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NPC Generator

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Advanced [show]


Shamash Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, constantly wearing a black suit, brown shirt, and green tie. His crest, while still mostly copper, has prominent grey streaks. His eyes are gold and he is always smoking a pipe.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a minor phobia of water and hates getting wet.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been saving his money to try and buy his brother's freedom.

Motivation: He is wracked by social anxiety.

Flaws: Selfish, Fearful. Bonds: Poor, Family. Occupation: Fortune-teller

Voice: Italian accent

Attributes [hide]

Shamash Qyxpahrgh, Male Dragonborn Expert 9
Medium (6'4") Dragonborn, Neutral Evil (CR 9)
Armor Class 13
Hit Points 46 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)3 (-4) 12 (+1)17 (+3)
Skills Insight +4, Intimidation +6
Senses Passive Perception 11
Languages
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1000 gp. Golden yellow topaz (500 gp). Carnelian (20 gp). Fire opal (1600 gp). Aquamarine (500 gp). Deep blue spinel (500 gp). Jade (50 gp). Jade (50 gp). Bloodstone (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bharash Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tattered old clothes. His rusty crest is greasy and uncared for. His eyes are gold and beady.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Joker. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Guard

Voice: Pirate accent

Attributes [hide]

Bharash Umbyrphrael, Male Dragonborn Fighter 3
Medium (6'5") Dragonborn, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)12 (+1) 15 (+2)14 (+2)
Skills Investigation +3, Stealth +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 sp. 4 Holy water. 3 Tanglefoot bags.


Social Check DCs


Trynnicus Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a robe, a symbol of his god around his neck, and a sickle on his belt. His blue crest is still thick. He has several tiny opal earrings on each ear.

Personality: He dislikes all the random violence that takes place in the south. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was always a brilliant, if unscrupulous mind. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Pacifist, Logical. Flaws: Insane. Bonds: Rich. Occupation: Shipwright

Voice: Italian accent

Attributes [hide]

Trynnicus Argenthrixus, Male Dragonborn Rogue 1
Medium (6'6") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)10 (+0) 15 (+2)14 (+2)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 2000 cp.


Social Check DCs


Nykkan Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'1" eastern man, he wears tight fitting clothing which further accentuates his frame. His red crest is knotted and matted. He wears a mask on his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also is a firm believer in the manly ideal.

History: He was born to a criminal king-pin and mafia family He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ploughman work with an outfit from a few towns over. Ploughman work suited him well, and with each successful project, he earned more gold and more respect from his peers. Being a Ploughman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac.

Ideals: Persistence. Flaws: Impulsive. Bonds: Attractive, Criminal record, Job. Occupation: Ploughman

Voice: Laughs frequently while speaking

Attributes [hide]

Nykkan Caavylteradyn, Male Dragonborn Adept 8
Medium (6'1") Dragonborn, True Neutral (CR 8)
Armor Class 12
Hit Points 47 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)14 (+2) 17 (+3)14 (+2)
Skills Insight +6, Nature +5
Senses Passive Perception 13
Languages Common, Gnoll, Celestial
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 900 gp. Gold and topaz bottle stopper cork (700 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). Cloth of gold vestments (40 gp).


Social Check DCs


Ruloth Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears light armors faded through time and improper care. Her bronze crest, when down, is lengthy. Her face is scarred and worn.

Personality: She dislikes all the random violence that takes place in the east. She does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Servant arts, while her father instructed her in etiquette, music and courtly manner. Her parents were killed by drow in a raid when she was still a young child. The drow captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Many drow want her driven away; and a deep hatred of drow

Ideals: Pacifist. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Servant

Voice: Cold and demanding tone

Attributes [hide]

Ruloth Sumnarghthrysh, Female Dragonborn Expert 1
Medium (6'4") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 16 (+3)13 (+1) 8 (-1)18 (+4)
Skills Acrobatics +4, Perception +1
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 120 gp. 1 Banded mail.


Social Check DCs


Bardryn Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she very much looks the part of a Locksmith. She keeps her white hair in a flapper bob. Her thin eyebrows rest above her beady blue eyes.

Personality: She will rave to anyone who will listen. Bardryn is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was born blind and as such lacked many opportunities for work. Like her mother and her brother before her, after school she went straight into learning to become a Locksmith. She inherited the family business which she has now maintained for 10 years.

Motivation: To unite with her brother; and her spouse's relatives view her with great suspicion

Flaws: Ugly, Insane, Disease. Bonds: Job, Family. Occupation: Locksmith

Voice: Timid voice

Attributes [hide]

Bardryn Caebrek, Female Dwarf Fighter 3
Medium (4'2") Dwarf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)13 (+1) 9 (-1)10 (+0)
Skills Acrobatics +2, Athletics +2
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. 1 Everburning torch. 2 Tanglefoot bags. 1 Antitoxin.


Social Check DCs


Mara Aloro, Female Elf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a chocolate of some kind. She wears dull tan sweaters, loose pastel pants, and alligator leather shoes. Beneath her sweater she keeps a concealed trident, just in case, marred by chocolates. She has wavy black hair. She wears an eyepatch.

Personality: Mara is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Born in a small village she learned the ways of the warrior from her mother. A few years later when the south was not economically sound they moved to her current location. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Extrovert, Fighting. Flaws: Ugly. Bonds: In love, Immigrant. Occupation: Stylist

Voice: German accent

Attributes [hide]

Mara Aloro, Female Elf Sorcerer 3
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)10 (+0) 15 (+2)11 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs

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