Serpent Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown cloak and cross-gartered grey stockings, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'3" when asserting herself. Her fur is short and orange. Her fierce green eyes like to dwell on things.
Personality: She loves telling others what to do and how they should feel about things. She does not believe in violence as a means to an end. She is a dedicated Mason but believes her peers are too gung-ho.
History: When she was but 6 years old her parents immigrated from the south. She worked as a nervous Mason and found it very stressful. She has set out to sabotage the competition.
Motivation: A deep hatred of giants; and someone believes her a fraud
Ideals: Opinionated, Pacifist. Bonds: Immigrant, Job, Enemies. Occupation: Mason
Voice: Sore throat, cough
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 50 gp. 1 Disguise kit.
Neega Stapleton, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is typically in her Dilettante uniform. Her chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. This brown eyed easterner is not easily forgotten.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She got into the Dilettante business at a young age. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered illithids who tried to eat her hand. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Many illithids want her driven away; and wants to open a new tavern
Ideals: Athletic. Flaws: Shy. Bonds: Job, Enemies. Occupation: Dilettante
Voice: Low range voice
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 200 gp.
Azzakh Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and white, and wears rings and necklaces with large, colorful gems. He carries a battered nunchaku and tarnished scythe as well. His rusty crest is matted, messy, and big. His red eyes have a joyful gleam in them most of the time.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He invites people to come help in his community garden.
History: The child of a Shoemaker, who enjoyed hunting, Azzakh was taken on many hunting expeditions. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Roofer
Voice: Breathy voice
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 95 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
Possessions: 110 pp. Large well-done wool tapestry (600 gp). A necklace of small pink pearls (2000 gp). A necklace of small pink pearls (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lavinia Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she usually wears her red robe and has her nunchaku always slung over her shoulder. She wears her white hair down. Her eyes, though not visible through her cowl, are hazel.
Personality: She dislikes all the random violence that takes place in the north. The war was a terrible time for her, and Lavinia does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Lavinia reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is currently in port desperately looking for someone to get her out; and she wants nothing more than to rejoin the army
Ideals: Pacifist. Flaws: Ugly, Depressed. Bonds: Poor, Military. Occupation: Scribe
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 5)
Armor Class 15
Hit Points 40 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 16 (+3) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vanuath Galanodel, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he prefers to wear tan pants and tee shirts. He wears his black hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Calm and collected, he is a well trained Weaver. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hasn't been sleeping well lately.
Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg
Flaws: Insane, Antagonistic, Ugly, Insomniac. Bonds: Job. Occupation: Weaver
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 6 (-2) | 6 (-2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp.
Zedaar Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his green boots flare out at the collars. He is physically well-built. His bronze crest has been sun bleached extensively. He tend to wears goggles to shield his eyes.
Personality: His tongue was cut out and he uses sign language. He is obsessed with finding treasure.
History: A powerful brothel owner made him what he is. He made a point of taking high paying jobs and getting most of it up front. He has achieved small success as a Junk Dealer.
Motivation: He has a crush on the local Brewer; and he is unsatisfied with his job
Flaws: Disease. Bonds: Adventurer, Mentor, Job, Has a crush. Occupation: Junk Dealer
Voice: Smooth and feminine
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 600 gp.
Randal Blythe, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He carries with him a set of whips on his belt, each one with a sapphire on the hilt. His blonde hair is singed and shortened. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is able to fit into much smaller and tighter spaces than normal.
History: Randal was born in the south. At a young age he loved to build and create. Brilliant and gifted he never wanted to apply himself. He is untrained/undisciplined, which makes him dangerous.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Persistence, Gifted. Flaws: Ugly, Insane. Occupation: Butcher
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 94 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 3100 gp. Blue sapphire (1400 gp). Golden yellow topaz (200 gp). Chalcedony (80 gp). Deep blue spinel (200 gp). Pink pearl (150 gp). Eye agate (7 gp). Black star sapphire (1400 gp). Rose (80 gp). Tourmaline (150 gp).
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