Erevan Hanali, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many black ritualistic tattoos. He has a large tan mantle and cape that has been intricately interwoven into his black robe. His red hair is smooth and relatively long. He has gray eyes and a tan hat with a black feather.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He has never given up on his poetry dream.
Motivation: He has money and likes to spend it; and a deep hatred of orcs
Ideals: Entrepeneur, Artistic. Bonds: Attractive, Rich, Enemies. Occupation: Stylist
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 7 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 9 (-1) | 13 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 310 gp.
Arha Shirley, Female Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'1" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair is short and silver. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Her druidic abilities were realized during a raid on her village. Due to her spouse's obsession with being a Shipwright they were divorced and she won custody of their son. She worked as a Baker, and she later adopted a second son.
Motivation: Regain custody of her son; and to pay off her debts
Ideals: Joker, Artistic, Gifted. Flaws: Insomniac. Bonds: Family, Debt. Occupation: Baker
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Evil (CR 6)
Armor Class 10
Hit Points 34 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 15 (+2) | 16 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Celestial, Dwarven, Goblin
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 400 gp. Golden pearl (110 gp).
Azza Chance, Female Tiefling [Permalink]
Personal [hide]
Description: This western woman wears bulky green painted plate armor. Her clothes are grease stained in places. Her hair is cut close to her head. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Azza enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born to loving parents in a slum to the west. She went to a religious school and was inspired by the priests there in charitable deeds. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She has a rivalry with the Church that dominates her actions.
Flaws: Mundane, Hedonist. Bonds: Poor, Immigrant, Religious. Occupation: Marshal
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'0") Tiefling, True Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Infernal, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 20 pp.
Drifting Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her gray fur is braided into rings. Her skin is flawless and her blue eyes scan people very quickly.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She works hard and plays hard.
History: Drifting was born in the south. At a young age she loved to build and create. From her teen years she was always beautiful and desirable, so people have always doted on her. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Many illithids want her driven away; and several ex partners dislike her way of doing things and want revenge
Ideals: Persistence. Flaws: Hedonist. Bonds: Attractive, Poor, Enemies. Occupation: Knight
Voice: pre-pubescent
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Good (CR 10)
Armor Class 9
Hit Points 70 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 16 (+3) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +3
Possessions: 15000 sp. 1 Minor magic item.
Menny Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a tan tunic with violet highlights, and long yellow pants that bunch up around her shoes. She wears a top hat to hide her balding. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She has always had a great fascination with Halfling culture. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She is a Chromatic Dragon in disguise. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a rival would like her out of the picture
Flaws: Racist, Disease. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Tanner
Voice: Posh accent
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 8
Hit Points 26 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 5 (-3) | 17 (+3) | 6 (-2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged -1 / 1d10-3, Grapple +0
Possessions: 100 gp. Black star sapphire (1200 gp). Black pearl (1000 gp). Chrysoberyl (50 gp). 1 Masterwork studded leather.
Yevelda Denholm, Female Half-Orc [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a longbow, but if one is not available she will default to her falchion. Her skin is also unnaturally pale. Her hair is black and very short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and an old rival family wants her found
Flaws: Ugly, Insane, Shy, Forgetful. Occupation: Mayor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 7)
Armor Class 13
Hit Points 33 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 5 (-3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 90 pp.
Symma Turen, Female Gnome [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears a tan deerstalker hat and tan clothes. Her whole body is exceptionally muscular. She has slicked back golden hair. Her face is scarred and worn.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a very good compulsive liar and kleptomaniac.
History: She was born into a rich family. She moved out west to avoid the crime she committed. She used her abilities to travel the world and help people.
Motivation: She is a bit of a kleptomaniac.
Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Criminal record, Rich. Occupation: Stableman
Voice: Low and grunting
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 13 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 400 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!