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NPC Generator

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Advanced [show]


Morgran Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. Beneath his clothing is a huge mess of scar tissue. He has wavy golden hair. He wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Morgran will drive conversation. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in monstrous two handed axe use. Days after completing his studies, news broke out that his hometown was attacked by illithids. Morgran was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: A deep hatred of illithids.

Ideals: Extrovert, Gifted, Fighting. Bonds: Slave, Enemies. Occupation: Bellfounder

Voice: Speaks like tongue is numb

Attributes [hide]

Morgran Torevir, Male Dwarf Wizard 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)13 (+1) 13 (+1)10 (+0)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1000 sp.


Social Check DCs


John Huckabee, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tight fitting grey shirt and pants. He has dyed his greying white hair a little too much giving a sharp white color. His face is scarred and worn.

Personality: While he acts the brute, he is far gentler than he would appear. He is lazy, self-centered, vain, and jealous.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break

Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Poor, Immigrant. Occupation: Barrister

Voice: Smooth and feminine

Attributes [hide]

John Huckabee, Male Human Barbarian 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)14 (+2) 16 (+3)11 (+0)
Skills History +4, Persuasion +2
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp. Jet (100 gp).


Social Check DCs


Shifting In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He likes to wear ponchos typically of a light pastel in addition to tight pants. His Stetson hat is riddled with cuts and holes. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born several months after his father was called into army service. After coming to the age of reason, Shifting took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying brother.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Athletic, Gifted. Flaws: Ugly, Insomniac, Fearful. Bonds: Military. Occupation: Sellsword

Voice: Low and grunting

Attributes [hide]

Shifting In the Wind, Male Tabaxi Wizard 9
Medium (6'9") Tabaxi, Neutral Good (CR 9)
Armor Class 11
Hit Points 40 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)12 (+1) 15 (+2)7 (-2)
Skills Intimidation +1, Perception +5
Senses Passive Perception 15
Languages Common, Celestial
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12444

Possessions: 1000 gp. Sardonyx (60 gp). Jasper (60 gp). Black star sapphire (1100 gp). Alexandrite (1500 gp). Star ruby (1100 gp). Eye agate (14 gp). Smoky quartz (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mamnen Chance, Male Tiefling [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aggressive, abrasive, and angry, Mamnen embodies much of what other species detest in the Tieflings. He believes the world needs to unite to get rid of orcs once and for all.

History: Mamnen was born with his mother's beautiful face. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He hasn't been sleeping well lately.

Motivation: He's repulsed by the PC; and many orcs want him driven away

Flaws: Insomniac, Antagonistic. Bonds: Attractive, Enemies. Occupation: Gardener

Voice: Strong lisp

Attributes [hide]

Mamnen Chance, Male Tiefling Rogue 10
Medium (5'9") Tiefling, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 39 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)11 (+0) 12 (+1)18 (+4)
Skills Deception +8, Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2400 gp. Large well-done wool tapestry (100 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rael Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He typically wears yellow cloth garments or leather armor. He keeps his silver hair in a flapper bob. His eyes are likewise brown.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with finding treasure.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His religion dominates his actions; and he's looking for his big break

Ideals: Athletic, Gifted. Bonds: Religious, Adventurer, Mentor. Occupation: Jeweler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Rael Xistsrith, Male Half-Elf Ranger 5
Medium (4'11") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 8 (-1)13 (+1) 12 (+1)15 (+2)
Skills Arcana +4, Performance +5
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp.


Social Check DCs


Tod Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'10" when asserting himself. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His face is scarred and worn.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Tod was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He has taken up work as a Stableman and fed both sides of the war false information with the goal of increasing casualties.

Motivation: To share knowledge with the world; and balancing his hectic life and new stableman responsibilities is difficult

Ideals: Logical. Flaws: Ugly, PTSD. Bonds: Poor, Nature, Job. Occupation: Stableman

Voice: Thin and wheezing

Attributes [hide]

Tod Goodearth, Male Halfling Sorcerer 5
Small (2'10") Halfling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 21 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)17 (+3) 13 (+1)11 (+0)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Undercommon, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466400000

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Carrie Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is long and chestnut with streaks of black, and is pulled back with small violet clips. His beard is black, braided, and well cared for. He wears round tiny glasses practically rammed into his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Actor. Since then, he has sought to make the best of life.

Motivation: He is wracked by social anxiety; and sabotage a competitor

Ideals: Opinionated, Optimist. Flaws: Ugly, Fearful. Bonds: Rich, Job. Occupation: Actor

Voice: Speaks through clenched teeth

Attributes [hide]

Carrie Sylvaranth, Male Half-Elf Warrior 5
Medium (5'6") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)11 (+0) 13 (+1)14 (+2)
Skills Insight +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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