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Advanced [show]


Aust Floshem, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He is wearing a long, blue, dusty cloak. He has a hunchback. His blonde hair has been sun bleached extensively. This brown eyed southerner is not easily forgotten.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in the south, but his parents moved at a very young age to the north. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Find a way to reverse the transformation of his sister; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Immigrant, Rich, Family. Occupation: Dyer

Voice: American accent

Attributes [hide]

Aust Floshem, Male Elf Paladin 9
Medium (5'0") Elf, True Neutral (CR 9)
Armor Class 13
Hit Points 68 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)13 (+1) 14 (+2)11 (+0)
Skills Intimidation +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 2000 gp. Tiger eye turquoise (4 gp). Coral (140 gp). Bloodstone (30 gp). Golden pearl (140 gp). Deep blue spinel (300 gp). Silver pearl (140 gp). Rhodochrosite (4 gp).


Social Check DCs


Gale Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a monstrous two handed axe on his belt. He is portly but not overly obese. He has styled his red fur well, parting it to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised in a plains tribe. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of his son

Ideals: Fighting, Joker, Philantrophist. Bonds: Nature. Occupation: Seamstress

Voice: Spits and sputters

Attributes [hide]

Gale Peak, Male Tabaxi Warlock 5
Medium (5'0") Tabaxi, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)7 (-2) 15 (+2)9 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp. 1 Darkwood Buckler.


Social Check DCs


Mehen Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He tends to wear a green poncho over his likewise colored trousers and shirt. His copper crest is lengthy and is close to two feet long. His gold eyes are passionate and lively.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born at the edge of vast mountains. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Revenge; and he wants revenge against illithids

Ideals: Artistic, Gifted. Bonds: Nature, Job, Enemies. Occupation: Mason

Voice: Raspy

Attributes [hide]

Mehen Qyxpahrgh, Male Dragonborn Ranger 1
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)16 (+3) 12 (+1)11 (+0)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Terran, Druidic, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 90 gp.


Social Check DCs


Norkruuth Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brass crest is braided into rings. This red eyed easterner is not easily forgotten.

Personality: Cocky and sure of himself, he believes he is the best Engraver born in the past three hundred years. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Norkruuth took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has money and likes to spend it; and he is unsatisfied with his job

Ideals: Gifted. Bonds: Job, Adventurer, Rich. Occupation: Engraver

Voice: Low and grunting

Attributes [hide]

Norkruuth Caavylteradyn, Male Dragonborn Ranger 2
Medium (6'8") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)11 (+0) 16 (+3)18 (+4)
Skills Arcana +2, Athletics +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 70 gp. 1 Everburning torch.


Social Check DCs


Naill Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He is renowned for his bright blue suits and hats. His hair is red and very short. He has amber eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a bit of a xeno-phobe, disliking non-Elves.

History: The child of a Fletcher, who enjoyed hunting, Naill was taken on many hunting expeditions. He found a children's book about a Elf Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He loathes his own lifestyle; and he wants to meet his childhood hero

Flaws: Antagonistic, Racist, Depressed. Bonds: Nature, Adventurer. Occupation: Ploughman

Voice: Forgets to breathe while speaking

Attributes [hide]

Naill Yaeldrin, Male Elf Rogue 2
Medium (5'1") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)12 (+1) 16 (+3)13 (+1)
Skills Perception +5, Performance +3
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 2000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Richard Halsey, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is typically in his Bricklayer uniform. His hair is always cut to a buzz. His hazel eyes lackadaisically let the world flow into them.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Richard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has recently gotten a pet goose that steals things from people.

Motivation: He is unsatisfied with his job; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Bonds: Job, Criminal record, Poor, In love. Occupation: Bricklayer

Voice: Speaks with back of mouth

Attributes [hide]

Richard Halsey, Male Human Rogue 11
Medium (6'1") Human, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 39 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)8 (-1) 17 (+3)11 (+0)
Skills Animal Handling +7, Arcana +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1600 gp. Blue quartz (6 gp). Black pearl (700 gp). Onyx (60 gp). Zircon (60 gp). Silver pearl (50 gp). Chrysoberyl (50 gp). Hematite (6 gp). Lapis lazuli (6 gp). White pearl (50 gp).


Social Check DCs


Yurgunn Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman wears a fancy brown dress. With wild blonde hair. This brown eyed westerner is not easily forgotten.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She works hard and plays hard.

History: She was born in the west, but her parents moved at a very young age to the north. Yurgunn was born on a far western mountains where she grew up under the tutelage of her father, an expert Locksmith. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero

Ideals: Impeccable, Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Immigrant, Adventurer. Occupation: Locksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Yurgunn Holderhek, Female Dwarf Barbarian 5
Medium (3'9") Dwarf, Lawful Good (CR 5)
Armor Class 13
Hit Points 53 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 16 (+3)7 (-2) 13 (+1)12 (+1)
Skills Nature +1, Religion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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