Doudra Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'2". She wears a simple black robe with blue stripes complete with hood, and her gloved hand is found clutching a hammer. Her crest is black and very short. She wears large thick round spectacles.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born in a small village she learned the ways of the warrior from her mother. Doudra was born on a far eastern desert where she grew up under the tutelage of her mother, an expert Mortician. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To reunite with her absent mother; and she is unsatisfied with her job
Ideals: Fighting. Flaws: Shy. Bonds: Job, Immigrant, Family. Occupation: Mortician
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 6000 cp.
Beiro Holimion, Male Elf [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears a tan cloak and cross-gartered blue stockings. His skin is also unnaturally pale. His brown hair is singed and shortened. His eyes are blue and beady.
Personality: He hates Elves with a passion. As such he is filled with self loathing. He receives visions of the future at random moments
History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Beiro took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the east, certain he would find work there.
Motivation: He is a bit of a kleptomaniac.
Ideals: Gifted. Flaws: Ugly, Racist, Disease. Bonds: Immigrant. Occupation: Armorer
Voice: Soft and mumbly
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 12 (+1) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Infernal, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 1000 sp. Smoky quartz (70 gp). Rose (70 gp). Black pearl (600 gp).
Quillathe Cithreth, Female Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her blonde hair is thinning but still full. Her green eyes dart from person to person.
Personality: Eccentric and domineering, Quillathe will drive conversation. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Quillathe lived on a farm with her father, near the main road leading to a nearby town. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Knight soon after.
Motivation: Find a way to reverse the transformation of her brother.
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Family, Job. Occupation: Knight
Voice: Boston accent
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 12 (+1) | 17 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Aquan, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp. Rock crystal (60 gp). Eye agate (7 gp). Brown-green garnet (50 gp).
Thodris Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey feathered hat and grey clothes, and carries shortspears. She wears her white hair up in a very large beehive style do. Her brown eyes dart from person to person.
Personality: She is very quiet and rarely speaks above a whisper. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Body Guard arts, while her mother instructed her in etiquette, music and courtly manner. A few years later when the west was not economically sound they moved to her current location. She has achieved small success as a Body Guard.
Motivation: To end her boredom; and she'd like to take her coworkers down a peg
Ideals: Fighting. Flaws: Shy, Mundane. Bonds: Job, Rich, Immigrant. Occupation: Body Guard
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Gnoll, Celestial
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 240 gp. 1 Masterwork Common Melee.
Naamah Sanity, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman is dressed in earthy colors with a black and white handkerchief worn on her right side and is in decent physical shape. Her hair is cut close to her head. Her silver eyes are slightly larger than normal.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tiefling in existence. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Naamah was born in the west. At a young age she loved to build and create. Her first spouse was a Apothecary, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Apothecary they were divorced and she won custody of their son. She worked as a Priest, and she later adopted a second son.
Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and she's looking for her big break
Ideals: Justice, Joker, Persistence. Bonds: Family, Adventurer. Occupation: Priest
Voice: Rolls R's
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 220 gp. 1 Masterwork Uncommon Weapon.
Fonkin Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His face is scarred and worn.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He invites people to come help in his community garden.
History: He was born several months after his mother was called into army service. When Fonkin reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Cook
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 7)
Armor Class 14
Hit Points 41 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 2000 sp. Deep blue spinel (1300 gp). Lapis lazuli (11 gp). Chalcedony (70 gp). Blue star sapphire (700 gp).
Delg Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tight fitting clothing which further accentuates his frame. His brown hair is kept up in a ponytail inside a top hat. He is baby faced.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He is greedy; and he uses money and sex appeal to get what he needs
Ideals: Opinionated. Flaws: Shy, Insane. Bonds: Attractive, Rich. Occupation: Carpenter
Voice: Low range voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 28 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 110 gp. 1 Masterwork Common Ranged Weapon.
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