Abalaba Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She prefers to wear blue pants and tee shirts. She is an epitome of beauty. Her black hair is cut short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She speaks before she thinks and is too direct. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Gifted from a young age, Abalaba studied abroad. Over the years she perfected her riding and shooting skills. She was granted divine powers by her dying brother.
Motivation: To prove her worth to the world; and to reunite with her old friends
Ideals: Joker, Gifted. Flaws: Impulsive. Bonds: Attractive, Nature. Occupation: Doctor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 6)
Armor Class 11
Hit Points 42 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 18 (+4) | 14 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Gnome, Orc, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: Star rose quartz (40 gp).
Pûgrish Ashley, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears skinny pants and wears a black and green robe with the hood down. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in the north to a Mayor, Pûgrish learned a great deal about his mother's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants his loneliness to end; and wants to open a new tavern
Flaws: Selfish, Ugly. Bonds: Rich, Job, Has a crush. Occupation: Mayor
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 43 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 10 (+0) | 7 (-2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: Red garnet (60 gp). 1 Minor magic item.
Agatha Smith, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is brown and curly. Her half smiles and green eyes are beguiling and draw you in.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She now spends her time doing works of charity.
Motivation: To prove her worth to the world; and she has a rivalry with the church that dominates her actions
Flaws: Cynical, Impulsive. Bonds: Attractive, Religious. Occupation: Masseuse
Voice: Dutch accent
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
Possessions: 180 gp. Pink pearl (130 gp). Azurite (8 gp). Peridot (50 gp).
Pelt Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She sports pastel clothing, slightly heavier than average wear. Her red fur has been sun bleached extensively. Her copper eyes peer out from beneath her feathered pastel hat.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She also is a firm believer in the womanly ideal.
History: Born to a pair of adventurers, Pelt grew up listening to her mother's many stories. She made a point of taking high paying jobs and getting most of it up front. After a long history of fighting, Pelt and her spouse have recently divorced.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Flaws: Shy, Impulsive, Antagonistic. Bonds: Adventurer, Religious. Occupation: Bounty Hunter
Voice: Squeaky
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Goblin, Halfling
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Cask Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has a slight overbite and is overall scrawny. He keeps his brown fur in a pixie cut. His eyes are likewise amber.
Personality: He dislikes all the random violence that takes place in the south. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was raised in a white middle class family as the only child. Cursed with vampirism at a very young age, Cask has worked very hard to control his curse. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cask fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is content; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Pacifist, Fighting. Flaws: Ugly, Mundane, Disease. Occupation: Jeweler
Voice: Sore throat, cough
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 29 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 15 (+2) | 4 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Celestial, Aquan
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1100 gp. Aquamarine (1200 gp).
Mella Selevarun, Female Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She dresses in collared shirts and wears a proper scarf over her head. Her long black hair reaches down to her waist. Her eyes are likewise green. Her teeth are white and perfect.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She also hits on women, regardless of circumstances.
History: She was born to a criminal king-pin and mafia family She found a children's book about a Elf Bard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has gone from town to town working and never settling down anywhere, but has fallen for a local Navigator. She hasn't told them the truth, but wants to settle down with them.
Motivation: She has a crush on the local Navigator; and she is a bit of a kleptomaniac
Flaws: Antagonistic. Bonds: Attractive, Has a crush, Criminal record, Adventurer. Occupation: Beggar
Voice: Old Prospector
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 14 (+2) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 400 gp. Violet garnet (300 gp). Alexandrite (300 gp). Tiger eye turquoise (15 gp).
Thomas Blythe, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has no hair. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He enjoys reading and quiet.
History: He is the product a well kept family trust fund and as such has never really known need. He has had some formal dancing training, and achieved minor success. He has built up a small fortune and can afford his own way.
Motivation: To get a good night's sleep.
Ideals: Logical, Artistic. Flaws: Ugly, Insomniac. Bonds: Rich. Occupation: Performer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll, Gnome, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
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Their contribution stands as a beacon of hope for all adventurers!