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Advanced [show]


Vezera Lhamboldennish, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses well, wearing green shirts, loose pants, and blazers most of the time. She sports a flattop crest cut. Her otherwise smooth face is marked with small tiny scars.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in a small village she learned the ways of the warrior from her father. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Optimist, Fighting. Flaws: Emotional, Insane. Bonds: Attractive. Occupation: Interpreter

Voice: Spanish accent

Attributes [hide]

Vezera Lhamboldennish, Female Dragonborn Druid 7
Medium (6'8") Dragonborn, Lawful Evil (CR 7)
Armor Class 11
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)13 (+1) 15 (+2)10 (+0)
Skills Athletics +7, Survival +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 90 pp.


Social Check DCs


Rosamund Selevarun, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear violet clothing when she does not wear armor. Her small hat is riddled with cuts and holes. Her eyes are brown and she is always smoking a pipe.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Rosamund took refuge in the ruined castle and found the beat up glaive and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Ideals: Persistence, Artistic. Flaws: Ugly, Fearful. Bonds: Immigrant, Nature. Occupation: Banker

Voice: Hollow voice

Attributes [hide]

Rosamund Selevarun, Female Half-Elf Aristocrat 5
Medium (4'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)16 (+3) 14 (+2)15 (+2)
Skills Acrobatics +6, Nature +6
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Gnoll, Druidic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Haley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He sports brown clothing, slightly heavier than average wear. His brown hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is irascible and easily irritated. He has a small toy that he constantly fidgets with.

History: He was born at the edge of vast plains. Through the years after Clerebold was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Clerebold's father didn't care for him much, and the feeling was mutual. He was granted necromantic powers by his dying sister.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Antagonistic, Insane, Addict. Bonds: Nature. Occupation: Cartwright

Voice: Loud with bravado

Attributes [hide]

Clerebold Haley, Male Human Rogue 11
Medium (5'3") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 56 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)17 (+3) 11 (+0)8 (-1)
Skills Athletics +5, Insight +4
Senses Passive Perception 10
Languages Common, Celestial, Giant, Druidic
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +4

Possessions: 270 pp. An abacus with copper, silver and gold markers (140 gp). Embroidered and bejeweled glove (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balam Lithe, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears tight fitting clothing which further accentuates his frame. His silver hair is still thick. He wears large thick round spectacles.

Personality: Abrasive and pushy, he has a hard time making friends. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: When he was but 7 years old his parents immigrated from the south. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant, Military. Occupation: Carpenter

Voice: Russian accent

Attributes [hide]

Balam Lithe, Male Tiefling Bard 13
Medium (6'7") Tiefling, Chaotic Good (CR 13)
Armor Class 11
Hit Points 78 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)18 (+4) 9 (-1)7 (-2)
Skills Intimidation +2, Survival +3
Senses Passive Perception 9
Languages Common, Druidic, Goblin, Giant, Gnoll
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day163333200

Possessions: 900 pp. Brown-green garnet (70 gp). Blue quartz (8 gp). Rose (80 gp). 1 Medium magic item.


Social Check DCs


Ugarth Mori, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his green robe. His skin is fair and his fingers are delicate and long. His black hair is knotted and matted. His eyes, though not visible through his cowl, are green.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. Energy wise he seems alert and responsive.

History: Ugarth hails from a village terrorized by giants. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Due to his spouse's obsession with being a Animal Trainer they were divorced and he won custody of their son. He worked as a Ploughman, and he later adopted a second son.

Motivation: To pay off his debts; and many giants want him driven away

Ideals: Professionalism. Bonds: Enemies, Rich, Family, Debt. Occupation: Ploughman

Voice: Posh accent

Attributes [hide]

Ugarth Mori, Male Half-Orc Commoner 7
Medium (6'6") Half-Orc, Lawful Good (CR 7)
Armor Class 8
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)9 (-1) 6 (-2)10 (+0)
Skills Acrobatics +1, Performance +3
Senses Passive Perception 8
Languages Orc
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +3

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dondon High-hill, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a red cloak and cross-gartered brown stockings. He has a long chestnut beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Dondon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Dondon's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, Ugly, Insane. Occupation: Sailor

Voice: Whispers

Attributes [hide]

Dondon High-hill, Male Halfling Barbarian 6
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 73 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)14 (+2) 14 (+2)10 (+0)
Skills Athletics +3, Insight +5
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Terran
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +5

Possessions: 6000 sp. Banded agate (11 gp). Coral (120 gp).


Social Check DCs


Ridaro McLeod, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has wavy blonde hair. Her eyes are likewise hazel.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has a minor phobia of water and hates getting wet.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ridaro fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is wracked by social anxiety; and she has a rivalry with the church that dominates her actions

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Religious. Occupation: Cartwright

Voice: Mumbles to self between sentences

Attributes [hide]

Ridaro McLeod, Female Half-Elf Cleric 5
Medium (5'8") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)13 (+1) 11 (+0)10 (+0)
Skills Athletics +6, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 5000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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