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Advanced [show]


Perra Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears clothing that is held on in multiple layers but all of it is in poor condition. She has dyed her greying green crest a little too much giving a sharp green color. Her face is scarred and worn.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Perra was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Marshal hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with her absent mother; and to prove her worth to the world

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Poor, Family. Occupation: Marshal

Voice: Hollow voice

Attributes [hide]

Perra Esstyrlynn, Female Dragonborn Barbarian 1
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)14 (+2) 9 (-1)10 (+0)
Skills History +4, Stealth +4
Senses Passive Perception 9
Languages Common, Giant, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp. Black pearl (300 gp). 3 Tanglefoot bags.


Social Check DCs


Uzza Fate, Female Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has done her best to style her red hair to look like a famous performer. Her gold eyes peer out from beneath her Stetson green hat.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is her passion; and wants a kiss

Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Tailor

Voice: Strong lisp

Attributes [hide]

Uzza Fate, Female Tiefling Sorcerer 2
Medium (6'5") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)13 (+1) 13 (+1)17 (+3)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 230 gp.


Social Check DCs


Antinua Xistsrith, Female Half-Elf [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep violet leather and dull black iron scale mail. She has a slight overbite and is overall scrawny. Her hair is white and curly. Her fierce gray eyes like to dwell on things.

Personality: Her tongue was cut out and she uses sign language. She believes the world needs to unite to get rid of gnolls once and for all.

History: When she was but 7 years old her parents immigrated from the north. She helped her mother out around the business and became quite the natural. She inherited the family business which she has now maintained for 5 years.

Motivation: She is unsatisfied with her job; and to clean up the streets

Flaws: Disease. Bonds: Enemies, Immigrant, Job, Guardian. Occupation: Mayor

Voice: Pirate accent

Attributes [hide]

Antinua Xistsrith, Female Half-Elf Commoner 6
Medium (4'10") Half-Elf, Chaotic Good (CR 6)
Armor Class 7
Hit Points 8 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 6 (-2)17 (+3) 16 (+3)11 (+0)
Skills Arcana +6, Deception +3
Senses Passive Perception 13
Languages Common, Elven, Halfling, Sylvan, Celestial
Attacks Melee +5 / 2d6+2, Ranged +0 / 2d6-3, Grapple +2

Possessions: 30000 cp. Zircon (30 gp). Hematite (16 gp). Tiger eye turquoise (16 gp). Jet (130 gp).


Social Check DCs


Uadjit Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her crest is gold and very short. Her fierce red eyes like to dwell on things.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She plays an instrument quite well.

History: Uadjit was born the youngest of three triplets. Her first spouse was a Herbalist, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She inherited the family business which she has now maintained for 11 years.

Motivation: Find a way to reverse the transformation of her sister; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist, Artistic. Bonds: Family, Job, Criminal record. Occupation: Bowyer

Voice: Farmer accent

Attributes [hide]

Uadjit Beryntolthropal, Female Dragonborn Rogue 7
Medium (6'2") Dragonborn, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 7 (-2)17 (+3)
Skills Deception +6, History +4
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 30000 cp. Red garnet (40 gp). 1 Minor magic item.


Social Check DCs


Az-Adar Trowbridge, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He has the majority of his body covered in plate. He sports a long black beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shipwright arts, while his mother instructed him in etiquette, music and courtly manner. His parents enrolled him in a Expert school at a young age so that he could practice his martial talents. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Joker, Gifted. Bonds: Attractive, Rich. Occupation: Shipwright

Voice: Speaks with a cold

Attributes [hide]

Az-Adar Trowbridge, Male Half-Orc Expert 15
Medium (5'2") Half-Orc, Lawful Neutral (CR 15)
Armor Class 10
Hit Points 76 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)12 (+1) 17 (+3)6 (-2)
Skills Arcana +6, Medicine +8
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3

Possessions: 7000 gp. Citrine (80 gp). Deep green spinel (160 gp). Amber (160 gp). Eye agate (14 gp). Chrysoprase (80 gp). Star rose quartz (80 gp). Fire opal (1300 gp). Citrine (80 gp). Chalcedony (80 gp). Jasper (80 gp). Amethyst (160 gp). Citrine (80 gp). Chrysoberyl (160 gp). Tourmaline (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thoradin Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a weathered and beat up set of banded mail beneath an oversized grey coat. His hair is long and white with streaks of brown, and is pulled back with small grey clips. His beard is brown, braided, and well cared for. His ears are large.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He enjoys reading and quiet.

History: He was born several months after his father was called into army service. When Thoradin reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world; and a strong sense of loyalty to dwarven people

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Military. Occupation: Merchant

Voice: Soft and melodious

Attributes [hide]

Thoradin Bigtoe, Male Dwarf Ranger 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 18 (+4)15 (+2) 15 (+2)2 (-4)
Skills Perception +4, Performance -2
Senses Passive Perception 8
Languages Common, Dwarven, Goblin, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 250 gp.


Social Check DCs


Akmen Clever, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is wearing the road beaten gear of a warrior. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are white.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a pair of adventurers, Akmen grew up listening to his mother's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Someone believes him a fraud; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: PTSD. Bonds: Slave, Enemies, Nature, Adventurer. Occupation: Body Guard

Voice: Low and grunting

Attributes [hide]

Akmen Clever, Male Tiefling Expert 17
Medium (6'10") Tiefling, Neutral Good (CR 17)
Armor Class 9
Hit Points 93 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)18 (+4) 16 (+3)21 (+5)
Skills Athletics +8, History +10
Senses Passive Perception 13
Languages Common, Terran, Dwarven, Goblin, Elven
Attacks Melee +8 / 5d4+2, Ranged +5 / 5d4-1, Grapple +10

Possessions: 8000 gp. Carnelian (40 gp). Bloodstone (40 gp). Aquamarine (1300 gp). Onyx (40 gp). Deep blue spinel (1300 gp). Iolite (40 gp). Deep blue spinel (1300 gp). Tourmaline (110 gp). Star rose quartz (40 gp). Golden yellow topaz (1300 gp). Chrysoberyl (110 gp). Coral (110 gp). Golden yellow topaz (1300 gp). Red spinel (110 gp). Rose (40 gp). Onyx (40 gp). Chrysoprase (40 gp). Rock crystal (40 gp). Blue star sapphire (1300 gp). Peridot (40 gp). Aquamarine (1300 gp). Hematite (5 gp). Blue star sapphire (1300 gp). Deep blue spinel (1300 gp). Moss agate (5 gp). Rock crystal (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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