR 6)
Armor Class 13
Hit Points 39 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)13 (+1) 11 (+0)11 (+0)
Skills Athletics +6, Intimidation +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 900 gp. Silver pearl (90 gp).


Social Check DCs


Cora Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: This dark-skinned female usually wears her white robe and has her quarterstaff always slung over her shoulder. She is tall, broad shouldered and powerfully built. She has brown hair. Her face is covered beneath a completely black helmet.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Cora was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Since then, she has sought to make the best of life.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Optimist. Flaws: Forgetful. Bonds: Attractive, Religious. Occupation: Mercenary

Voice: Russian accent

Attributes [hide]

Cora Wildheart, Female Halfling Barbarian 8
Small (2'10") Halfling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 55 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)12 (+1) 15 (+2)16 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 900 gp.


Social Check DCs

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