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NPC Generator

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Advanced [show]


Cask Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her fur is orange, silky, and of moderate length. Her fair skin shows little sign of her aristocratic breeding.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is lazy and tries to find solutions quickly.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Knight arts, while her father instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She is greedy; and she uses money and sex appeal to get what she needs

Flaws: Shy, Lazy. Bonds: Attractive, Rich. Occupation: Knight

Voice: Sleepy voice

Attributes [hide]

Cask Plume, Female Tabaxi Rogue 1
Medium (5'11") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)15 (+2) 13 (+1)11 (+0)
Skills Deception +2, Nature +4
Senses Passive Perception 11
Languages Common, Druidic, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 120 gp. White pearl (50 gp).


Social Check DCs


Anne Lindsey, Female Human [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. Her red hair is knotted and matted. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She worked as a nervous Ploughman and found it very stressful. She became a Ploughman soon after.

Motivation: Further expansion of business.

Flaws: Shy. Bonds: Poor, Attractive, Military, Job. Occupation: Ploughman

Voice: Nasally tone

Attributes [hide]

Anne Lindsey, Female Human Paladin 2
Medium (5'11") Human, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)14 (+2) 13 (+1)16 (+3)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Sylvan, Draconic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 260 gp.


Social Check DCs


Maynild Branson, Female Human [Permalink]

Personal [hide]

Description: A 5'9" northern woman, she dresses well, typically a more casual-formal manner. Her auburn hair is still thick. Her gray eyes are passionate and lively.

Personality: Always inclined to offer people food she seems plenty friendly. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born in the north. A gifted student she started as a Shepherd, but she got bored and became a Architect. She tends to her Architect job now, and dutifully fulfills any obligations she has.

Motivation: To reunite with her old friends; and she desires power and/or immortality

Ideals: Philantrophist. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Architect

Voice: Shortens vowels

Attributes [hide]

Maynild Branson, Female Human Aristocrat 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 7 (-2)9 (-1) 18 (+4)15 (+2)
Skills Insight +6, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0

Possessions: 30 gp. 1 Breastplate.


Social Check DCs


Gorbundus Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears long strands of amethyst and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and sports empty pouches on his belt. His copper crest has been sun bleached extensively. His eyes are gold and beady.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Sculptor

Voice: Old thin voice

Attributes [hide]

Gorbundus Grrrmmballhyst, Male Dragonborn Warrior 10
Medium (6'3") Dragonborn, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 88 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)15 (+2) 10 (+0)15 (+2)
Skills Persuasion +6, Religion +6
Senses Passive Perception 10
Languages Common, Celestial, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0

Possessions: 1200 gp. Black star sapphire (500 gp). Coral (140 gp). Moonstone (40 gp). Malachite (14 gp).


Social Check DCs


Quarion Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears baggy violet pantaloons and a green scarf. His golden hair is drawn into a tight pony tail with a card scrunchie. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born in the east to a Soapmaker, Quarion learned a great deal about his father's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Joker. Bonds: Attractive, Criminal record, Job, In love. Occupation: Soapmaker

Voice: Ums and uhs a lot

Attributes [hide]

Quarion Yaeldrin, Male Half-Elf Barbarian 15
Medium (5'2") Half-Elf, Chaotic Evil (CR 15)
Armor Class 11
Hit Points 123 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)7 (-2) 15 (+2)15 (+2)
Skills Athletics +5, Religion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +3

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fabien Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This man prefers to wear blue pants and tee shirts. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Fabien is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He is the product a well kept family trust fund and as such has never really known need. In his youth he was a Junk Dealer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He has since lost track of the people in his past.

Motivation: Money/treasure; and his relatives are trying to arrange a marriage

Ideals: Joker, Fighting. Flaws: PTSD. Bonds: Rich, Family. Occupation: Sellsword

Voice: Farmer accent

Attributes [hide]

Fabien Folkor, Male Gnome Barbarian 7
Small (3'4") Gnome, Neutral Evil (CR 7)
Armor Class 11
Hit Points 55 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)16 (+3) 8 (-1)13 (+1)
Skills History +6, Survival +2
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Sylvan, Giant
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 1100 gp.


Social Check DCs


Hobart Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He wears professional attire. His tied-back hair is auburn. His gray eyes peer out from beneath his deerstalker red hat.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has built up a small fortune and can afford his own way.

Motivation: To end his boredom; and he loathes his own lifestyle

Flaws: Depressed, Mundane. Bonds: Attractive, Rich, Job. Occupation: Sailor

Voice: Cold and demanding tone

Attributes [hide]

Hobart Hilltopple, Male Halfling Barbarian 3
Small (3'1") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)11 (+0) 11 (+0)7 (-2)
Skills Acrobatics +4, Arcana +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Golden pearl (120 gp). Azurite (13 gp). Silver pearl (120 gp). 1 Magnifying glass. 1 Climber’s kit. 1 Silk rope.


Social Check DCs

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