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NPC Generator

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Advanced [show]


Dadalan Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears very tight pants and wife beaters, though occasionally he sports a green coat. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His long green crest is drawn into a two foot long braid. He has a dull look in his red eyes.

Personality: Dadalan speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. As long as the job gets done he does not care how it got done.

History: He was born at the edge of vast island. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying sister.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Impeccable, Professionalism, Gifted. Bonds: Rich, Nature. Occupation: Doctor

Voice: Uses lots of figures of speech

Attributes [hide]

Dadalan Skaarzborroosh, Male Dragonborn Aristocrat 8
Medium (6'2") Dragonborn, Neutral Evil (CR 8)
Armor Class 13
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)13 (+1) 10 (+0)12 (+1)
Skills Athletics +3, Religion +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +4

Possessions: 200 gp. Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Korfel Moreno, Male Half-Elf [Permalink]

Personal [hide]

Description: 4'11" and lanky with angular features, he is an attractive figure. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. With a patchy black beard and wild black hair. He wears a mask on his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Korfel was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Flaws: Greedy. Bonds: Attractive, Enemies, Poor, Adventurer. Occupation: Miner

Voice: Aggressive tone

Attributes [hide]

Korfel Moreno, Male Half-Elf Ranger 5
Medium (4'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 12 (+1)10 (+0)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven, Goblin, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1 Minor magic item.


Social Check DCs


Nimble Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a simple pastel robe with white stripes complete with hood. Her beige fur is thinning but still full. She wears crescent spectacles with a black brim.

Personality: She never swears and excessively uses polite adverbs when speaking. She has a minor phobia of water and hates getting wet.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her martial abilities were realized during a raid on her village. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To reunite with her old friends; and she feels threatened by others

Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Family, Adventurer. Occupation: Baker

Voice: Excited and jittery

Attributes [hide]

Nimble Of Claws, Female Tabaxi Wizard 2
Medium (4'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)10 (+0) 13 (+1)11 (+0)
Skills Athletics +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Efferil Aloro, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears just a tan suit. His auburn hair is kept up in a ponytail inside a wide-brimmed hat. He tend to wears goggles to shield his eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to loving parents in a slum to the north. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: To prove his worth to the world; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Impulsive. Bonds: Adventurer, Poor, Nature. Occupation: Sculptor

Voice: pre-pubescent

Attributes [hide]

Efferil Aloro, Male Elf Warlock 3
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)9 (-1) 16 (+3)15 (+2)
Skills History +1, Sleight of Hand +3
Senses Passive Perception 13
Languages Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Breastplate. 1 Half-Plate.


Social Check DCs


Silent Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He dresses like a well dressed Fortune-teller does. His fur is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: He is very quiet and rarely speaks above a whisper. He cannot resist a sob story and will often dote over anyone who has one.

History: He is the product a well kept family trust fund and as such has never really known need. Like his mother and his brother before him, after school he went straight into learning to become a Fortune-teller. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Flaws: Shy. Bonds: Job, Attractive, Rich. Occupation: Fortune-teller

Voice: Hollow voice

Attributes [hide]

Silent Buttons, Male Tabaxi Barbarian 2
Medium (6'6") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 28 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 18 (+4)7 (-2) 13 (+1)14 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 150 gp. 1 Buckler.


Social Check DCs


Yurk Gresham, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear white clothing when he does not wear armor. He wears his silver hair up. His fierce violet eyes like to dwell on things.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Yurk lived on a farm with his father, near the main road leading to a nearby town. He worked as a nervous Courier and found it very stressful. He has been saving his money to try and buy his brother's freedom.

Motivation: To be a Brewer again; and he has money and likes to spend it

Ideals: Optimist. Bonds: Adventurer, Family, Job, Rich. Occupation: Courier

Voice: Gruff and masculine

Attributes [hide]

Yurk Gresham, Male Half-Orc Wizard 17
Medium (5'8") Half-Orc, Chaotic Evil (CR 17)
Armor Class 8
Hit Points 67 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)6 (-2) 13 (+1)9 (-1) 15 (+2)13 (+1)
Skills Medicine +8, Survival +8
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +11 / 5d4+5, Ranged +4 / 5d4-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 9000 gp. Freshwater pearl (9 gp). Black opal (1100 gp). Deep green spinel (110 gp). Lapis lazuli (9 gp). Hematite (9 gp). Blue quartz (9 gp). Silver pearl (110 gp). Hematite (9 gp). Violet garnet (1000 gp). Jasper (60 gp). Bloodstone (60 gp). Star rose quartz (60 gp). Carnelian (60 gp). Moonstone (60 gp). Banded agate (9 gp). Aquamarine (1000 gp). Deep green spinel (110 gp). Deep blue spinel (1000 gp). Bloodstone (60 gp). Amber (110 gp).


Social Check DCs


Oriax Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears black painted combat armor at almost all times. He has styled his blue hair well, parting it to the right. His eyes are likewise white.

Personality: Oriax hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He believes the world needs to unite to get rid of dire rats once and for all.

History: Oriax was born with his father's beautiful face. He was taken from his home at a very young age. He has never given up on his dancing dream.

Motivation: A deep hatred of dire rats; and someone believes him a fraud

Ideals: Artistic. Bonds: Enemies, Attractive, Slave. Occupation: Painter

Voice: Hard of hearing, loud

Attributes [hide]

Oriax Ennui, Male Tiefling Commoner 4
Medium (5'4") Tiefling, Lawful Evil (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)8 (-1) 15 (+2)17 (+3)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 2 Holy water. 3 Alchemist’s fire.


Social Check DCs

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