Senteq Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has no hair. His brown eyes are passionate and lively.
Personality: Eccentric and domineering, Senteq will drive conversation. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Athletic, Extrovert, Gifted. Flaws: Ugly, Fearful. Occupation: Fisher
Voice: Hollow voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 24 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 37000 sp. Deep green spinel (140 gp). Alexandrite (300 gp). Violet garnet (300 gp).
Armara Cryptic, Female Tiefling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is wearing a long, green, dusty cloak. She wears a wide-brimmed hat to cover her moderate length blue hair. This black eyed westerner is not easily forgotten.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She works hard and plays hard.
History: Born to a Locksmith, her father struggled to pay the bills. From her teen years she was always beautiful and desirable, so people have always doted on her. She then took over the family business and is one of the better Ruler for hire.
Motivation: Doesn't want to be a Ruler and was forced into it by her family; and regain custody of her son
Ideals: Optimist. Flaws: Hedonist. Bonds: Attractive, Poor, Job, Family. Occupation: Ruler
Voice: Nasally tone
Attributes [hide]
Medium (4'11") Tiefling, Lawful Evil (CR 9)
Armor Class 10
Hit Points 64 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 17 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc, Aquan, Auran
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: Jeweled anklet (2000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Silver comb with moonstones (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Carlin Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears a robe, a symbol of the sun god around her neck, and a flail on her belt. Her hair is short and white. She has several tiny aquamarine earrings on each ear.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Carlin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge
Ideals: Fighting, Justice. Bonds: Rich, Religious, Enemies. Occupation: Marshal
Voice: Speaks with a cold
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 90 gp.
Koeth Rothenel, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He carries a battered falchion and tarnished longsword as well. His chestnut hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Koeth took refuge in the ruined castle and found the beat up longsword and armor he uses now. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Justice. Flaws: Ugly, Cynical, Antagonistic. Bonds: Nature. Occupation: Gardener
Voice: Scottish accent
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Good (CR 8)
Armor Class 9
Hit Points 12 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 9 (-1) | 8 (-1) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Abyssal
Attacks Melee +7 / 2d10+4, Ranged +2 / 2d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 1200 gp.
Dara Aloro, Female Half-Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a shirt that is too small, which lets her gut show, with a ratty violet coat over it. Her brown hair is well kept. She is baby faced.
Personality: Dara is depressed about a lot of things. She tends to be a nihilist. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was born a particularly ugly child, much to the horror of her parents. She was an athlete and attended two major summer competitions. She never won. Some 4 years later her spouse died after the birth of her daughter. Heartbroken, Dara never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: Wants to have a good time and be beloved.
Ideals: Athletic, Optimist. Flaws: Ugly, Depressed. Bonds: In love. Occupation: Slave Trader
Voice: German accent
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Evil (CR 15)
Armor Class 11
Hit Points 131 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 16 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Undercommon, Celestial
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 1 | 1 | 1 |
Possessions: 900 pp. Jade (130 gp). Smoky quartz (30 gp). Jade (130 gp). 1 Medium magic item.
Tree Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is well dressed, but even with her fine clothing she looks run-down. Her fur is greying and her face has many wrinkles. She is very pretty but has cold, dead eyes.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was born in a small island village. She was an apprentice working in her mother's forge. Days after completing her studies, news broke out that her hometown was attacked by giants. Tree was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Bonds: Attractive, Enemies, Nature, Job. Occupation: Seamstress
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 71 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 17 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Draconic
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1700 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Cloth of gold vestments (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fistula Hadleigh, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears black painted combat armor at almost all times. She wears her black hair up in a very large beehive style do. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Fistula enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born to a Dilettante, her mother struggled to pay the bills. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She has comitted a past crime that haunts her to this day; and to get a good night's sleep
Flaws: Shy, Hedonist. Bonds: Poor, Attractive. Occupation: Animal Trainer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 19 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: Deep green spinel (120 gp). Freshwater pearl (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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