Pennie Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She carries with her a set of whips, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her long auburn hair reaches down to her waist. Her ears are large.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has money and likes to spend it.
Ideals: Fighting. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Rich, Nature. Occupation: Seamstress
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 10
Hit Points 21 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 14 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 15
Languages Common, Halfling, Dwarven, Ignan
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 900 gp. Alexandrite (700 gp).
Aym Turmoil, Female Tiefling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She dresses well, typically a more casual-formal manner. Her silver hair is braided into rings. Her white eyes dart from person to person.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She is the product a well kept family trust fund and as such has never really known need. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She now spends her time doing works of charity.
Motivation: She feels that her past leaves her morally obligated to help; and she has decided she is irredeemable
Ideals: Philantrophist. Bonds: Attractive, Rich, Nature, Criminal record. Occupation: Baker
Voice: American accent
Attributes [hide]
Medium (5'7") Tiefling, Lawful Evil (CR 8)
Armor Class 9
Hit Points 26 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 6 (-2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Druidic
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ilga Hayhurst, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is very fat, and dresses in black turtlenecks beneath a grey coat with tan slacks. Her chestnut hair is cut jaggedly and amateurishly. She is baby faced.
Personality: She is witty, but her monotone delivery comes off as unnerving She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was raised by priests from a young age. Ilga was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She now spends her time doing works of charity.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Bowyer
Voice: Russian accent
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Evil (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
Possessions: 22000 cp. 1 Average lock. 1 Small steel mirror. 1 Masterwork Artisan’s tools.
Rosamund Van Es, Female Human [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a well pressed and immaculate suit (or dress). Her white hair is kept up in a ponytail inside a wide-brimmed hat. She has brown eyes.
Personality: Rosamund hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She also hits on women, regardless of circumstances.
History: She was born several months after her father was called into army service. She was taken from her home at a very young age. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She has a crush on the local Spy; and she's attracted to the pc
Ideals: Artistic. Flaws: Ugly. Bonds: Has a crush, Military, Slave. Occupation: Cartwright
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'10") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 4000 cp. 2 Acid flasks.
Mishann Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'6", this woman is wearing a long, black, dusty cloak. Her white crest is braided into rings. She has gleaming, smiling red eyes.
Personality: Confrontational and typically high on some drug or another. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born in the east to a Doctor, Mishann learned a great deal about her mother's area of expertise. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Balancing her hectic life and new Doctor responsibilities is difficult; and she has money and likes to spend it
Flaws: Addict, Disease. Bonds: Religious, Job, Rich. Occupation: Doctor
Voice: Pronounces O like U
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp. 1 Minor magic item.
Zaffrab Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of luck around his neck, and a kukri on his belt. His skin is fair and his fingers are delicate and long. He has moderate length white hair. He wears crescent spectacles with a black brim.
Personality: He has always had a great fascination with Halfling culture. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Zaffrab was born with his mother's beautiful face. His first spouse was a Shepherd, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has built up a small fortune and can afford his own way.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Fighting. Flaws: Racist. Bonds: Rich, Attractive, Family. Occupation: Sage
Voice: Creaky witch voice
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 6)
Armor Class 11
Hit Points 49 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 19 (+4) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 700 gp.
Margery Sutton, Female Human [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She is bald on top and has large white tufts of hair around her ears. Her brown eyes peer out from beneath her top grey hat.
Personality: She is irascible and easily irritated. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born blind and as such lacked many opportunities for work. Her parents were killed by orcs in a raid when she was still a young child. The orcs captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. After a long history of fighting, Margery and her spouse have recently divorced.
Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and she has money and likes to spend it
Flaws: Ugly, Antagonistic, Disease. Bonds: Rich, Enemies. Occupation: Glassblower
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 6 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!