Whurbin Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many black ritualistic tattoos. He is well dressed, constantly wearing a grey suit, black shirt, and brown tie. He wears a Stetson hat to cover his moderate length brown hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is skeptical of what others tell him and is slow to trust.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.
Motivation: A need for knowledge about a nearby landmark; and he feels threatened by others
Ideals: Impeccable. Flaws: Shy, Disease, Fearful. Bonds: Adventurer. Occupation: Shepherd
Voice: Sore throat, cough
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 230 gp.
Trym Addington, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears an entirely grey suit with green socks and a vest with buckled shoes, marred by beers. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are brown.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born to loving parents in a slum to the west. He moved from fad to fad and when he turned 15 he discovered dancing. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life.
Ideals: Professionalism, Artistic. Flaws: Ugly, Greedy. Bonds: Poor. Occupation: Knight
Voice: Posh accent
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 16 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 3000 cp.
Zagga Stafford, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is generally shirtless and showing off her tattooed chest. Her hair is white and very short. Her brown eyes lackadaisically let the world flow into them.
Personality: She is witty, but her monotone delivery comes off as unnerving She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her druidic abilities were realized during a raid on her village. She has been a successful dealer in antiques buying low and selling high.
Motivation: To get a good night's sleep; and she has a rivalry with the church that dominates her actions
Ideals: Joker, Gifted, Entrepeneur. Flaws: Insomniac. Bonds: Immigrant, Religious. Occupation: Cartwright
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'4") Half-Orc, True Neutral (CR 6)
Armor Class 11
Hit Points 24 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Orc, Gnoll, Aquan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 8000 sp. Fiery yellow corundum (1100 gp). Golden pearl (50 gp). Deep blue spinel (1500 gp). Aquamarine (1500 gp). 1 Minor magic item.
Vanchu Anderton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is well dressed, but even with her fine clothing she looks run-down. Her brown hair is still thick. She wears a mask on her face.
Personality: Prone to second guessing herself, she comes off as nervous. She never wears the same outfit twice, unless she absolutely has to.
History: The child of a Brewer, who enjoyed hunting, Vanchu was taken on many hunting expeditions. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure.
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Nature, Rich. Occupation: Carter
Voice: Squeaky
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 41 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 13 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: Golden circlet with four aquamarines (2000 gp). A roughly beaten golden orb (100 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). Solid gold idol (1100 gp).
Sutha Hailey, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman stands a little under 5'11" and is a bit bulky. She is very muscular particularly in the legs. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her auburn hair is braided into rings. She has violet eyes.
Personality: Eccentric and domineering, Sutha will drive conversation. Energy wise she seems alert and responsive.
History: Gifted from a young age, Sutha studied abroad. Her family was turned out during the war. She and her family wandered south to less war torn lands. She was granted necromantic powers by her dying brother.
Motivation: Regain custody of her son; and doesn't want to be a courier and was forced into it by her family
Ideals: Extrovert, Professionalism, Gifted. Flaws: PTSD. Bonds: Family. Occupation: Courier
Voice: Can't modulate volume
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 27 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 7 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: Golden yellow topaz (800 gp). Violet garnet (800 gp). Obsidian (11 gp). 1 Minor magic item. 1 Minor magic item.
Eiravel Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He wears suspenders and tan workpants. His shirt is blue, and he wears a heavy tan leather apron most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is heavily combed to the left. He has gleaming, smiling brown eyes.
Personality: He will rave to anyone who will listen. He also hits on women, regardless of circumstances.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He has gone from town to town working and never settling down anywhere, but has fallen for a local Glassblower. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants his loneliness to end; and he's attracted to the pc
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Has a crush. Occupation: Cartwright
Voice: pre-pubescent
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Ur-Lasu Cornish, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a faded coat and loose pants complete with Stetson hat. He is an epitome of beauty. He keeps his long red hair kept up in a rat tail. His eyes are hazel.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a small toy that he constantly fidgets with.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 18th year, his parents were killed by a gnolls raid, leaving Ur-Lasu alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Ur-Lasu was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: Revenge; and someone believes him a fraud
Ideals: Passionate, Gifted. Flaws: Addict. Bonds: Attractive, Enemies. Occupation: Healer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 23 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 3000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
