Trynnicus Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears black painted combat armor at almost all times. His green crest is lengthy. He wears a mask on his face.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Sold as a small child to a brothel owner, Trynnicus was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved out south to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Athletic, Philantrophist. Bonds: Criminal record, Mentor. Occupation: Seamstress
Voice: Sore throat, cough
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 5)
Armor Class 12
Hit Points 22 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp.
Felgrat Springfield, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears long strands of amethyst and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has moderate length chestnut hair. His face is covered beneath a completely black helmet.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Felgrat was born with his mother's beautiful face. Like his mother and his sister before him, after school he went straight into learning to become a Gardener. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business.
Ideals: Logical. Bonds: Rich, Job, Attractive. Occupation: Gardener
Voice: Spits and sputters
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 5000 cp.
Trym Cornish, Male Human [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, he is an attractive figure. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. After coming to the age of reason, Trym took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.
Motivation: Further expansion of business; and he's repulsed by the pc
Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Seamstress
Voice: Old Prospector
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 30 pp.
Werydd Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her golden hair up in a very large beehive style do. Her brown eyes dart from person to person to random spaces in the air.
Personality: She will rave to anyone who will listen. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the north to a Carter, Werydd learned a great deal about her father's area of expertise. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Werydd's homeland. Werydd decided to take the middle way and become a bodyguard. She ran away from her former home and has been making her living as a Carter for the past few years.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Extrovert. Flaws: Insane. Bonds: Job, Immigrant. Occupation: Carter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 16 (+3) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 390 gp.
Emen Tyndall, Female Half-Orc [Permalink]
Personal [hide]
Description: A 6'4" northern woman, she is wearing a long, black cloak. She is bald on top and has large brown tufts of hair around her ears. Her otherwise smooth face is marked with small tiny scars.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Born to a Mason, her mother struggled to pay the bills. Her divine abilities were realized during a raid on her village. She was granted divine powers by her dying sister.
Motivation: Find a way to reverse the transformation of her sister.
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Family, Poor. Occupation: Carpenter
Voice: Relaxed voice
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 6 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 240 gp.
Olivia Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She dresses like a well dressed Stableman does. She wears her hair in dreadlocks. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: Always inclined to offer people food she seems plenty friendly. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was raised in a desert tribe. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Expand her business; and to be a roofer again
Ideals: Philantrophist. Bonds: Job, Attractive, Family, Nature. Occupation: Stableman
Voice: Smooth and feminine
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 18 (+4) | 14 (+2) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +6 / 1d4+4, Grapple +2
Possessions: 100 gp.
Ekk Sheldon, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her auburn hair is smooth and relatively long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She has always had a great fascination with Half-Elven culture. She is harsh and unforgiving.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Through the years after Ekk was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Ekk's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Ekk and her spouse have recently divorced.
Motivation: She is compelled to act according to her religious beliefs; and she is greedy
Flaws: Insomniac, Racist, Antagonistic. Bonds: Rich, Religious. Occupation: Ploughman
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 18 (+4) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
Possessions: 400 gp.
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