Chay Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: 2'10" and lanky with angular features, he is an attractive figure. He is well dressed, but even with his fine clothing he looks run-down. His silver hair is kept up in a ponytail inside a small hat. His violet eyes dart from person to person.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has all his life been fascinated with dancing.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He has worked as a Assassin like his mother before him.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and wants to open a new tavern
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Assassin
Voice: Complex vocabulary, royal
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 12)
Armor Class 11
Hit Points 60 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 2000 gp. Star rose quartz (80 gp).
Gale Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a brown costume with the symbols of the four houses of cards on her torso. Her beige fur is singed and shortened. Her hazel eyes dart from person to person.
Personality: Gale speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: A powerful slaver made her what she is. Her first spouse was a Detective, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has never given up on her singing dream.
Motivation: Marry her sister to traveling adventurers; and wants to raise her children well
Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Family, Mentor. Occupation: Bowyer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'4") Tabaxi, True Neutral (CR 4)
Armor Class 14
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 18000 sp. Tourmaline (120 gp). Tourmaline (120 gp). Star ruby (800 gp). Eye agate (14 gp). 1 Minor magic item.
Baelitae Hanali, Female Elf [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She typically wears blue cloth garments or leather armor. She is bald on top and has large silver tufts of hair around her ears. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She comes from a rich southern family. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She feels the way she acts is they only way to get by in the world; and to get a good night's sleep
Ideals: Athletic, Impeccable. Flaws: Ugly, Insomniac. Bonds: Rich. Occupation: Crown-heir
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 9)
Armor Class 13
Hit Points 38 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Druidic, Halfling
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 2000 gp. Star rose quartz (20 gp). Moonstone (20 gp). Lapis lazuli (6 gp). Emerald (1200 gp). Eye agate (6 gp). Jade (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Erevan Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: He wears blue trousers with tan and grey striped suspenders. He wears various colorful collared shirts. His hair is greying and his face has many wrinkles. His eyes are hazel and catlike.
Personality: Eccentric and domineering, Erevan will drive conversation. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Erevan was born the youngest of three triplets. He was an apprentice working in his mother's forge. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He feels the way he acts is they only way to get by in the world; and to unite with his brother
Ideals: Extrovert, Logical, Impeccable. Bonds: Family, Job. Occupation: Miller
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 7)
Armor Class 12
Hit Points 8 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Draconic, Giant
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Alice Yardley, Female Human [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. Her attire stands in sharp contrast to her dagger, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her black hair is braided into rings. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. Energy wise she seems alert and responsive.
History: Sold as a small child to a necromancer, Alice was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her childhood dream was to be a Courier, but she was a colossal failure. She ran away from her former home and has been making her living as a Masseuse for the past few years.
Motivation: Wants to open a new tavern; and balancing her hectic life and new masseuse responsibilities is difficult
Ideals: Justice, Professionalism. Flaws: Ugly. Bonds: Mentor, Job. Occupation: Masseuse
Voice: Scandinavian accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 600 sp.
Leaf Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a brown coat over a grey low-cut shirt, and a deerstalker hat upon his head, and is pretty ugly. He has dyed his greying white fur a little too much giving a sharp white color. His face is scarred and worn.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Masseuse arts, while his mother instructed him in etiquette, music and courtly manner. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Rich, Military. Occupation: Masseuse
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 65 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 16 (+3) | 8 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1000 gp.
Oriel Dmitriyev, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears just a yellow suit. She keeps her red hair in a flapper bob. She wears a mask on her face.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. The war was a terrible time for her, and Oriel does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Oriel was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Due to her spouse's obsession with being a Jeweler they were divorced and she won custody of their daughter. She worked as a Barkeep, and she later adopted a second daughter.
Motivation: To reunite with her absent father; and marry her sister to traveling adventurers
Flaws: Depressed. Bonds: Attractive, Military, Poor, Family. Occupation: Barkeep
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 gp. Golden yellow topaz (1500 gp). Red garnet (100 gp). Red spinel (100 gp). Sardonyx (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!