Oolah Middleton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a white cloak and cross-gartered tan stockings. She has black hair. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She pushes her goals aggressively. She is also a coward if confronted.
History: The child of a Layabout, who enjoyed hunting, Oolah was taken on many hunting expeditions. As a young adult she joined a group advocating for an improvement in Half-Orc conditions. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to work out more often; and she is wracked by social anxiety
Ideals: Athletic, Joker. Flaws: Fearful, Racist. Bonds: Nature. Occupation: Mercenary
Voice: Mousy voice
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. 1 Half-Plate.
Doudra Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She is scrawny and has patchy green crest. She wears a green tunic with blue highlights, and long grey pants that bunch up around her shoes. She has a hunchback. Her green crest is heavily combed to the left. Her red eyes lackadaisically let the world flow into them.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Energy wise she seems alert and responsive.
History: She was born at the edge of vast forest. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Doudra took refuge in the large cave and found the beat up longsword and armor she uses now. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Expand her business; and she'd like to take her coworkers down a peg
Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Nature, Adventurer, Job. Occupation: Layabout
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 9 (-1) | 15 (+2) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnome, Ignan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. 1 Darkwood Buckler.
Malquis Hanali, Female Half-Elf [Permalink]
Personal [hide]
Description: This malnourished woman is well dressed, but even with her fine clothing she looks run-down. She sports red long hair. Her skin is flawless and her violet eyes scan people very quickly.
Personality: She speaks before she thinks and is too direct. She feeds upon the attention of others.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She helped her father out around the business and became quite the natural. She now owns her own business.
Motivation: Wants to open a new tavern; and to be a sculptor again
Ideals: Gifted. Flaws: Impulsive. Bonds: Poor, Attractive, Job. Occupation: Stableman
Voice: Speaks with a cold
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 600 gp. 1 Minor magic item.
Naal Holimion, Male Elf [Permalink]
Personal [hide]
Description: This man is well dressed, but even with his fine clothing he looks run-down, and sports empty pouches on his belt. His hair is always cut to a buzz. His blue eyes have a joyful gleam in them most of the time.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born on a small isolated farm. His first spouse was a Blacksmith, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He ran away from his former home and has been making his living as a Mason for the past few years.
Motivation: To reunite with his old friends; and further expansion of business
Flaws: Cynical. Bonds: Job, Nature, Family, Adventurer. Occupation: Mason
Voice: Switch between two voices
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Emerald (500 gp). Carnelian (20 gp).
Elaim Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'2". He is wearing a long, grey, dusty cloak, and his gloved hand is found clutching a sword. His hair is greying and his face has many wrinkles. His eyes are amber and he is always smoking a pipe.
Personality: While he acts the brute, he is far gentler than he would appear. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was raised in a island tribe. Elaim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. By chance he met his sister recently and the two have been together since.
Motivation: He'd like to take his coworkers down a peg; and an old rival family wants him found
Ideals: Fighting. Flaws: Impulsive. Bonds: Nature, Family, Job. Occupation: Hunter
Voice: High pitched, excited
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 17 (+3) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 380 gp. 1 Masterwork Common Ranged Weapon.
Unvera Murnig, Female Gnome [Permalink]
Personal [hide]
Description: She dresses well, wearing blue shirts, loose pants, and blazers most of the time. Her skin is fair and her fingers are delicate and long. Her hair is blonde, silky, and of moderate length. She wears a mask on her face.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: A powerful necromancer made her what she is. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She feels that her past leaves her morally obligated to help; and she is being blackmailed/forced/etc and this influences her actions
Bonds: Attractive, Guardian, Criminal record, Mentor, Nature. Occupation: Sellsword
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 14)
Armor Class 14
Hit Points 90 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 13 (+1) | 15 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Elven, Goblin
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 gp. Brass mug with jade inlays (200 gp). Gold dragon comb with red garnet eye (1200 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Finely wrought small gold bracelet (90 gp). Fire opal pendant on a fine gold chain (1800 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Brass mug with jade inlays (200 gp). Jeweled gold crown (5000 gp). Jeweled gold crown (5000 gp). Silver comb with moonstones (300 gp). 1 Medium magic item.
Orla Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She wears a blue vest and prefers tan and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. Beneath her clothing is a huge mess of scar tissue. She wears a broad hat to cover her moderate length red hair. She is baby faced.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Orla was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor
Ideals: Justice. Flaws: Ugly, Shy. Bonds: Slave, Job. Occupation: Unemployed
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 11)
Armor Class 11
Hit Points 93 (11d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 19 (+4) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Ignan
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
Possessions: 2200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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