Rolf York, Male Human [Permalink]
Personal [hide]
Description: This man prefers to wear grey clothing when he does not wear armor. He is muscular with a powerful set of arms. His moppish brown hair is in a traditional bowl cut. He has gleaming, smiling gray eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a bit of a xeno-phobe, disliking non-Humans.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Aristocrat school at a young age so that he could practice his psionic talents. He moves from town to town, unable to find a place to settle.
Motivation: A strong sense of loyalty to Tiefling people; and his religion dominates his actions
Ideals: Philantrophist, Gifted. Flaws: Racist. Bonds: Immigrant, Religious. Occupation: Crown-heir
Voice: pre-pubescent
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 13 (+1) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
Possessions: 70 gp.
Nicor Doubt, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He tends to wear a large black jacket. His hair is red, silky, and of moderate length. He tend to wears goggles to shield his eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born blind and as such lacked many opportunities for work. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nicor fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Passionate, Fighting. Flaws: Disease. Bonds: Attractive, Nature, Religious. Occupation: Hunter
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Good (CR 8)
Armor Class 9
Hit Points 64 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 17 (+3) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
Possessions: Just what you see.
Thorin Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears brown leather gloves, a brown jacket, and tight pants, and is pretty ugly. He wears his black hair down. He has gleaming, smiling violet eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: His father raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stylist. He has set out to sabotage the competition.
Motivation: Sabotage a competitor.
Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Nature, Job. Occupation: Stylist
Voice: Draws out vowels
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Giant, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: Rhodochrosite (8 gp). Aquamarine (1300 gp). Red spinel (160 gp). Brown-green garnet (160 gp). 1 Minor magic item. 1 Minor magic item.
Hadwisa Yardley, Female Human [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She tends to wear a brown poncho over her likewise colored trousers and shirt. She has styled her red hair well, parting it to the right. Her half smiles and violet eyes are beguiling and draw you in.
Personality: She has always had a great fascination with Human culture. She has all her life been fascinated with music.
History: Sold as a small child to a necromancer, Hadwisa was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Artistic, Logical. Flaws: Racist. Bonds: Attractive, Mentor. Occupation: Mortician
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'9") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp. 3 Smokesticks.
Zaffrab Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: He dresses in tan turtlenecks beneath a brown coat with grey slacks, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'6" when asserting himself. His red hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is frequently practicing swordplay.
History: A powerful slaver made him what he is. When Zaffrab reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He tends to his Layabout job now, and dutifully fulfills any obligations he has.
Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers
Bonds: Attractive, Military, Mentor, Job, Family. Occupation: Layabout
Voice: Old thin voice
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Audhild Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She is wearing a long, brown cloak. She has moderate length golden hair. Her thin eyebrows rest above her beady amber eyes.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. As long as the job gets done she does not care how it got done.
History: From birth she was tutored by a cruel and relentless mentor. Through the years after Audhild was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Audhild's mother didn't care for her much, and the feeling was mutual. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her
Ideals: Professionalism, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Mentor, Adventurer. Occupation: Animal Trainer
Voice: Scratchy, weak
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 70 pp. Large well-done wool tapestry (300 gp).
Adrie Van Es, Female Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her long golden hair reaches down to her waist. Her eyes are blue and she is always smoking a pipe.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Around other people she will do her best to conceal her emotions and appear jolly.
History: She served in the navy to pay for her family's outstanding loans. Through the years after Adrie was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Adrie's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Adrie and her spouse have recently divorced.
Motivation: She is greedy; and money/treasure
Flaws: Antagonistic, Shy. Bonds: Rich, Military. Occupation: Shipwright
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 23 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 10000 cp. Golden yellow topaz (1200 gp). Star ruby (1300 gp).
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