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NPC Generator

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Advanced [show]


Pyra Speed, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 6'1", this woman dresses well, wearing green shirts, loose pants, and blazers most of the time. Her dark red hair is still thick. She tend to wears goggles to shield her eyes.

Personality: She can speak with the recently deceased. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Pyra was born with her father's beautiful face. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to be a locksmith again

Ideals: Gifted, Justice. Flaws: PTSD. Bonds: Attractive, In love. Occupation: Mayor

Voice: American accent

Attributes [hide]

Pyra Speed, Female Tiefling Warlock 5
Medium (6'1") Tiefling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)15 (+2) 12 (+1)17 (+3)
Skills Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 6000 sp. White pearl (150 gp). Moss agate (14 gp). Lapis lazuli (14 gp). Hematite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Greeba Langley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears suspenders and black workpants. Her shirt is white, and she wears a heavy black leather apron most of the time, and carries morningstars. Her red hair is long and unkept. Her gray eyes lackadaisically let the world flow into them.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born a particularly ugly child, much to the horror of her parents. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. After a long history of fighting, Greeba and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic, Secretive. Occupation: Locksmith

Voice: Sounds elderly

Attributes [hide]

Greeba Langley, Female Half-Orc Barbarian 3
Medium (5'6") Half-Orc, Chaotic Good (CR 3)
Armor Class 10
Hit Points 36 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)12 (+1) 10 (+0)10 (+0)
Skills Arcana +3
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. Star rose quartz (30 gp).


Social Check DCs


Silent Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears pastel trousers with black and white striped suspenders. She wears various colorful collared shirts. She is muscular with a powerful set of arms. Her orange fur is greasy and uncared for. She is baby faced.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is lazy, self-centered, vain, and jealous.

History: The child of southern immigrants she idolized her mother. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Silent grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Silent. She became a Weaver soon after.

Motivation: She has decided she is irredeemable; and seeks redemption

Flaws: Ugly, Selfish. Bonds: Criminal record, Immigrant, Job. Occupation: Weaver

Voice: Raspy

Attributes [hide]

Silent Moon, Female Tabaxi Fighter 7
Medium (4'8") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)13 (+1) 10 (+0)16 (+3)
Skills Persuasion +6, Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Jade Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white fur is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: Confrontational and typically high on some drug or another. He is used to getting what he wants. In part because he is a meticulous planner.

History: He comes from a rich northern family. Jade was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Jade decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has built up a small fortune and can afford his own way.

Motivation: Wants to raise his children well; and he has comitted a past crime that haunts him to this day

Ideals: Professionalism. Flaws: Ugly, Addict. Bonds: Rich, Criminal record, Family. Occupation: Carter

Voice: Booming voice

Attributes [hide]

Jade Hummingbird, Male Tabaxi Wizard 3
Medium (5'7") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)11 (+0) 18 (+4)16 (+3)
Skills History +2, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 18000 cp. Iolite (70 gp). Silver pearl (130 gp). Carnelian (70 gp). 1 Backpack. 1 Bullseye lantern. 1 Good lock.


Social Check DCs


Vezera Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears rags and sports a simple walking cane. Her red crest is drawn into a tight pony tail with a skull scrunchie. Her fierce gold eyes like to dwell on things.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Vezera is combative with any and all who dare try her patience in the slightest.

History: She was born in a small forest village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often; and many orcs want her driven away

Ideals: Athletic, Disciplined, Justice. Bonds: Poor, Nature. Occupation: Merchant

Voice: Soft and mumbly

Attributes [hide]

Vezera Esstyrlynn, Female Dragonborn Druid 2
Medium (6'3") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)9 (-1) 9 (-1)16 (+3)
Skills Religion +1, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1900 sp.


Social Check DCs


Joan Hadley, Female Human [Permalink]

Personal [hide]

Description: She has a missing left leg. She tends to wear a brown poncho over her likewise colored trousers and shirt. Her hair is always cut to a buzz. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She never swears and excessively uses polite adverbs when speaking. She is lazy and tries to find solutions quickly.

History: Gifted from a young age, Joan studied abroad. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Since then, she has sought to make the best of life.

Motivation: To get a good night's sleep; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Insomniac, Lazy. Occupation: Barber

Voice: Old Prospector

Attributes [hide]

Joan Hadley, Female Human Bard 11
Medium (5'11") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 36 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)10 (+0) 15 (+2)17 (+3)
Skills Athletics +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 800 gp. Sardonyx (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frouse Timbers, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears a large hat to cast shadows over his face and wears ponchos to better hide his body, he is not a threatening figure. He sports a long black beard, and similarly colored long hair. This blue eyed southerner is not easily forgotten.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a habit of throwing himself into exceedingly dangerous situations.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Frouse took refuge in the ruined castle and found the beat up greataxe and armor he uses now. He has achieved small success as a Sailor.

Motivation: He is terrified, and will act out of fear; and further expansion of business

Ideals: Artistic. Flaws: Impulsive, Fearful. Bonds: Nature, Job. Occupation: Sailor

Voice: Sounds elderly

Attributes [hide]

Frouse Timbers, Male Gnome Monk 12
Small (3'8") Gnome, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 89 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)15 (+2) 13 (+1)13 (+1)
Skills Animal Handling +5, Investigation +6
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Gnoll
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +0

Possessions: 2000 gp. Alexandrite (1600 gp). Golden yellow topaz (1600 gp). Banded agate (16 gp). Rhodochrosite (16 gp). Black pearl (1600 gp). Malachite (16 gp). Sard (50 gp). White opal (1000 gp). Alexandrite (1600 gp). 1 Minor magic item.


Social Check DCs

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