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Pandjed Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a worn and beaten armor. Beneath his clothing is a huge mess of scar tissue. His gold crest is greasy and uncared for. His red eyes dart from person to person.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable.

Ideals: Optimist. Flaws: Ugly. Bonds: Slave, Criminal record, Military. Occupation: Ploughman

Voice: German accent

Attributes [hide]

Pandjed Ghaallixirn, Male Dragonborn Monk 8
Medium (6'6") Dragonborn, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 12 (+1)14 (+2) 9 (-1)14 (+2)
Skills Arcana +5, Deception +5
Senses Passive Perception 9
Languages Common, Giant, Ignan
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4

Possessions: 700 gp. Lapis lazuli (8 gp). Silver pearl (160 gp). Freshwater pearl (8 gp). Hematite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Broce Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather. His skin is fair and his fingers are delicate and long. He wears his brown hair up. He wears crescent spectacles with a black brim.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bellfounder arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His relatives are trying to arrange a marriage; and he desires power and/or immortality

Ideals: Opinionated. Flaws: Shy. Bonds: Rich, Adventurer, Family. Occupation: Bellfounder

Voice: Gruff and masculine

Attributes [hide]

Broce Albaratie, Male Gnome Aristocrat 11
Small (3'4") Gnome, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 75 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)9 (-1) 14 (+2)15 (+2)
Skills Persuasion +6, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 3d8-1, Ranged +3 / 3d8-1, Grapple -1

Possessions: 2800 gp. Violet garnet (800 gp). Deep blue spinel (800 gp). Black star sapphire (1400 gp). Star rose quartz (80 gp). Alexandrite (800 gp). Freshwater pearl (12 gp). Tourmaline (70 gp). White opal (1400 gp). Blue star sapphire (1400 gp). Red-brown spinel (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He is wearing colorful clothing, dressed as a Interpreter. He has a hunchback. His long white hair reaches down to his waist. His blue eyes are slightly larger than normal.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He would rather hide behind his crafts than deal with other people.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He now owns his own business.

Motivation: His religion dominates his actions; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Family, Religious, Job. Occupation: Interpreter

Voice: Thin and wheezing

Attributes [hide]

Randal Lindsay, Male Human Bard 1
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)12 (+1) 14 (+2)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Engong Yeardley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing a long, white, dusty cloak. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is short and blonde. She has a tattooed face.

Personality: She never swears and excessively uses polite adverbs when speaking. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Engong was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Optimist. Bonds: Attractive, Adventurer, Poor, Criminal record. Occupation: Map Maker

Voice: Soothing and warm

Attributes [hide]

Engong Yeardley, Female Half-Orc Cleric 9
Medium (5'4") Half-Orc, Lawful Evil (CR 9)
Armor Class 11
Hit Points 65 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)7 (-2) 14 (+2)12 (+1)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 16000 sp. Deep blue spinel (700 gp).


Social Check DCs


Marastyr Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many red ritualistic tattoos. She wears brown trousers with red and white striped suspenders. She wears various colorful collared shirts. Her golden hair is still thick. She tend to wears goggles to shield her eyes.

Personality: She is happy with her job as a Dyer. She turns her eye from what people do, preferring to live and let live. She enjoys reading and quiet.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. A gifted student she started as a Shoemaker, but she got bored and became a Dyer. She now spends her time doing works of charity.

Motivation: Regain custody of her daughter; and doesn't want to be a dyer and was forced into it by her family

Ideals: Logical, Philantrophist. Bonds: Job, Religious, Family. Occupation: Dyer

Voice: Tuts and clicks tongue

Attributes [hide]

Marastyr Silveraxe, Female Dwarf Warrior 4
Medium (4'2") Dwarf, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)12 (+1) 15 (+2)8 (-1)
Skills Intimidation +1, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Amethyst (150 gp). Deep green spinel (150 gp).


Social Check DCs


Nicor Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a large green jacket. His purple hair is lengthy and is close to two feet long. His black eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to loving parents in a slum to the west. One day when Nicor was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Nicor was heart-stricken from the event, and his father started working long hours to provde for them. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well; and marry his brother to traveling adventurers

Ideals: Joker. Flaws: Addict, Antagonistic, PTSD. Bonds: Poor, Family. Occupation: Locksmith

Voice: Speaks with back of mouth

Attributes [hide]

Nicor Serenity, Male Tiefling Cleric 14
Medium (6'4") Tiefling, Chaotic Good (CR 14)
Armor Class 12
Hit Points 90 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)9 (-1) 15 (+2)19 (+4)
Skills Intimidation +9, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655443

Possessions: 300 pp. Moonstone (70 gp). Carnelian (70 gp). Moss agate (9 gp). Golden yellow topaz (700 gp). Rich purple corundum (1200 gp). Violet garnet (700 gp). Hematite (9 gp). Jasper (70 gp). Freshwater pearl (9 gp).


Social Check DCs


Oriel Rodney, Female Human [Permalink]

Personal [hide]

Description: She wears a brown tunic with blue highlights, and long tan pants that bunch up around her shoes. She carries a battered greatsword and tarnished spear as well. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are blue and catlike.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Joker, Gifted. Bonds: Guardian, Adventurer. Occupation: Courier

Voice: Jittery and nervous

Attributes [hide]

Oriel Rodney, Female Human Monk 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)7 (-2) 14 (+2)8 (-1)
Skills Athletics +2, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 30000 cp.


Social Check DCs

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