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Advanced [show]


Cask In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame, and sports empty pouches on his belt. His fur is lavender and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He then took over the family business and is one of the better Hunter for hire.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Shy. Bonds: Attractive, Immigrant, Nature, Job, Enemies. Occupation: Hunter

Voice: Raspy

Attributes [hide]

Cask In the Wind, Male Tabaxi Bard 6
Medium (6'3") Tabaxi, Chaotic Good (CR 6)
Armor Class 10
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)6 (-2) 14 (+2)10 (+0)
Skills History +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Ishte Joy, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a black coat over a green low-cut shirt, and a deerstalker hat upon her head, and carries greatswords. Her white hair is lengthy. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her silver eyes.

Personality: Ishte is depressed about a lot of things. She tends to be a nihilist. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born to a pair of adventurers, Ishte grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She desires power and/or immortality; and she loathes her own lifestyle

Ideals: Fighting, Philantrophist. Flaws: Depressed. Bonds: Attractive, Adventurer. Occupation: Miner

Voice: Scottish accent

Attributes [hide]

Ishte Joy, Female Tiefling Warlock 8
Medium (6'3") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)12 (+1) 8 (-1)16 (+3)
Skills Insight +2, Nature +4
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 200 gp.


Social Check DCs


Trail Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'1" northern man, he wears a pastel coat over a brown low-cut shirt, and a deerstalker hat upon his head. His lavender fur is heavily combed to the left. His eyes are a pleasant blue.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born in a small island village. In his 17th year, his parents were killed by a orcs raid, leaving Trail alone in the world. After a stint in an orphanage, he was adopted. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He wants revenge against orcs.

Ideals: Justice. Flaws: Antagonistic. Bonds: Criminal record, Nature, Enemies. Occupation: Shepherd

Voice: Sighs a lot, exhausted

Attributes [hide]

Trail Plume, Male Tabaxi Cleric 3
Medium (6'1") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 17 (+3)14 (+2) 12 (+1)10 (+0)
Skills Performance +2
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1700 sp. Freshwater pearl (10 gp).


Social Check DCs


Norman Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His left leg appears badly burned and disfigured. His chestnut hair and beard is wavy and long. This violet eyed northerner is not easily forgotten.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of a Carpenter, who enjoyed hunting, Norman was taken on many hunting expeditions. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Artistic. Bonds: Rich, Adventurer, Nature. Occupation: Weaver

Voice: Sounds elderly

Attributes [hide]

Norman Amakiir, Male Half-Elf Paladin 4
Medium (5'4") Half-Elf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)12 (+1) 12 (+1)15 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp. 1 Masterwork Musical instrument.


Social Check DCs


Ielenia Fasharash, Female Half-Elf [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep violet leather and dull blue iron scale mail, and carries flails. She wears her silver hair down. Her gray eyes lackadaisically let the world flow into them.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Elf in existence. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: She was born the only child of a wealthy merchant. She moved from fad to fad and when she turned 15 she discovered painting. She has been a successful dealer in antiques buying low and selling high.

Motivation: Marry her brother to traveling adventurers.

Ideals: Fighting, Justice, Artistic, Entrepeneur. Bonds: Family. Occupation: Navigator

Voice: pre-pubescent

Attributes [hide]

Ielenia Fasharash, Female Half-Elf Bard 3
Medium (5'0") Half-Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)10 (+0) 12 (+1)17 (+3)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp.


Social Check DCs


Donella Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear blue clothing when she does not wear armor. Her hair is long and silver with streaks of blonde, and is pulled back with small blue clips. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She takes great joy in being the best Miner in town.

History: Donella was born with her father's beautiful face. She moved from fad to fad and when she turned 15 she discovered music. She struck the Miner job and began her own company from there.

Motivation: She is compelled to act according to her religious beliefs; and balancing her hectic life and new miner responsibilities is difficult

Ideals: Artistic. Bonds: Attractive, Enemies, Job, Religious. Occupation: Miner

Voice: Excited and jittery

Attributes [hide]

Donella Horcusporcus, Female Gnome Adept 4
Small (3'1") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 11 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 7 (-2)12 (+1) 12 (+1)17 (+3)
Skills Arcana +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Five In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a brown coat. She keeps her lavender fur in a pixie cut. Her eyes are likewise amber.

Personality: She is mildly Tabaxi supremacist, though she does not identify as such. When she's not drinking or sleeping the drinks off, she's doing music.

History: She served in the navy to pay for her family's outstanding loans. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Five grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Five. Recently she has begun working with bootleggers and crooks.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Artistic. Flaws: Racist. Bonds: Military, Criminal record, Job. Occupation: Fortune-teller

Voice: Aggressive tone

Attributes [hide]

Five In the Storm, Female Tabaxi Wizard 1
Medium (5'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)13 (+1) 8 (-1)11 (+0)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 90 gp.


Social Check DCs

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