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NPC Generator

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Advanced [show]


Lidda Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing right leg. She is wearing a perfectly clean shirt and pair of pants. She has moderate length red hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born to a Guard, her mother struggled to pay the bills. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Lidda took refuge in the ruined castle and found the beat up longsword and armor she uses now. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Poor, Nature. Occupation: Armorer

Voice: Complex vocabulary, royal

Attributes [hide]

Lidda Glenfellow, Female Halfling Commoner 7
Small (3'0") Halfling, Neutral Good (CR 7)
Armor Class 14
Hit Points 41 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 16 (+3)12 (+1) 7 (-2)10 (+0)
Skills Stealth +6, Survival +1
Senses Passive Perception 8
Languages Common, Halfling, Infernal
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kûga Staurheim, Male Half-Orc [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears light armors faded through time and improper care. His hair is chestnut and curly. His violet unseeing eyes seem to look past you.

Personality: He snorts whenever he laughs or is feeling confident. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Blacksmith mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Extrovert, Fighting. Flaws: Disease, Ugly. Occupation: Painter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kûga Staurheim, Male Half-Orc Druid 10
Medium (5'5") Half-Orc, Chaotic Good (CR 10)
Armor Class 11
Hit Points 67 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)10 (+0) 6 (-2)11 (+0)
Skills Nature +4, Stealth +5
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 210 pp. Deep blue spinel (1000 gp). Blue quartz (14 gp). Clear bright green emerald (2000 gp). Zircon (30 gp). Moss agate (14 gp). Citrine (30 gp). Smoky quartz (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Srorthen Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears green leather gloves, a green jacket, and tight pants. His crest is rusty, silky, and of moderate length. His gold eyes dart from person to person to random spaces in the air.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Animals are drawn to him, and he is able to talk to them.

History: His mother raised him in a mountain cabin. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and he has money and likes to spend it

Ideals: Persistence, Gifted, Entrepeneur. Bonds: Attractive, Nature. Occupation: Brewer

Voice: Slow speaker

Attributes [hide]

Srorthen Gygazzylyshrift, Male Dragonborn Fighter 2
Medium (6'6") Dragonborn, Lawful Good (CR 2)
Armor Class 9
Hit Points 8 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 7 (-2)14 (+2) 13 (+1)13 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 11
Languages Common, Aquan, Ignan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 340 gp.


Social Check DCs


Left-Handed Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: 6'4" and muscular, this eastern woman wears a brown vest and prefers yellow and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her yellow fur, when down, is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She believes the world needs to unite to get rid of goblins once and for all.

History: Left-Handed hails from a village terrorized by goblins. She was an athlete and attended two major summer competitions. She never won. Days after completing her studies, news broke out that her hometown was attacked by goblins. Left-Handed was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: Wants to work out more often; and someone believes her a fraud

Ideals: Athletic. Flaws: Ugly, Insomniac, Insane. Bonds: Enemies. Occupation: Body Guard

Voice: Soothing and warm

Attributes [hide]

Left-Handed Of Dragons, Female Tabaxi Warlock 5
Medium (6'4") Tabaxi, Lawful Evil (CR 5)
Armor Class 14
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)12 (+1) 15 (+2)12 (+1)
Skills Perception +5, Stealth +7
Senses Passive Perception 17
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 40000 cp. Freshwater pearl (16 gp). Amber (70 gp). White opal (400 gp). Obsidian (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dûsh Melancon, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His golden hair and beard is wavy and long. His violet eyes have a joyful gleam in them most of the time.

Personality: Confrontational and typically high on some drug or another. He invites people to come help in his community garden.

History: He got into the Dilettante business at a young age. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted from career to career and currently works as a Dilettante.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Ideals: Philantrophist. Flaws: Addict. Bonds: Job, Poor, Criminal record. Occupation: Dilettante

Voice: Uses sign language

Attributes [hide]

Dûsh Melancon, Male Half-Orc Rogue 6
Medium (5'6") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 17 (+3)5 (-3) 16 (+3)9 (-1)
Skills Acrobatics +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Travok Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and wears tattered old clothes. His long white hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. A true patriot, Travok would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the west to a Brewer, Travok learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He struck the Brewer job and began his own company from there.

Motivation: Balancing his hectic life and new Brewer responsibilities is difficult.

Flaws: Ugly, Depressed. Bonds: Military, Job. Occupation: Brewer

Voice: Complex vocabulary, royal

Attributes [hide]

Travok Durthane, Male Dwarf Expert 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)12 (+1) 12 (+1)12 (+1)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 360 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Zedaar Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He very much looks the part of a Performer. He has moderate length blue crest. This gold eyed westerner is not easily forgotten.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Further he is a bit of a stoner and is frequently out of it.

History: From birth he was tutored by a cruel and relentless mentor. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Zedaar took refuge in the ruined castle and found the beat up glaive and armor he uses now. He has drifted from career to career and currently works as a Performer.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Passionate. Flaws: Addict. Bonds: Job, Mentor, Nature. Occupation: Performer

Voice: Raspy

Attributes [hide]

Zedaar Jharthraxyn, Male Dragonborn Commoner 9
Medium (6'1") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 34 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)9 (-1) 13 (+1)11 (+0)
Skills Acrobatics +5, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 600 gp. Rhodochrosite (8 gp). Golden yellow topaz (300 gp). Rhodochrosite (8 gp). Rose (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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