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NPC Generator

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Advanced [show]


Vadania Mundy, Female Half-Elf [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a yellow suit, red shirt, and blue tie. She has a slight overbite and is overall scrawny. She wears her auburn hair down. Her fierce violet eyes like to dwell on things.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is lazy and tries to find solutions quickly.

History: Vadania lived on a farm with her mother, near the main road leading to a nearby town. Her mother had invested heavily in several trade routes and wanted her to inherit them. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She wants nothing more than to rejoin the army; and her spouse's relatives view her with great suspicion

Flaws: Antagonistic, Lazy. Bonds: Family, Rich, Military. Occupation: Barkeep

Voice: Strong lisp

Attributes [hide]

Vadania Mundy, Female Half-Elf Barbarian 5
Medium (5'3") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 17 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 7 (-2)11 (+0) 16 (+3)14 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: Coral (50 gp). Obsidian (7 gp). Red-brown spinel (50 gp). Tourmaline (50 gp).


Social Check DCs


Roger Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a yellow poncho over his likewise colored trousers and shirt. He is physically well-built. His long blonde hair reaches down to his waist. His violet eyes are passionate and lively.

Personality: He exudes charisma. He is a tour de force of persuasion. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his father out around the business and became quite the natural. He has achieved small success as a Seamstress.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Mundane. Bonds: Attractive, In love, Job, Criminal record. Occupation: Seamstress

Voice: Prounounces S like Z

Attributes [hide]

Roger Feeny, Male Half-Elf Warrior 5
Medium (4'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 17 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)11 (+0) 16 (+3)8 (-1)
Skills Insight +6, Persuasion +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Ernest Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He likes to wear yellow tank tops with tan pants. He has done his best to style his chestnut hair to look like a famous performer. This brown eyed northerner is not easily forgotten.

Personality: Eccentric and domineering, Ernest will drive conversation. He is harsh and unforgiving.

History: Ernest was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Extrovert. Flaws: Antagonistic, Fearful. Bonds: Job. Occupation: Cartwright

Voice: Excited and jittery

Attributes [hide]

Ernest Staurheim, Male Half-Elf Fighter 1
Medium (4'11") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)15 (+2) 10 (+0)15 (+2)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Druidic, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp. Lapis lazuli (6 gp). 4 Tanglefoot bags.


Social Check DCs


Melissa Lindsay, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her silver hair is long and unkept. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Fighting, Athletic. Flaws: Ugly, Insane, Greedy, Fearful. Occupation: Hunter

Voice: Speaks with lips pursed

Attributes [hide]

Melissa Lindsay, Female Human Barbarian 2
Medium (5'3") Human, Lawful Good (CR 2)
Armor Class 8
Hit Points 15 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)9 (-1) 11 (+0)9 (-1)
Skills Perception +2, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2

Possessions: 160 gp.


Social Check DCs


Gale Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears pastel trousers with violet and blue striped suspenders. She wears various colorful collared shirts. She is muscular with a powerful set of arms. Her fur is yellow and curly. Her eyes are blue.

Personality: Gale hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. Around other people she will do her best to conceal her emotions and appear jolly.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. After a long history of fighting, Gale and her spouse have recently divorced.

Motivation: She is content; and she's repulsed by the pc

Ideals: Artistic. Flaws: Shy, Antagonistic, Mundane. Bonds: Criminal record. Occupation: Miller

Voice: Old Prospector

Attributes [hide]

Gale Of Ale, Female Tabaxi Commoner 5
Medium (6'1") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 33 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 16 (+3)17 (+3) 16 (+3)10 (+0)
Skills Medicine +6, Nature +6
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4

Possessions: 50 pp. Golden pearl (150 gp). Coral (150 gp).


Social Check DCs


Quick Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in a clean pastel cloak covering his clean studded leather. He wears his black fur up. He wears round tiny glasses practically rammed into his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To prove his worth to the world.

Ideals: Athletic, Persistence. Flaws: Impulsive, Fearful. Bonds: Rich. Occupation: Bellfounder

Voice: Pirate accent

Attributes [hide]

Quick Shoe, Male Tabaxi Rogue 4
Medium (6'9") Tabaxi, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)9 (-1) 10 (+0)13 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Skirt Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has black fur. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Skirt lived on a farm with his mother, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to raise his children well.

Flaws: Antagonistic, Secretive. Bonds: Attractive, Family. Occupation: Cartwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Skirt Moon, Male Tabaxi Adept 10
Medium (5'8") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 70 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)13 (+1) 12 (+1)14 (+2)
Skills Survival +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332

Possessions: 1500 gp. Iolite (40 gp). Smoky quartz (40 gp). Aquamarine (1000 gp). Obsidian (4 gp). Tourmaline (80 gp). Chalcedony (40 gp).


Social Check DCs

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