Cory Iathrana, Male Half-Elf [Permalink]
Personal [hide]
Description: This man usually wears his yellow robe and has his dagger always slung over his shoulder. He is muscular with a powerful set of arms. His moppish black hair is in a traditional bowl cut. His brown eyes peer out from beneath his broad yellow hat.
Personality: He never swears and excessively uses polite adverbs when speaking. He is afraid of women and trembles around them
History: Cory was born in the south. At a young age he loved to build and create. A gifted student he started as a Actor, but he got bored and became a Bellfounder. He has drifted from career to career and currently works as a Bellfounder.
Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion
Ideals: Optimist, Persistence. Flaws: Shy. Bonds: Job, Family. Occupation: Bellfounder
Voice: Hollow voice
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Orc, Aquan, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 |
Possessions: Hematite (9 gp). Malachite (9 gp). Black pearl (1200 gp). Violet garnet (1200 gp).
Aerdeth Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears tight fighting clothing, which leaves very little to the imagination, marred by beers. His blonde hair is greasy and uncared for. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He pushes his goals aggressively. He is also a coward if confronted.
History: A powerful slaver made him what he is. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Terse, Fearful. Bonds: Mentor. Occupation: Sellsword
Voice: Soft and mumbly
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 10 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 7 (-2) | 16 (+3) | 18 (+4) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Elven, Giant, Gnome, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 200 gp. Rich purple corundum (1100 gp). Pink pearl (90 gp). Rock crystal (80 gp). Freshwater pearl (6 gp).
Arannis Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He is portly but not overly obese. He has styled his white hair well, parting it to the right. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He hates Elves with a passion. As such he is filled with self loathing. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He is the product a well kept family trust fund and as such has never really known need. When Arannis reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has gone from town to town working and never settling down anywhere, but has fallen for a local Assassin. He hasn't told them the truth, but wants to settle down with them.
Motivation: Doesn't want to be a Barkeep and was forced into it by his family; and his relatives are trying to arrange a marriage
Flaws: Racist. Bonds: Rich, Military, Has a crush, Family. Occupation: Barkeep
Voice: Creaky witch voice
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 7 (-2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Kyle Sherwood, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a brown cloak and cross-gartered blue stockings. His hair is greying and his face has many wrinkles. His green eyes have a joyful gleam in them most of the time.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Kyle studied abroad. His homeland was ravaged by war and he spent much of his life rebuilding it. He ran away from his former home and has been making his living as a Scribe for the past few years.
Motivation: He is unsatisfied with his job; and wants to work out more often
Ideals: Gifted, Athletic. Flaws: Racist, PTSD. Bonds: Job. Occupation: Scribe
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 16 (+3) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Infernal, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 210 gp.
Elizabeth Rutland, Female Human [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. Her skin is fair and her fingers are delicate and long. She wears a colorful flower in her black hair. Her eyes are a pleasant blue.
Personality: Cocky and sure of herself, she believes she is the best Miner born in the past three hundred years. She also is a firm believer in the womanly ideal.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Miner work with an outfit from a few towns over. Miner work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Detective, but doesn't like to broadcast it.
Motivation: To be a Detective again; and she'd like to take her coworkers down a peg
Flaws: Impulsive. Bonds: Poor, Attractive, Job, Slave. Occupation: Miner
Voice: Slurs words
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Harriet Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing a long, red cloak. Her brown hair is heavily combed to the left. She has gleaming, smiling amber eyes.
Personality: She is witty, but her monotone delivery comes off as unnerving A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She made a point of taking high paying jobs and getting most of it up front. She was always very intelligent and has formed a secret society of freemasons.
Motivation: She's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Joker. Flaws: Secretive, Antagonistic. Bonds: Religious, Adventurer. Occupation: Sculptor
Voice: Gruff and masculine
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 11 (+0) | 12 (+1) | 15 (+2) | 6 (-2) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Infernal
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
Myria Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a simple white robe with black stripes complete with hood. Her golden hair is slicked back into a classic pompadour. Her fair skin shows little sign of her aristocratic breeding.
Personality: She hates Halflings with a passion. As such she is filled with self loathing. She also is a firm believer in the womanly ideal.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother was a soldier and died while she was still young. Myria was left her mother's suit of armor and trained in its use and care. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is content.
Flaws: Racist, Impulsive, Mundane. Bonds: Attractive, Military. Occupation: Butcher
Voice: Booming voice
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 26 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 600 gp.
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