Hûmgrat Cotton, Male Half-Orc [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears a white coat over a green low-cut shirt, and a deerstalker hat upon his head. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is lazy, self-centered, vain, and jealous.
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Hûmgrat was left his mother's suit of armor and trained in its use and care. He has gone from town to town working and never settling down anywhere, but has fallen for a local Healer. He hasn't told them the truth, but wants to settle down with them.
Motivation: He is unsatisfied with his job; and his relatives are trying to arrange a marriage
Flaws: Selfish. Bonds: Job, Military, Has a crush, Family. Occupation: Guard
Voice: Spits and sputters
Attributes [hide]
Medium (6'9") Half-Orc, True Neutral (CR 14)
Armor Class 11
Hit Points 64 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Golden circlet with four aquamarines (5000 gp). Silver comb with moonstones (100 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). 1 Medium magic item.
Koth Barton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is chestnut and curly. He has brown eyes.
Personality: Cocky and sure of himself, he believes he is the best Herbalist born in the past three hundred years. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Koth was left his father's suit of armor and trained in its use and care. He became a Herbalist soon after.
Motivation: His relatives are trying to arrange a marriage; and wants to open a new tavern
Flaws: Fearful. Bonds: Job, Military, Family. Occupation: Herbalist
Voice: Slurs words
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Neutral (CR 16)
Armor Class 9
Hit Points 132 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 18 (+4) | 8 (-1) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 5000 gp. Black pearl (900 gp). Chalcedony (20 gp). Red-brown spinel (140 gp). Pink diamond (4000 gp). Iolite (20 gp). White opal (1400 gp). Rhodochrosite (11 gp). Alexandrite (900 gp). Star ruby (1400 gp). Amber (140 gp). Deep green spinel (140 gp). Coral (140 gp). Deep green spinel (140 gp). White pearl (140 gp). Freshwater pearl (11 gp). Canary diamond (4000 gp). Aquamarine (900 gp). Rhodochrosite (11 gp).
Alberich Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'3" when asserting himself. His black hair is smooth and relatively long. His face is covered beneath a completely black helmet.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural tiefling artifacts is his passion
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Spice Merchant
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 23 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 8 (-1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1200 gp. Gold music box (2000 gp).
Naeris Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a tan armored body suit, with a simple black line shooting up and back down. He keeps his long black hair kept up in a rat tail. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: Stoic and calm, he prefers to meditate than take action. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: When he was but 5 years old his parents immigrated from the north. Naeris was born on a far northern plains where he grew up under the tutelage of his father, an expert Armorer. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To find somewhere to settle down; and he wants nothing more than to rejoin the army
Ideals: Disciplined. Flaws: Ugly, Hedonist. Bonds: Immigrant. Occupation: Armorer
Voice: Speaks in third person
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 2)
Armor Class 14
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 8 (-1) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 40 gp.
Sammal Loyalty, Male Tiefling [Permalink]
Personal [hide]
Description: A 5'10" western man, he wears rags and sports a simple walking cane. His silver hair is braided into rings. He wears an eyepatch.
Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born on a small isolated farm. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is terrified, and will act out of fear; and a strong sense of loyalty to tabaxi people
Ideals: Impeccable. Flaws: Ugly, Racist, Fearful. Bonds: Poor, Nature. Occupation: Mayor
Voice: Spits words with contempt
Attributes [hide]
Medium (5'10") Tiefling, True Neutral (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 8 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: Just what you see.
Right-Handed Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear pastel clothing when she does not wear armor. She carries with her a set of lances on her belt, each one with a emerald on the hilt. She wears her orange fur up. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is fixated on the number 38. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a font of random trivia from the lore and stories she has discovered
History: The child of eastern immigrants she idolized her mother. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Fighting, Logical. Flaws: Addict, Insane. Bonds: Immigrant, Family. Occupation: Painter
Voice: Soft and melodious
Attributes [hide]
Medium (4'8") Tabaxi, True Neutral (CR 7)
Armor Class 12
Hit Points 30 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Infernal
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Artin Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: This woman likes to wear grey tank tops with blue skirt. She is muscular with a powerful set of arms. Her long blonde hair reaches down to her waist. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She has a crush on the local Locksmith.
Flaws: Insane, Ugly, Mundane. Bonds: Has a crush, Religious. Occupation: Sculptor
Voice: Posh accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 360 gp. 1 Masterwork Common Melee.
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