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NPC Generator

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Advanced [show]


Jheri Phrahdrandon, Female Dragonborn [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has styled her copper crest well, parting it to the left. Her otherwise smooth face is marked with small tiny scars.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Sold as a small child to a slaver, Jheri was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable, Justice. Bonds: Attractive, Mentor. Occupation: Layabout

Voice: Slurs words

Attributes [hide]

Jheri Phrahdrandon, Female Dragonborn Rogue 3
Medium (6'7") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)14 (+2) 15 (+2)11 (+0)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Ignan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 11000 cp.


Social Check DCs


Vlorn Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He very much looks the part of a Map Maker. His auburn hair, when down, is lengthy. He wears large thick round spectacles.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He is the product a well kept family trust fund and as such has never really known need. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Map Maker for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Justice, Logical. Flaws: Ugly. Bonds: Job, Rich. Occupation: Map Maker

Voice: Uses lots of figures of speech

Attributes [hide]

Vlorn Hogcollar, Male Halfling Sorcerer 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)12 (+1) 10 (+0)13 (+1)
Skills Performance +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 90 gp. Tourmaline (120 gp).


Social Check DCs


Herleva Graeme, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She is typically in her Merchant uniform. Her blonde hair is greasy and uncared for. Her brown eyes dart from person to person to random spaces in the air.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Herleva was raised in a hard working conservative environment. A gifted student she started as a Sellsword, but she got bored and became a Merchant. She has drifted from career to career and currently works as a Merchant.

Motivation: She is unsatisfied with her job; and sabotage a competitor

Ideals: Justice, Entrepeneur. Flaws: Ugly, Emotional. Bonds: Job. Occupation: Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

Herleva Graeme, Female Human Barbarian 5
Medium (4'7") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 27 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)15 (+2) 16 (+3)15 (+2)
Skills Medicine +6, Religion +5
Senses Passive Perception 13
Languages Common, Celestial, Gnome
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 200 gp. Eye agate (11 gp). Pink pearl (90 gp). Zircon (50 gp). Deep blue spinel (1500 gp). 1 Minor magic item.


Social Check DCs


Percival Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He typically wears yellow cloth garments or leather armor. He has a small bristly mustache and wavy golden hair. He has violet eyes and a yellow hat with a green feather.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Percival took refuge in the ruined castle and found the beat up hand crossbow and armor he uses now. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants to work out more often; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Athletic. Bonds: Adventurer, Criminal record, Nature, Guardian. Occupation: Merchant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Percival Iranapha, Male Half-Elf Ranger 5
Medium (5'2") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)10 (+0) 16 (+3)10 (+0)
Skills Insight +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Traki Meliamne, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears light armors faded through time and improper care. His blonde hair is styled in orderly dreadlocks. He has a dull look in his hazel eyes.

Personality: He is a Carter first and foremost. He believes firmly that knowledge should be universal. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to open a new tavern; and to be a server again

Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Job. Occupation: Carter

Voice: Booming voice

Attributes [hide]

Traki Meliamne, Male Elf Warrior 3
Medium (5'3") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)12 (+1) 11 (+0)10 (+0)
Skills Acrobatics +5, History +3
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Golden yellow topaz (800 gp). Moonstone (40 gp). Black pearl (800 gp).


Social Check DCs


Five Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His fur is lavender and very short. His green eyes dart from person to person to random spaces in the air.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He can't help but pocket interesting objects he comes across

History: From birth he was tutored by a cruel and relentless mentor. A freak accident while working with his Fisher father left him crippled. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He seems to be bored by most things; and he is a bit of a kleptomaniac

Flaws: Disease, Mundane. Bonds: Attractive, Criminal record, Mentor. Occupation: Bounty Hunter

Voice: Spits words with contempt

Attributes [hide]

Five Mirror, Male Tabaxi Warlock 8
Medium (5'0") Tabaxi, Neutral Evil (CR 8)
Armor Class 12
Hit Points 68 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)15 (+2) 11 (+0)10 (+0)
Skills Deception +3, History +5
Senses Passive Perception 10
Languages Common, Undercommon, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 70 pp. Golden circlet with four aquamarines (2000 gp). A roughly beaten golden orb (170 gp). Cloth of gold vestments (170 gp). Gold dragon comb with red garnet eye (500 gp).


Social Check DCs


Norkruuth Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a skull on it. He keeps his copper crest in a flapper bob. His gold eyes dart from person to person.

Personality: He never swears and excessively uses polite adverbs when speaking. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a forest tribe. Norkruuth liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his sister.

Ideals: Optimist. Bonds: Rich, Nature, Family. Occupation: Actor

Voice: Deep voice with rolling R's

Attributes [hide]

Norkruuth Chumbyxirinnish, Male Dragonborn Warrior 4
Medium (6'3") Dragonborn, Lawful Evil (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)12 (+1) 11 (+0)16 (+3)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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