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NPC Generator

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Advanced [show]


Jabbie Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He very much looks the part of a Sculptor. He carries with him a set of nunchakus, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His red hair is greasy and uncared for. His blue eyes are slightly larger than normal.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He helped his mother out around the business and became quite the natural. He's also a talented Slave Trader, but doesn't like to broadcast it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he'd like to take his coworkers down a peg

Ideals: Fighting, Optimist, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Sculptor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Jabbie Murnig, Male Gnome Monk 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 44 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 19 (+4)13 (+1) 15 (+2)10 (+0)
Skills History +3, Performance +2
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 46000 sp. Smoky quartz (70 gp). Eye agate (8 gp). Jasper (70 gp). 1 Minor magic item.


Social Check DCs


Boddynock Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'3". He wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt, and his gloved hand is found clutching a monstrous two handed axe. His brown hair is knotted and matted. His half smiles and gray eyes are beguiling and draw you in.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. A true patriot, Boddynock would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Boddynock lived on a farm with his father, near the main road leading to a nearby town. His father was a soldier and died while he was still young. Boddynock was left his father's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to unite with his brother

Bonds: Attractive, Military, Family, Rich, Enemies. Occupation: Priest

Voice: Smooth and feminine

Attributes [hide]

Boddynock Loofollue, Male Gnome Druid 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 13 (+1)13 (+1) 12 (+1)10 (+0)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 10 pp. Rose (50 gp).


Social Check DCs


Ombul Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and wears a white cloak and cross-gartered tan stockings. His auburn hair is heavily combed to the left. He has several tiny opal earrings on each ear.

Personality: Stoic and calm, he prefers to meditate than take action. He has a habit of throwing himself into exceedingly dangerous situations.

History: Sold as a small child to a brothel owner, Ombul was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Rich, Mentor. Occupation: Priest

Voice: Smoker's lung

Attributes [hide]

Ombul Sunmeadow, Male Halfling Aristocrat 10
Small (2'10") Halfling, True Neutral (CR 10)
Armor Class 15
Hit Points 31 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)19 (+4) 5 (-3)13 (+1) 14 (+2)14 (+2)
Skills Acrobatics +8, Athletics +2
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 3d6-2, Ranged +8 / 3d6+4, Grapple +2

Possessions: 290 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rinn Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She usually wears her tan robe and has her halberd always slung over her shoulder. Her whole body is exceptionally muscular. She has no hair. She tend to wears goggles to shield her eyes.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: She has passion for adventuring and risk.

Flaws: Ugly, Insomniac. Bonds: Immigrant, Adventurer, Rich. Occupation: Body Guard

Voice: Soft and mumbly

Attributes [hide]

Rinn Qualanthri, Female Elf Bard 3
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)15 (+2) 14 (+2)14 (+2)
Skills Investigation +4, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Infernal, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1400 sp.


Social Check DCs


Raymond Waite, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is constantly adorned with expensive silk clothing, often dyed in bright yellow and grey, and wears rings and necklaces with large, colorful gems. His whole body is exceptionally muscular. His red hair is lengthy. His fierce brown eyes like to dwell on things.

Personality: Calm and collected, he is a well trained Knight. His job bores him to no end. He has decided to make it more interesting.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Gifted. Bonds: Rich, Immigrant, Job, Adventurer, Criminal record. Occupation: Knight

Voice: Switch between two voices

Attributes [hide]

Raymond Waite, Male Half-Elf Ranger 5
Medium (5'7") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 11 (+0)9 (-1) 14 (+2)11 (+0)
Skills Performance +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Tiger eye turquoise (12 gp). Deep blue spinel (1300 gp). Moss agate (12 gp). Amethyst (50 gp).


Social Check DCs


Kildrak Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft red waves gently in the breeze. His whole body is exceptionally muscular. His head has been shaved. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. Kildrak enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.

Motivation: His relatives are trying to arrange a marriage; and money/treasure

Ideals: Justice. Flaws: Ugly, Hedonist. Bonds: Rich, Immigrant. Occupation: Carpenter

Voice: Spits and sputters

Attributes [hide]

Kildrak Goldfinder, Male Dwarf Rogue 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 17 (+3)13 (+1) 16 (+3)7 (-2)
Skills Intimidation +0, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Darrow TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This northern man wears a red vest and prefers yellow and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His clothes are grease stained in places. His long red hair is drawn into a two foot long braid. He has blue eyes.

Personality: He likes to make people angry or surprised. He does not believe in violence as a means to an end. He is a dedicated Banker but believes his peers are too gung-ho.

History: He was born in the north, but his parents moved at a very young age to the west. Through the years after Darrow was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Darrow's father didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and to protect his home

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Banker

Voice: Spits and sputters

Attributes [hide]

Darrow TellPenny, Male Halfling Monk 5
Small (3'2") Halfling, Chaotic Good (CR 5)
Armor Class 14
Hit Points 34 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)16 (+3) 10 (+0)13 (+1)
Skills Arcana +6, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Terran, Infernal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 2000 sp. Fiery yellow corundum (1600 gp). Malachite (4 gp). Deep blue spinel (900 gp). Rhodochrosite (4 gp).


Social Check DCs

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