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Advanced [show]


Serpent Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'3". He has a large pastel mantle and cape that has been intricately interwoven into his blue robe, and his gloved hand is found clutching a greataxe. His lavender fur is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born the only child of a wealthy merchant. He was taken from his home at a very young age. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist, Professionalism, Entrepeneur. Flaws: Ugly. Bonds: Slave. Occupation: Assassin

Voice: French accent

Attributes [hide]

Serpent Plume, Male Tabaxi Barbarian 6
Medium (6'3") Tabaxi, Neutral Good (CR 6)
Armor Class 12
Hit Points 58 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)17 (+3) 10 (+0)11 (+0)
Skills Acrobatics +5, Persuasion +3
Senses Passive Perception 10
Languages Common, Auran, Terran, Giant
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +3

Possessions: Smoky quartz (70 gp). Moss agate (4 gp). Pink pearl (90 gp). Lapis lazuli (4 gp).


Social Check DCs


Kerkad Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears bulky black painted plate armor. His black crest is braided into rings. His red eyes are slightly larger than normal.

Personality: Eccentric and domineering, Kerkad will drive conversation. A true patriot, Kerkad would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Kerkad was born in the west. At a young age he loved to build and create. Through the years after Kerkad was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Kerkad's mother didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's attracted to the PC.

Ideals: Extrovert, Persistence. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Kerkad Lhamboldennish, Male Dragonborn Rogue 9
Medium (6'3") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 37 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)8 (-1) 14 (+2)12 (+1)
Skills History +2, Intimidation +4
Senses Passive Perception 12
Languages
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Damakos Sharp, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black small hat and black clothes. He has styled his blue hair well, parting it to the left. He has a dull look in his gold eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted from career to career and currently works as a Spice Merchant.

Motivation: Further expansion of business.

Ideals: Joker. Bonds: Immigrant, Military, Job. Occupation: Spice Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Damakos Sharp, Male Tiefling Sorcerer 8
Medium (5'3") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 29 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1000 gp. Violet garnet (1200 gp). Jasper (30 gp). Chrysoberyl (130 gp). Azurite (12 gp). Coral (130 gp). Amber (130 gp).


Social Check DCs


Valafar Carrion, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His purple hair has been sun bleached extensively. His fierce silver eyes like to dwell on things.

Personality: Calm and collected, he is a well trained Adventurer. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He found a children's book about a Tiefling Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted from career to career and currently works as a Adventurer.

Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and he's looking for his big break

Flaws: Disease. Bonds: Attractive, Job, Adventurer, Rich. Occupation: Adventurer

Voice: pre-pubescent

Attributes [hide]

Valafar Carrion, Male Tiefling Warrior 13
Medium (6'3") Tiefling, True Neutral (CR 13)
Armor Class 12
Hit Points 98 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)14 (+2) 14 (+2)16 (+3)
Skills Religion +6, Survival +6
Senses Passive Perception 12
Languages Common, Ignan, Dwarven
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roywyn Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She usually wears her blue robe and has her axe always slung over her shoulder. Her red hair is greying along the sides and has receded to reveal a widow's peak. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is business-like. She takes instructions and follows them to the letter. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born in the north to a Assassin, Roywyn learned a great deal about her mother's area of expertise. From her teen years she was always beautiful and desirable, so people have always doted on her. She moves from town to town, unable to find a place to settle.

Motivation: She has a rivalry with the Church that dominates her actions; and sabotage a competitor

Ideals: Professionalism. Bonds: Immigrant, Attractive, Job, Religious. Occupation: Assassin

Voice: Middle-eastern accent

Attributes [hide]

Roywyn Fiddlefen, Female Gnome Commoner 3
Small (3'0") Gnome, Neutral Good (CR 3)
Armor Class 7
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)3 (-4) 13 (+1)11 (+0) 9 (-1)16 (+3)
Skills Religion +2, Survival +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged -2 / 1d8-4, Grapple +2

Possessions: 300 gp.


Social Check DCs


Az-Rans Jacobs, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress). He has a penchant for wearing a ring with an oversized topaz on his left hand. His auburn hair is kept up in a ponytail inside a broad hat. His eyes are green and catlike.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: He has money and likes to spend it; and meet up once more with his childhood friend

Flaws: Shy, Antagonistic, Disease. Bonds: Rich, Adventurer. Occupation: Detective

Voice: Loud with bravado

Attributes [hide]

Az-Rans Jacobs, Male Half-Orc Wizard 4
Medium (6'6") Half-Orc, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)6 (-2) 15 (+2)3 (-4)
Skills Deception -2, Stealth +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. Lapis lazuli (16 gp). Blue quartz (16 gp). Malachite (16 gp). Chalcedony (70 gp). 3 Alchemist’s fire. 1 Everburning torch. 6 Acid flasks. 1 Tanglefoot bags.


Social Check DCs


Rosalind Hadleigh, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 6'1". She wears a brown collared shirt and grey skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt, and her gloved hand is found clutching a bastard sword. Her black hair is greasy and uncared for. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She plays an instrument quite well.

History: She was born at the edge of vast desert. She was taken from her home at a very young age. She has never given up on her singing dream.

Motivation: She is currently in port desperately looking for someone to get her out; and she is terrified, and will act out of fear

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Nature, Slave. Occupation: Tanner

Voice: Spits words with contempt

Attributes [hide]

Rosalind Hadleigh, Female Human Druid 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)9 (-1) 14 (+2)8 (-1)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp.


Social Check DCs

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