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NPC Generator

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Advanced [show]


Reirak Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears an entirely grey suit with blue socks and a vest with buckled shoes. He wears his golden hair up. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is happy with his job as a Marshal. He turns his eye from what people do, preferring to live and let live. A true patriot, Reirak would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He got into the Marshal business at a young age. Reirak was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Reirak decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Further expansion of business.

Bonds: Attractive, Job, Military, Criminal record, Adventurer. Occupation: Marshal

Voice: French accent

Attributes [hide]

Reirak Bloodkith, Male Dwarf Warrior 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 20 (+5)9 (-1) 13 (+1)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 170 gp. 1 Masterwork Common Melee.


Social Check DCs


Bathin Agility, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is constantly adorned with expensive silk clothing, often dyed in bright green and blue, and wears rings and necklaces with large, colorful gems. His black hair is still thick. He has a dull look in his black eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Bathin was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Bathin and his spouse have recently divorced.

Motivation: Find a way to reverse the transformation of his brother; and he feels that his past leaves him morally obligated to help

Flaws: Antagonistic. Bonds: Rich, Criminal record, Job, Family. Occupation: Healer

Voice: Low and grunting

Attributes [hide]

Bathin Agility, Male Tiefling Adept 13
Medium (6'4") Tiefling, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 69 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)17 (+3) 8 (-1)14 (+2)
Skills Deception +6, Insight +3
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Dwarven
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. Freshwater pearl (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Herleva Breeden, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She tends to wear a brown poncho over her likewise colored trousers and shirt. She is an epitome of beauty. Her chestnut hair is slicked back into a classic pompadour. Her fierce hazel eyes like to dwell on things.

Personality: She dislikes all the random violence that takes place in the west. She misses her home and complains about the freezing weather, even in summer.

History: She is the product a well kept family trust fund and as such has never really known need. Her father was a mechanic, and taught her how to fix just about anything. She moves from town to town, unable to find a place to settle.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Pacifist, Persistence. Bonds: Attractive, Immigrant, Rich. Occupation: Laborer

Voice: Sleepy voice

Attributes [hide]

Herleva Breeden, Female Human Bard 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +4, History +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 200 sp. Sard (50 gp).


Social Check DCs


Shava Amakiir, Female Elf [Permalink]

Personal [hide]

Description: 5'1" and muscular, this southern woman dresses well, typically a more casual-formal manner. With wild golden hair. She wears a mask on her face.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born in the south, but her parents moved at a very young age to the east. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. By chance she met her brother recently and the two have been together since.

Motivation: Doesn't want to be a Bellfounder and was forced into it by her family.

Ideals: Athletic. Bonds: Attractive, Job, Family, Immigrant. Occupation: Bellfounder

Voice: Speaks in third person

Attributes [hide]

Shava Amakiir, Female Elf Fighter 4
Medium (5'1") Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)10 (+0) 10 (+0)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 4000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Embroidered and bejeweled glove (1000 gp). 1 Minor magic item.


Social Check DCs


Târz Harper, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has relatively light skin and is very physically imposing due to his abundance of muscles. His brown hair is kept up in a ponytail inside a small hat. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves telling others what to do and how they should feel about things. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Târz was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and he has money and likes to spend it

Ideals: Opinionated. Flaws: Addict. Bonds: Attractive, Rich, Job. Occupation: Weaver

Voice: Sounds elderly

Attributes [hide]

Târz Harper, Male Half-Orc Expert 5
Medium (5'2") Half-Orc, Chaotic Good (CR 5)
Armor Class 8
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 16 (+3)9 (-1) 7 (-2)8 (-1)
Skills Animal Handling +1, Persuasion +2
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eberdeb Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears blue leather gloves, a blue jacket, and tight pants. He has done his best to style his red hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.

Personality: Cocky and sure of himself, he believes he is the best Layabout born in the past three hundred years. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the south his family was never financially stable. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Eberdeb and his spouse have recently divorced.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Layabout

Voice: Jittery and nervous

Attributes [hide]

Eberdeb Fapplestamp, Male Gnome Commoner 7
Small (3'6") Gnome, Lawful Good (CR 7)
Armor Class 13
Hit Points 41 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)9 (-1) 13 (+1)9 (-1)
Skills Medicine +4, Nature +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 700 gp. Red-brown spinel (80 gp).


Social Check DCs


Maynild Wheatley, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears just a grey suit. Her hair is auburn and curly. Her eyes are a pleasant gray.

Personality: Aggressive, abrasive, and angry, Maynild embodies much of what other species detest in the Humans. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has built up a small fortune and can afford her own way.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Flaws: Antagonistic, Fearful. Bonds: Adventurer, Rich, Religious. Occupation: Knight

Voice: Nasally tone

Attributes [hide]

Maynild Wheatley, Female Human Fighter 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 14 (+2)16 (+3)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 700 sp.


Social Check DCs

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