Vistra Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She is dressed in an above average manner. Sporting a brown mohawk this woman's hair draws a lot of attention. She wears large thick round spectacles.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: When she was but 4 years old her parents immigrated from the west. Through the years after Vistra was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Vistra's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Vistra and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Nature, Immigrant. Occupation: Bather
Voice: Rolls R's
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 17 (+3) | 11 (+0) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 160 pp.
Juliana Hackney, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman is wearing a perfectly clean shirt and pair of pants, and a wedding ring on her right hand. She has done her best to style her white hair to look like a famous performer. She has gleaming, smiling brown eyes.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Juliana was born with her father's beautiful face. Through the years after Juliana was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Juliana's father didn't care for her much, and the feeling was mutual. She was granted arcane powers by her dying sister.
Motivation: She's repulsed by the PC.
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, In love, Nature. Occupation: Seamstress
Voice: Russian accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: Brown-green garnet (140 gp). 1 Masterwork Common Melee.
Vondal Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a brown suit, red shirt, and black tie. He has a slight overbite and is overall scrawny. His deerstalker hat is riddled with cuts and holes. He has gleaming, smiling hazel eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.
Motivation: Nothing but the best is good enough for him; and he seems to be bored by most things
Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Mundane. Occupation: Banker
Voice: Switch between two voices
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 22 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20000 cp.
Hugh Stafford, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a brown wide-brimmed hat and brown clothes. He wears his silver hair up in a very large beehive style do. His skin is flawless and his gray eyes scan people very quickly.
Personality: He exudes charisma. He is a tour de force of persuasion. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army
Flaws: Impulsive, Insane. Bonds: Attractive, Military, Slave. Occupation: Mercenary
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 59 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Celestial
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +4
Possessions: 120000 cp. Fire opal pendant on a fine gold chain (800 gp).
Phann Hanali, Female Elf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a blue cloak and cross-gartered brown stockings. Her blonde hair is kept up in a ponytail inside a top hat. She has gleaming, smiling violet eyes.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: She was raised in a white middle class family as the only child. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She wants revenge against dire rats; and money/treasure
Ideals: Athletic. Flaws: Antagonistic, Mundane. Bonds: Enemies, Rich. Occupation: Banker
Voice: Soothing and warm
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 13)
Armor Class 11
Hit Points 31 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 7 (-2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
Possessions: 400 pp. Tiger eye turquoise (13 gp). Golden yellow topaz (700 gp). Red spinel (70 gp). Rock crystal (20 gp). Deep green spinel (70 gp). Star rose quartz (20 gp). Azurite (13 gp). Clear bright green emerald (3000 gp).
Pyxrin Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She dresses well, wearing black shirts, loose pants, and blazers most of the time. Her brass crest has been sun bleached extensively. Her gold eyes are slightly larger than normal.
Personality: Prone to second guessing herself, she comes off as nervous. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: Pyxrin was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has been saving her money to try and buy her sister's freedom.
Motivation: Her relatives are trying to arrange a marriage; and an old rival family wants her found
Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Family, Poor. Occupation: Bricklayer
Voice: Soft and mumbly
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +6
Possessions: 200 gp. Chrysoprase (20 gp). Rhodochrosite (4 gp). Golden yellow topaz (500 gp). Hematite (4 gp).
Eran Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. Her skin is fair and her fingers are delicate and long. Her white hair is wavy and long. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is a great chef.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She found a children's book about a Halfling Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural dragonborn artifacts is her passion
Ideals: Disciplined, Gifted. Bonds: Attractive, Immigrant, Adventurer. Occupation: Actor
Voice: Spits and sputters
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 42 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Druidic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. Freshwater pearl (4 gp). Amber (150 gp). Black star sapphire (400 gp). Coral (150 gp).
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