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NPC Generator

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Advanced [show]


Glim Reese, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is well dressed, constantly wearing a tan suit, violet shirt, and yellow tie. His white hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Stoic and calm, he prefers to meditate than take action. He is harsh and unforgiving.

History: He was born on a small isolated farm. When money was particularly tight he was walking through alleys when he overheard a Bather hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Nature, Poor. Occupation: Bather

Voice: Relaxed voice

Attributes [hide]

Glim Reese, Male Gnome Aristocrat 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)12 (+1) 6 (-2)12 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 8
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 22000 cp. 1 Minor magic item.


Social Check DCs


Alex Schwartz, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He dresses in yellow turtlenecks beneath a brown coat with green slacks. Beneath his clothing is a huge mess of scar tissue. His white hair is cut jaggedly and amateurishly. He is baby faced.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted from career to career and currently works as a Stableman.

Motivation: Wants to open a new tavern; and balancing his hectic life and new stableman responsibilities is difficult

Ideals: Artistic. Flaws: Shy, PTSD. Bonds: Slave, Job. Occupation: Stableman

Voice: Spanish accent

Attributes [hide]

Alex Schwartz, Male Half-Elf Warlock 5
Medium (5'5") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)14 (+2) 16 (+3)15 (+2)
Skills Animal Handling +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven, Druidic, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: Just what you see.


Social Check DCs


Azaki Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He wears a tight fitting violet shirt and pants. His blonde hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady gray eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He can't help but pocket interesting objects he comes across

History: He was born to a criminal king-pin and mafia family In his youth he was a Spy, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. Being a Courier kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Ugly, Shy, PTSD. Bonds: Criminal record. Occupation: Courier

Voice: Low rumbling, strings words together

Attributes [hide]

Azaki Markum, Male Half-Elf Fighter 6
Medium (5'9") Half-Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills Performance +4, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Gnome, Goblin
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Emerald Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman wears a brown vest and prefers tan and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her beige fur is matted, messy, and big. Her otherwise smooth face is marked with small tiny scars.

Personality: She is business-like. She takes instructions and follows them to the letter. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born in the north her family was never financially stable. When Emerald reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and to reunite with her old friends

Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Adventurer, Military. Occupation: Ruler

Voice: Old thin voice

Attributes [hide]

Emerald Peak, Female Tabaxi Monk 2
Medium (6'1") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)10 (+0) 16 (+3)15 (+2)
Skills Insight +5, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Lamlis Malcolms, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He is wearing the road beaten gear of a warrior. He is bald on top and has large golden tufts of hair around his ears. He has several tiny amber earrings on each ear.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Lamlis lived on a farm with his father, near the main road leading to a nearby town. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting, Artistic. Flaws: Ugly, Mundane. Bonds: Rich, Family. Occupation: Detective

Voice: Gruff and masculine

Attributes [hide]

Lamlis Malcolms, Male Half-Elf Aristocrat 5
Medium (5'1") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)8 (-1) 15 (+2)13 (+1)
Skills History +2, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 5000 sp. Onyx (30 gp). 1 Minor magic item.


Social Check DCs


Purah Bright, Female Tiefling [Permalink]

Personal [hide]

Description: This slender woman stands about 5'9". She wears long strands of ruby and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her dark red hair is still thick. Her face is covered beneath a completely black helmet.

Personality: Overbrimming with self-confidence, Purah isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She pushes her goals aggressively. She is also a coward if confronted.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: She is terrified, and will act out of fear; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Fearful. Bonds: Rich, Military. Occupation: Sailor

Voice: Booming voice

Attributes [hide]

Purah Bright, Female Tiefling Barbarian 4
Medium (5'9") Tiefling, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)12 (+1) 11 (+0)15 (+2)
Skills Acrobatics +3, History +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 7000 cp. 1 Minor magic item.


Social Check DCs


Dalgal Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears a robe, a symbol of the four houses of cards around his neck, and a quarterstaff on his belt and is in decent physical shape. His chestnut hair is thinning but still full. His half smiles and brown eyes are beguiling and draw you in.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dalgal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world.

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Nature, Mentor. Occupation: Adventurer

Voice: High pitched, excited

Attributes [hide]

Dalgal Eversharp, Male Dwarf Aristocrat 9
Medium (4'1") Dwarf, Lawful Evil (CR 9)
Armor Class 11
Hit Points 89 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 20 (+5)11 (+0) 11 (+0)7 (-2)
Skills Persuasion +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 2000 gp. Violet garnet (500 gp).


Social Check DCs

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