Nithther Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is constantly adorned with expensive silk clothing, often dyed in bright green and brown, and wears rings and necklaces with large, colorful gems. He keeps his brass crest in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He will rave to anyone who will listen. He is frequently practicing swordplay.
History: He was born into a rich family. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He then took over the family business and is one of the better Bowyer for hire.
Motivation: Further expansion of business.
Ideals: Gifted. Flaws: Insomniac, Insane. Bonds: Rich, Military, Job. Occupation: Bowyer
Voice: Old Prospector
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 15)
Armor Class 10
Hit Points 43 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 600 pp. Zircon (20 gp). Star rose quartz (20 gp). Blue star sapphire (1200 gp). Zircon (20 gp). Chrysoprase (20 gp). Amber (110 gp). Amethyst (110 gp). Rhodochrosite (4 gp). Freshwater pearl (4 gp). Rock crystal (20 gp). Amethyst (110 gp). Moss agate (4 gp). Star rose quartz (20 gp). Black pearl (900 gp). Malachite (4 gp). 1 Minor magic item. 1 Minor magic item.
Blossom Underbough, Female Halfling [Permalink]
Personal [hide]
Description: Standing 2'10", this woman wears a robe, a symbol of death around her neck, and a sai on her belt. Her auburn hair is thinning but still full. Her half smiles and amber eyes are beguiling and draw you in.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Blossom lived on a farm with her father, near the main road leading to a nearby town. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Due to her spouse's obsession with being a Junk Dealer they were divorced and she won custody of their daughter. She worked as a Miner, and she later adopted a second daughter.
Motivation: To reunite with her absent father; and an old rival family wants her found
Ideals: Fighting, Optimist. Bonds: Attractive, Family, Nature. Occupation: Miner
Voice: Laughs frequently while speaking
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 18 (+4) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Draconic, Auran, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 80 gp. Brass mug with jade inlays (100 gp).
Bucklal Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: This man is dressed in a clean red cloak covering his clean studded leather, and sports empty pouches on his belt. His red hair is heavily combed to the right. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is very quiet and rarely speaks above a whisper. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has worked as a Farmer like his mother before him.
Motivation: He has comitted a past crime that haunts him to this day; and to be a animal trainer again
Flaws: Ugly, Shy. Bonds: Criminal record, Military, Job. Occupation: Farmer
Voice: Raspy
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 13 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 9 (-1) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 600 gp. Pink pearl (130 gp). 1 Half-Plate. 1 Full Plate. 1 Half-Plate. 1 Masterwork studded leather.
Dondon Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is typically in his Mercenary uniform. His hair is always cut to a buzz. His hazel eyes are slightly larger than normal.
Personality: Confrontational and typically high on some drug or another. He has a small toy that he constantly fidgets with.
History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern.
Ideals: Athletic, Fighting. Flaws: Addict. Bonds: Job, Military. Occupation: Mercenary
Voice: Whispers
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 46 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 18 (+4) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Sylvan
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 20 pp. Alexandrite (700 gp). Golden yellow topaz (700 gp). Onyx (60 gp). Black opal (1000 gp).
Abalaba Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. With wild black hair. Her eyes are a pleasant amber.
Personality: She snorts whenever she laughs or is feeling confident. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born several months after her mother was called into army service. In her 14th year, her parents were killed by a gnolls raid, leaving Abalaba alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Abalaba was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: She has a crush on the local Masseuse; and someone believes her a fraud
Ideals: Joker. Bonds: Military, Enemies, Has a crush. Occupation: Butcher
Voice: Smoker's lung
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 5)
Armor Class 12
Hit Points 29 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp.
River In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and is dressed in earthy colors with a brown and green handkerchief worn on his left side. His brown fur is thinning but still full. He has a tattooed face.
Personality: He is fixated on the number 47. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A true patriot, River would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He is the product a well kept family trust fund and as such has never really known need. Cursed with lycanthropy at a very young age, River has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he wants revenge against gnolls
Flaws: Insane, Disease. Bonds: Military, Rich, Enemies. Occupation: Masseuse
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 sp.
Tippletoe Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She carries a battered lance and tarnished bow as well. Her hair is short and auburn. She has a dull look in her blue eyes.
Personality: She has a massive crush on the younger sibling of the Performer who has hired her part-time. She would rather hide behind her crafts than deal with other people.
History: She is the product a well kept family trust fund and as such has never really known need. She has had some formal poetry training, and achieved minor success. She has built up a small fortune and can afford her own way.
Motivation: She is greedy; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Rich, Has a crush. Occupation: Performer
Voice: Italian accent
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 9 (-1) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
