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Advanced [show]


Ahrim Belief, Male Tiefling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a green shirt with thin blue vertical stripes and yellow pants. His brown hair is lengthy. He is baby faced.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He takes great joy in being the best Bricklayer in town.

History: Born in a small village he learned the ways of the warrior from his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Bricklayer for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Bricklayer

Voice: Pirate accent

Attributes [hide]

Ahrim Belief, Male Tiefling Barbarian 8
Medium (5'10") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 50 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)13 (+1) 16 (+3)15 (+2)
Skills History +4, Insight +6
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Spring Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears brown trousers with red and black striped suspenders. She wears various colorful collared shirts. She wears her brown fur down. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. A true patriot, Spring would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Spring took refuge in the large cave and found the beat up sai and armor she uses now. She was granted druidic powers by her dying sister.

Motivation: She wants nothing more than to rejoin the army; and she has a crush on the local butcher

Ideals: Gifted. Bonds: Attractive, Military, Immigrant, Nature. Occupation: Miller

Voice: Nasally tone

Attributes [hide]

Spring Of World, Female Tabaxi Wizard 10
Medium (6'5") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 26 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 11 (+0)5 (-3) 13 (+1)9 (-1)
Skills Athletics +2, Perception +5
Senses Passive Perception 15
Languages
Attacks Melee +2 / 3d6-2, Ranged +8 / 3d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 gp. Rose (60 gp). Hematite (16 gp). Jade (70 gp). Citrine (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eridred Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She likes to wear grey tank tops with red skirt. Her attire stands in sharp contrast to her flail, which is beautifully polished and possesses an ornate carving of a dagger on it. Her tied-back hair is red. Her eyes are gray.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She misses her home and complains about the freezing weather, even in summer.

History: She got into the Sailor business at a young age. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Retire the richest woman in the west; and to reunite with her old friends

Ideals: Fighting, Entrepeneur. Bonds: Immigrant, Job, Adventurer. Occupation: Sailor

Voice: Can't modulate volume

Attributes [hide]

Eridred Bigtoe, Female Dwarf Ranger 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)17 (+3) 14 (+2)13 (+1)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Dwarven, Orc, Sylvan, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 160 gp.


Social Check DCs


Azzakh Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He wears a well pressed and immaculate suit (or dress). His crest is blue and curly. His red eyes dart from person to person.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and he has passion for adventuring and risk

Flaws: Insane. Bonds: Attractive, Adventurer, Criminal record, Rich. Occupation: Animal Trainer

Voice: Excited and jittery

Attributes [hide]

Azzakh Chumbyxirinnish, Male Dragonborn Druid 12
Medium (6'4") Dragonborn, True Neutral (CR 12)
Armor Class 10
Hit Points 18 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 6 (-2)18 (+4) 12 (+1)14 (+2)
Skills Perception +5, Performance +6
Senses Passive Perception 16
Languages Common, Druidic, Abyssal, Celestial, Draconic
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 3000 gp. Violet garnet (1200 gp). Chrysoberyl (90 gp). Malachite (16 gp). Zircon (50 gp). Eye agate (16 gp). Jacinth (6000 gp).


Social Check DCs


Shifting In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her fur is lavender and curly. She has a tattooed face.

Personality: She is a hateful person. She taunts others and blames them for her problems. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Gifted from a young age, Shifting studied abroad. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shifting fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Dilettante

Voice: Speaks through clenched teeth

Attributes [hide]

Shifting In Shadow, Female Tabaxi Druid 7
Medium (5'1") Tabaxi, True Neutral (CR 7)
Armor Class 12
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)11 (+0) 12 (+1)12 (+1)
Skills Persuasion +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1200 gp. Jasper (30 gp). 1 Minor magic item.


Social Check DCs


Mindartis Plemens, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears rags and sports a simple walking cane. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are likewise blue.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things; and he is content

Ideals: Impeccable, Gifted. Flaws: Ugly, Mundane. Bonds: Poor, Religious. Occupation: Guard

Voice: Mousy voice

Attributes [hide]

Mindartis Plemens, Male Half-Elf Ranger 8
Medium (5'3") Half-Elf, Lawful Good (CR 8)
Armor Class 10
Hit Points 74 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)13 (+1) 12 (+1)16 (+3)
Skills History +4, Insight +4
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 180 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Art Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and wears long strands of ruby and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She keeps her cinnamon fur in a flapper bob. Her skin is flawless and her green eyes scan people very quickly.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She has never given up on her painting dream.

Motivation: She is greedy.

Ideals: Athletic, Optimist, Artistic. Bonds: Rich, Attractive. Occupation: Weaver

Voice: Irish accent

Attributes [hide]

Art Hummingbird, Female Tabaxi Sorcerer 7
Medium (6'5") Tabaxi, True Neutral (CR 7)
Armor Class 11
Hit Points 36 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 1000 sp.


Social Check DCs

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