River Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is wearing a long, pastel, dusty cloak. Her fur, while still mostly yellow, has prominent grey streaks. Her face is scarred and worn.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: River was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Banker. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature pickaxe.
Motivation: She is unsatisfied with her job.
Flaws: Ugly, Shy, Forgetful. Bonds: Job, Adventurer. Occupation: Banker
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Good (CR 9)
Armor Class 11
Hit Points 55 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1700 gp. Eye agate (12 gp). Carnelian (40 gp). Smoky quartz (40 gp). Brown-green garnet (80 gp). Hematite (12 gp). Deep blue spinel (600 gp). Obsidian (12 gp). Blue star sapphire (400 gp). 1 Minor magic item.
Traulam Aloro, Female Half-Elf [Permalink]
Personal [hide]
Description: A 5'2" eastern woman, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her golden hair is long and unkept. She tend to wears goggles to shield her eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Mercenary arts, while her mother instructed her in etiquette, music and courtly manner. Her father was a soldier and died while she was still young. Traulam was left her father's suit of armor and trained in its use and care. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and money/treasure
Flaws: Ugly, Antagonistic. Bonds: Military, Rich. Occupation: Mercenary
Voice: Irish accent
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 70 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Undercommon, Terran
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: Old masterpiece painting (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mhurren Van Es, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination, and carries crossbows. His long red hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: The child of a Cartwright, who enjoyed hunting, Mhurren was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better world.
Motivation: Nothing but the best is good enough for him; and a need for knowledge about a nearby landmark
Ideals: Fighting, Impeccable. Flaws: Impulsive. Bonds: Nature, Adventurer. Occupation: Tailor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 8 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp. Rose (70 gp). Sard (70 gp). Aquamarine (800 gp). Citrine (70 gp). 1 Masterwork Heavy steel shield. 1 Half-Plate. 1 Full Plate.
Ridaro Smith, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears yellow trousers with white and blue striped suspenders. She wears various colorful collared shirts. Her chestnut hair, when down, is lengthy. Her violet eyes dart from person to person.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Assassin kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has comitted a past crime that haunts her to this day; and she has decided she is irredeemable
Ideals: Disciplined, Extrovert. Bonds: Military, Criminal record. Occupation: Assassin
Voice: High pitched, excited
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 7 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Rose (20 gp). Azurite (7 gp). Black pearl (300 gp). 1 Minor magic item.
Blossom Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears dull red sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed bastard sword, just in case. Her brown hair is kept up in a ponytail inside a small hat. She is baby faced.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Her father raised her in a mountain cabin. A few years later when the west was not economically sound they moved to her current location. She has drifted from career to career and currently works as a Healer.
Motivation: Sabotage a competitor.
Ideals: Optimist. Flaws: Ugly. Bonds: Job, Nature, Immigrant. Occupation: Healer
Voice: Speaks with lips pursed
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 27 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 800 gp.
Adelaide Enfield, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears tight fighting clothing, which leaves very little to the imagination. Her red hair is braided into rings. She has several tiny emerald earrings on each ear.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a small toy that she constantly fidgets with.
History: She was born several months after her mother was called into army service. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has built up a small fortune and can afford her own way.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Rich, Military. Occupation: Locksmith
Voice: Scandinavian accent
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. Banded agate (4 gp).
Tippletoe Ningel, Female Gnome [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'6" when asserting herself. Her auburn hair is drawn into a tight pony tail with a skull scrunchie. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She likes to make people angry or surprised. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in the south to a Tanner, Tippletoe learned a great deal about her mother's area of expertise. She worked as a nervous Tanner and found it very stressful. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and expand her business
Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Attractive, Nature, Job. Occupation: Tanner
Voice: Old thin voice
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 14)
Armor Class 15
Hit Points 70 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Dwarven
Attacks Melee +7 / 4d6+2, Ranged +9 / 4d6+4, Grapple +4
Possessions: 400 pp. Deep blue spinel (600 gp). Blue sapphire (800 gp). Lapis lazuli (8 gp). Clear bright green emerald (5000 gp). Blue quartz (8 gp). Red garnet (70 gp). Alexandrite (600 gp). Blue quartz (8 gp). Red spinel (70 gp). 1 Medium magic item.
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