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Great On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 5'4". She wears a fancy brown dress. Her white fur is thinning but still full. Her eyes are amber and she is always smoking a pipe.

Personality: Overbrimming with self-confidence, Great isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. As long as the job gets done she does not care how it got done.

History: She was raised in a white middle class family as the only child. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has worked as a Shepherd like her father before her.

Motivation: She seems to be bored by most things; and she wants nothing more than to rejoin the army

Ideals: Impeccable, Professionalism. Flaws: Mundane. Bonds: Attractive, Job, Military. Occupation: Shepherd

Voice: Sore throat, cough

Attributes [hide]

Great On the Water, Female Tabaxi Rogue 10
Medium (5'4") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 46 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)14 (+2) 10 (+0)13 (+1)
Skills Sleight of Hand +6, Survival +4
Senses Passive Perception 10
Languages Common, Druidic, Halfling
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 800 gp. Brass mug with jade inlays (400 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). A delicate brass dragon egg (30 gp). A roughly beaten golden orb (100 gp).


Social Check DCs


Thamior Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a large violet mantle and cape that has been intricately interwoven into his red robe. He is bald on top and has large chestnut tufts of hair around his ears. He has a tattooed face.

Personality: His tongue was cut out and he uses sign language. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Thamior lived on a farm with his father, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Animal Trainer like his father before him.

Motivation: Marry his sister to traveling adventurers.

Flaws: Ugly, Disease, Secretive. Bonds: Family, Job. Occupation: Animal Trainer

Voice: Tuts and clicks tongue

Attributes [hide]

Thamior Arnuanna, Male Half-Elf Wizard 15
Medium (5'5") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 10
Hit Points -9 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 4 (-3)13 (+1) 11 (+0)16 (+3)
Skills Animal Handling +5, Investigation +6
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144444

Possessions: 7000 gp. Embroidered silk and velvet mantle with numerous moonstones (900 gp). Sapphire pendant on gold chain (900 gp). A necklace of small pink pearls (5000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mozikth Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears many layers of old clothing at all times. His crest, while still mostly silver, has prominent grey streaks. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: When he was but 4 years old his parents immigrated from the south. Cursed with vampirism at a very young age, Mozikth has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love; and sabotage a competitor

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Poor, In love, Immigrant. Occupation: Roofer

Voice: Raspy

Attributes [hide]

Mozikth Ghaallixirn, Male Dragonborn Cleric 2
Medium (6'6") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)10 (+0) 13 (+1)14 (+2)
Skills Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: Just what you see.


Social Check DCs


Odo Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an entirely violet suit with pastel socks and a vest with buckled shoes. His silver hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Sculptor.

Motivation: An old rival family wants him found; and he'd like to take his coworkers down a peg

Ideals: Logical, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Sculptor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Odo Gracey, Male Half-Elf Wizard 5
Medium (5'2") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 9 (-1)14 (+2)
Skills Insight +2, Investigation +5
Senses Passive Perception 9
Languages Common, Elven, Druidic, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 300 gp.


Social Check DCs


Nora Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears bulky white painted plate armor. Her blonde hair is kept up in a ponytail inside a deerstalker hat. Her thin eyebrows rest above her beady amber eyes.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She works hard and plays hard.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A freak accident while working with her Butcher father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is greedy.

Ideals: Athletic. Flaws: Ugly, Hedonist, Disease. Bonds: Rich. Occupation: Spice Merchant

Voice: Speaks through clenched teeth

Attributes [hide]

Nora Goodearth, Female Halfling Commoner 5
Small (3'1") Halfling, Neutral Good (CR 5)
Armor Class 13
Hit Points 31 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)17 (+3) 14 (+2)17 (+3)
Skills Insight +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Giant, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Art On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears long strands of sapphire and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and is pretty ugly. She keeps her gray fur in a pixie cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Aggressive, abrasive, and angry, Art embodies much of what other species detest in the Tabaxis. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is greedy.

Ideals: Joker. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Rich. Occupation: Fisher

Voice: Hissing voice

Attributes [hide]

Art On the Water, Female Tabaxi Fighter 4
Medium (5'0") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)10 (+0) 9 (-1)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 16000 cp.


Social Check DCs


Anastrianna Rothenel, Female Elf [Permalink]

Personal [hide]

Description: She wears a fancy blue dress. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her hair is auburn and curly. She has a dull look in her green eyes.

Personality: Anastrianna is depressed about a lot of things. She tends to be a nihilist. She misses her home and complains about the freezing weather, even in summer.

History: The child of northern immigrants she idolized her mother. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has since lost track of the people in her past.

Motivation: An old rival family wants her found.

Flaws: Depressed. Bonds: Attractive, Immigrant, Family. Occupation: Architect

Voice: Deep voice with rolling R's

Attributes [hide]

Anastrianna Rothenel, Female Elf Aristocrat 7
Medium (5'4") Elf, Lawful Evil (CR 7)
Armor Class 15
Hit Points 57 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 16 (+3)14 (+2) 7 (-2)13 (+1)
Skills Performance +4, Sleight of Hand +8
Senses Passive Perception 8
Languages Common, Elven, Celestial, Gnome
Attacks Melee +4 / 2d8+1, Ranged +8 / 2d8+5, Grapple +5

Possessions: 1100 gp.


Social Check DCs

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