Seere Kindness, Female Tiefling [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears skinny pants and wears a black and brown robe with the hood down. She wears a small hat to hide her balding. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has a minor phobia of water and hates getting wet.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Through the years after Seere was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Seere's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is currently in port desperately looking for someone to get her out; and she is not mentally stable, and does not behave rationally
Flaws: Ugly, Insane, Antagonistic, Fearful. Bonds: Slave. Occupation: Hunter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Seven Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a pastel collared shirt and white pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt, and sports empty pouches on his belt. His yellow fur is lengthy and is close to two feet long. He has a tattooed face.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He enjoys reading and quiet.
History: He was born in the south, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He now owns his own business.
Motivation: He has a rivalry with the Church that dominates his actions; and to share knowledge with the world
Ideals: Logical. Flaws: Sensitive. Bonds: Immigrant, Job, Religious. Occupation: Spy
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
Roger England, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He sports brown clothing, slightly heavier than average wear. He wears a Stetson hat to cover his moderate length auburn hair. He tend to wears goggles to shield his eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a habit of throwing himself into exceedingly dangerous situations.
History: Roger lived on a farm with his mother, near the main road leading to a nearby town. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. Due to his spouse's obsession with being a Cook they were divorced and he won custody of their daughter. He worked as a Carter, and he later adopted a second daughter.
Motivation: Wants to raise his children well; and to prove his worth to the world
Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Family. Occupation: Carter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 6)
Armor Class 11
Hit Points 22 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Giant, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 3000 sp. 1 Minor magic item.
Modean Heal, Male Tiefling [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame, and he perpetually has his trident ready. His hair, while still mostly dark red, has prominent grey streaks. His white eyes are passionate and lively.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He enjoys reading and quiet.
History: He was born blind and as such lacked many opportunities for work. He dropped out of school before completing his studies. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist, Logical. Flaws: Disease. Bonds: Attractive, Guardian. Occupation: Dyer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 59 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 8 (-1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 200 gp. Freshwater pearl (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Solomon Hale, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a tight fitting grey shirt and pants. His hair, while still mostly golden, has prominent grey streaks. His hazel eyes are slightly larger than normal.
Personality: He is irascible and easily irritated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: When he was but 6 years old his parents immigrated from the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the south, certain he would find work there.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Athletic. Flaws: Antagonistic. Bonds: Military, Immigrant, Attractive. Occupation: Doctor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Kite Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses in pastel turtlenecks beneath a white coat with grey slacks. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black fur has been sun bleached extensively. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is witty, but his monotone delivery comes off as unnerving He is a ruthless business man, a trait he acquired from his father.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Retire the richest man in the south; and he has a crush on the local spice merchant
Ideals: Joker, Entrepeneur. Flaws: Disease. Bonds: Attractive. Occupation: Bricklayer
Voice: Sounds elderly
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Good (CR 14)
Armor Class 10
Hit Points 50 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
Possessions: 3000 gp. Brown-green garnet (40 gp). Star rose quartz (80 gp). Aquamarine (300 gp). Silver pearl (40 gp). Bloodstone (80 gp). Blue quartz (11 gp). Deep blue spinel (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shivering Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She has a large brown mantle and cape that has been intricately interwoven into her blue robe. Her orange fur has been sun bleached extensively. Her green eyes are passionate and lively.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Shivering hails from a village terrorized by gnolls. Her first spouse was a Shipwright, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Doesn't want to be a Server and was forced into it by her family.
Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Family, Enemies. Occupation: Server
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 13 (+1) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 50 gp.
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