Aelar Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He is dressed in a clean blue cloak covering his clean studded leather. He sports a flattop hair cut. He has a dull look in his violet eyes.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Aelar was born in the north. At a young age he loved to build and create. A freak accident while working with his Roofer mother left him crippled. After a long history of fighting, Aelar and his spouse have recently divorced.
Motivation: To end his boredom; and he seems to be bored by most things
Ideals: Persistence. Flaws: Antagonistic, Disease, Mundane. Bonds: Attractive. Occupation: Ruler
Voice: Sounds elderly
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 43 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 10 (+0) | 15 (+2) | 6 (-2) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1100 gp. Emerald (900 gp). Onyx (80 gp).
Mumpena Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she wears a tan coat over a yellow low-cut shirt, and a Stetson hat upon her head. Her long red hair reaches down to her waist. She has a dull look in her brown eyes.
Personality: Stoic and calm, she prefers to meditate than take action. Flattery will make her almost putty in your hands.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Disciplined. Flaws: Selfish. Bonds: Slave, Adventurer, Rich. Occupation: Shoemaker
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 9
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 13 (+1) | 15 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Elven, Draconic
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 400 gp. 4 Tanglefoot bags. 2 Thunderstones.
Aura Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. Her attire stands in sharp contrast to her spear, which is beautifully polished and possesses an ornate carving of a cross on it. She keeps her long lavender fur kept up in a rat tail. Her eyes are likewise copper.
Personality: Confrontational and typically high on some drug or another. She does not trust anyone and sleeps with one eye open.
History: Sold as a small child to a brothel owner, Aura was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From her teen years she was always beautiful and desirable, so people have always doted on her. She's since become an addict/alcoholic.
Motivation: To get a good night's sleep; and her name or reputation has been wronged in the past by brigands, and she desires to right it
Flaws: Addict, Insomniac. Bonds: Attractive, Poor, Mentor. Occupation: Carter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 20 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 6 (-2) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ur-Lasu Royston, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears a worn and beaten armor. He is muscular with a powerful set of arms. His silver hair is knotted and matted. He has a dull look in his amber eyes.
Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He is an amazing painter.
History: He got into the Knight business at a young age. His childhood dream was to be a Gardener, but he was a colossal failure. He hasn't been sleeping well lately.
Motivation: He wants to meet his childhood hero; and further expansion of business
Ideals: Gifted. Flaws: Racist, Insomniac. Bonds: Job, Adventurer. Occupation: Knight
Voice: Nasally tone
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 3000 cp. Banded agate (11 gp). Banded agate (11 gp). 1 Silk rope.
Cloud Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a mite stocky and wears professional attire. Her black fur is slicked back into a classic pompadour. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Born to a Weaver, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Blacksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has since lost track of the people in her past.
Motivation: Doesn't want to be a Blacksmith and was forced into it by her family.
Ideals: Joker. Flaws: Insane. Bonds: Attractive, Poor, Family. Occupation: Blacksmith
Voice: Uses sign language
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 110 gp.
Lance Beckwith, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in the south to a Stableman, Lance learned a great deal about his mother's area of expertise. Through the years after Lance was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Lance's mother didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk; and balancing his hectic life and new stableman responsibilities is difficult
Flaws: Ugly, Antagonistic, Depressed. Bonds: Poor, Adventurer, Job. Occupation: Stableman
Voice: Pirate accent
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 24 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 7 (-2) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
Possessions: 1000 gp. Golden yellow topaz (1200 gp). Chalcedony (60 gp). Deep green spinel (130 gp). Blue quartz (4 gp). Rock crystal (60 gp). Sardonyx (60 gp). Hematite (4 gp). Moonstone (60 gp). Brown-green garnet (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nija Clever, Female Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears rags and sports a simple walking cane. Her purple hair has been sun bleached extensively. Her eyes are gold and catlike.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born in the east, but her parents moved at a very young age to the south. When money was particularly tight she was walking through alleys when she overheard a Miller hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the east, certain she would find work there.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Ideals: Joker, Philantrophist. Flaws: Ugly, Depressed. Bonds: Poor, Immigrant. Occupation: Miller
Voice: French accent
Attributes [hide]
Medium (5'11") Tiefling, Neutral Good (CR 10)
Armor Class 11
Hit Points 57 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 17 (+3) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan, Infernal
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
Possessions: 1700 gp.
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