Gilthur Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many yellow ritualistic tattoos. He wears a worn and beaten armor. He has done his best to style his auburn hair to look like a famous performer. This blue eyed northerner is not easily forgotten.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is afraid of men and trembles around them
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Gilthur took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now owns his own business.
Motivation: He is wracked by social anxiety; and balancing his hectic life and new herbalist responsibilities is difficult
Ideals: Gifted. Flaws: Antagonistic, Shy, Fearful. Bonds: Job. Occupation: Herbalist
Voice: High pitched and raspy
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 11 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 280 gp.
Jarsali Siannodel, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears tan painted combat armor at almost all times. She is bald on top and has large red tufts of hair around her ears. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She plays an instrument quite well.
History: She was born into a rich family. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy.
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Sailor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 1800 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Damien Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He is wearing a long, white, dusty cloak. His whole body is exceptionally muscular. His blonde hair is cut short with large spiked bangs in the front. His eyes are blue and beady.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He takes great joy in being the best Tanner in town.
History: Damien hails from a village terrorized by dire rats. Like his father and his sister before him, after school he went straight into learning to become a Tanner. He moves from town to town, unable to find a place to settle.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and balancing his hectic life and new tanner responsibilities is difficult
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job, Enemies. Occupation: Tanner
Voice: Soft and mumbly
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 200 gp. Golden yellow topaz (200 gp). Rose (40 gp). Jasper (40 gp). 1 Everburning torch. 1 Everburning torch. 4 Thunderstones.
Dagnal Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears suspenders and brown workpants. Her shirt is blue, and she wears a heavy brown leather apron most of the time. She has moderate length silver hair. Her green eyes are slightly larger than normal.
Personality: She can speak with the recently deceased. She is a font of random trivia from the lore and stories she has discovered
History: Born in a small village she learned the ways of the warrior from her father. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Dagnal took refuge in the old dungeon and found the beat up axe and armor she uses now. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dagnal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To settle down with her crush; and she's in love
Ideals: Gifted, Logical, Fighting. Bonds: Nature, Has a crush. Occupation: Herbalist
Voice: Speaks with back of mouth
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 100 gp.
Mreksh Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'3". He wears tight fighting clothing, which leaves very little to the imagination, and his gloved hand is found clutching a rapier. His green crest is still thick. He tend to wears goggles to shield his eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a bit of a xeno-phobe, disliking non-Dragonborns.
History: He was born to a criminal king-pin and mafia family At a young age his father died while driving off some drow. His mother being the stubborn sort decided to stay and helped train him in rapier use. He used his abilities to trick people and travel the world for free.
Motivation: A deep hatred of drow; and revenge
Ideals: Fighting, Philantrophist. Flaws: Racist. Bonds: Criminal record, Enemies. Occupation: Marshal
Voice: German accent
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 17 (+3) | 16 (+3) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll, Aquan
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2300 sp.
Tana Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She dresses in collared shirts and wears a proper scarf over her head. She is an epitome of beauty. She has shaved her head bald. She has amber eyes and a blue hat with a black feather.
Personality: Eccentric and domineering, Tana will drive conversation. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born into a rich family. She was an apprentice working in her father's forge. She inherited the family business which she has now maintained for 13 years.
Motivation: To end her boredom; and to be a fletcher again
Ideals: Extrovert. Flaws: Mundane. Bonds: Attractive, Rich, Job. Occupation: Baker
Voice: Thin and wheezing
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 5)
Armor Class 13
Hit Points 42 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Orc, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 50 pp. Rock crystal (70 gp).
Therai Enigma, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a weathered and beat up set of banded mail beneath an oversized green coat. He has wavy purple hair. His half smiles and gold eyes are beguiling and draw you in.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Therai was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Flaws: Shy. Bonds: Attractive, Enemies, Military. Occupation: Marshal
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: Carnelian (30 gp). Blue quartz (9 gp). Black opal (1200 gp). Jasper (30 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!