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NPC Generator

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Advanced [show]


Kallista Temperance, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'10" when asserting herself. She wears her black hair up. Her ears are large.

Personality: She is very quiet and rarely speaks above a whisper. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: When she was but 3 years old her parents immigrated from the south. She was an apprentice working in her father's forge. She has achieved small success as a Sage.

Motivation: To be a Ruler again; and she is unsatisfied with her job

Ideals: Fighting, Optimist. Flaws: Ugly, Shy. Bonds: Immigrant, Job. Occupation: Sage

Voice: Soothing and warm

Attributes [hide]

Kallista Temperance, Female Tiefling Fighter 4
Medium (4'10") Tiefling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)18 (+4) 16 (+3)14 (+2)
Skills Arcana +6, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Draconic, Gnome, Aquan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: Chalcedony (20 gp). Silver pearl (90 gp). Red-brown spinel (90 gp). Black opal (700 gp). 1 Minor magic item.


Social Check DCs


Uzza Bedlam, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She keeps her silver hair in a flapper bob. Her white eyes are slightly larger than normal.

Personality: Uzza wants to be seen as a stoic, levelheaded, noble Ranger, so she tries to act the part. She does a good job, for the most part... She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Uzza lived on a farm with her mother, near the main road leading to a nearby town. A gifted student she started as a Farmer, but she got bored and became a Bookbinder. She tends to her Bookbinder job now, and dutifully fulfills any obligations she has.

Motivation: Retire the richest woman in the east; and balancing her hectic life and new bookbinder responsibilities is difficult

Ideals: Entrepeneur, Disciplined, Fighting. Bonds: Family, Job. Occupation: Bookbinder

Voice: Ums and uhs a lot

Attributes [hide]

Uzza Bedlam, Female Tiefling Ranger 5
Medium (5'6") Tiefling, True Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)11 (+0) 15 (+2)14 (+2)
Skills Athletics +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp.


Social Check DCs


Skirt Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears baggy pastel pantaloons and a green scarf. His fur is gray and very short. His face is covered beneath a completely black helmet.

Personality: He can speak with the recently deceased. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised by priests from a young age. His parents enrolled him in a Ranger school at a young age so that he could practice his arcane talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Gifted. Flaws: Shy. Bonds: Religious, Mentor. Occupation: Farmer

Voice: Gruff and masculine

Attributes [hide]

Skirt Of Wine, Male Tabaxi Ranger 5
Medium (6'2") Tabaxi, Lawful Evil (CR 5)
Armor Class 15
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 12 (+1)17 (+3) 15 (+2)14 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Goblin, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +8 / 2d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs


Theodoric Abram, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears a brown tunic with green highlights, and long tan pants that bunch up around his shoes. His right hand appears badly burned and disfigured. He sports a long auburn beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Theodoric was born in the south. At a young age he loved to build and create. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and someone believes him a fraud

Ideals: Persistence. Flaws: Fearful. Bonds: Attractive, Adventurer, Enemies. Occupation: Miner

Voice: Prounounces S like Z

Attributes [hide]

Theodoric Abram, Male Human Cleric 10
Medium (5'0") Human, Neutral Good (CR 10)
Armor Class 11
Hit Points 53 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills Insight +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 800 gp. Violet garnet (700 gp). Moonstone (60 gp). Banded agate (11 gp). Violet garnet (700 gp). Red-brown spinel (80 gp). Lapis lazuli (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bharash Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears long strands of opal and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and carries bows. His scarlet crest is knotted and matted. He has several tiny opal earrings on each ear.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. As long as the job gets done he does not care how it got done.

History: Bharash was born in the north. At a young age he loved to build and create. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting, Professionalism, Persistence. Flaws: Shy. Bonds: Rich. Occupation: Spice Merchant

Voice: Dutch accent

Attributes [hide]

Bharash Verthisathurgiesh, Male Dragonborn Wizard 9
Medium (6'3") Dragonborn, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 39 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)15 (+2) 12 (+1)14 (+2)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Auran, Terran
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444321

Possessions: 1300 gp. Rhodochrosite (13 gp). Blue quartz (13 gp).


Social Check DCs


Halimath Amakiir, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a blue coat over a brown low-cut shirt, and a broad hat upon his head. His blonde hair is heavily combed to the left. His fierce brown eyes like to dwell on things.

Personality: He dislikes all the random violence that takes place in the north. He also is a firm believer in the manly ideal.

History: Sold as a small child to a wizard, Halimath was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Halimath was born on a far northern desert where he grew up under the tutelage of his mother, an expert Crown-heir. He moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Pacifist. Flaws: Impulsive. Bonds: Mentor, Immigrant, Job. Occupation: Crown-heir

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Halimath Amakiir, Male Elf Warlock 10
Medium (4'7") Elf, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 41 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)10 (+0) 12 (+1)10 (+0)
Skills Deception +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: Just what you see.


Social Check DCs


Shadow In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown costume with the symbols of the four houses of cards on her torso, and she perpetually has her crossbow ready. She wears her black fur up. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Shadow hails from a village terrorized by drow. Through the years after Shadow was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Shadow's mother didn't care for her much, and the feeling was mutual. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she's repulsed by the pc

Ideals: Fighting, Logical. Flaws: Addict, Antagonistic. Bonds: Enemies. Occupation: Ruler

Voice: Soothing and warm

Attributes [hide]

Shadow In Woods, Female Tabaxi Expert 10
Medium (6'3") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 25 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 9 (-1)11 (+0) 12 (+1)13 (+1)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1400 gp.


Social Check DCs

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