Trynnicus Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he usually wears his black robe and has his hammer always slung over his shoulder. His rusty crest is thinning but still full. His gold eyes dart from person to person.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Doesn't want to be a Bellfounder and was forced into it by his family; and he is compelled to act according to his religious beliefs
Ideals: Athletic. Bonds: Family, Immigrant, Job, Religious. Occupation: Bellfounder
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 17 (+3) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 140 gp.
Windy Running, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His red fur is singed and shortened. This amber eyed westerner is not easily forgotten.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Gifted from a young age, Windy studied abroad. His parents enrolled him in a Ranger school at a young age so that he could practice his martial talents. He was granted martial powers by his dying brother.
Motivation: He is content; and to find somewhere to settle down
Ideals: Joker, Gifted. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Roofer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: Black pearl (1500 gp). Sardonyx (40 gp). Golden pearl (70 gp). Obsidian (10 gp).
Nordak Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a long, brown, dusty cloak. With bright blonde hair and a scraggly beard. His ears are large.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born in the west to a Carpenter, Nordak learned a great deal about his father's area of expertise. He worked as a nervous Carpenter and found it very stressful. In the meantime he has taken over work as a Carpenter and occasionally as a mercenary.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Military, Adventurer. Occupation: Carpenter
Voice: Nasally tone
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 53 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 15 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Orc
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: 12000 sp. Silver comb with moonstones (600 gp).
Efferil Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man likes to wear tan tank tops with blue pants. He has a small bristly mustache and wavy white hair. His thin eyebrows rest above his beady violet eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He also is a firm believer in the manly ideal.
History: He was born a particularly ugly child, much to the horror of his parents. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Efferil began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.
Motivation: A deep hatred of giants; and many giants want him driven away
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Enemies. Occupation: Sailor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 9 (-1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Onyx (60 gp).
Laucian Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. With bright black hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Laucian is depressed about a lot of things. He tends to be a nihilist. He is skeptical of what others tell him and is slow to trust.
History: Laucian was born the youngest of three triplets. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Due to his spouse's obsession with being a Ruler they were divorced and he won custody of their son. He worked as a Locksmith, and he later adopted a second son.
Motivation: Find a way to reverse the transformation of his brother; and money/treasure
Flaws: Depressed, Shy, Antagonistic. Bonds: Family, Rich. Occupation: Locksmith
Voice: Sore throat, cough
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 13 (+1) | 15 (+2) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Elven, Druidic, Orc
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 13000 sp.
Reeza Myerscough, Female Half-Orc [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She typically wears a sleeveless long coat of deep black leather and dull white iron scale mail. Her chestnut hair is kept up in a ponytail inside a broad hat. This hazel eyed westerner is not easily forgotten.
Personality: She is irascible and easily irritated. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: From birth she was tutored by a cruel and relentless mentor. She moved out south to avoid the crime she committed. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She is a bit of a kleptomaniac; and seeks redemption
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Mentor, Criminal record. Occupation: Actor
Voice: Soft and melodious
Attributes [hide]
Medium (4'9") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 25 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 8 (-1) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 8000 sp.
Enidda Ningel, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'2" and typically wears tan cloth garments or leather armor. Her right leg appears badly burned and disfigured. Her brown hair is kept up in a ponytail inside a Stetson hat. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: Enidda hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: When she was but 3 years old her parents immigrated from the north. When Enidda reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She used her abilities to travel the world and help people.
Motivation: She wants nothing more than to rejoin the army; and several ex partners dislike her way of doing things and want revenge
Ideals: Artistic, Philantrophist. Bonds: Immigrant, Military. Occupation: Dyer
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 6 (-2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. A roughly beaten golden orb (30 gp).
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