Gargax Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a black shirt with thin red vertical stripes and brown pants. He has styled his scarlet crest well, parting it to the right. He wears an eyepatch.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born to a pair of big game hunters, but was frequently ill as a child. There was a wharf not far from home where he often wandered off to fish. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a ploughman and was forced into it by his family
Flaws: Ugly, Sensitive, Disease. Bonds: Family, Nature. Occupation: Ploughman
Voice: Uses sign language
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 29 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 19 (+4) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Auran, Sylvan, Aquan, Draconic
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1300 gp. Silver pearl (50 gp). Golden yellow topaz (1600 gp). Rock crystal (70 gp). Sardonyx (70 gp). Sardonyx (70 gp). Violet garnet (1600 gp). Star rose quartz (70 gp).
Nelkin Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who wears an entirely red suit with white socks and a vest with buckled shoes. He wears a wide-brimmed hat to hide his balding. His face is covered beneath a completely black helmet.
Personality: Nelkin speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: The child of eastern immigrants he idolized his mother. He found a children's book about a Halfling Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.
Motivation: He's looking for his big break.
Ideals: Impeccable, Logical. Bonds: Adventurer, Immigrant. Occupation: Butcher
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 4)
Armor Class 15
Hit Points 12 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 7 (-2) | 8 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 44000 sp.
Flask In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His fur, while still mostly cinnamon, has prominent grey streaks. His green eyes dart from person to person to random spaces in the air.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has all his life been fascinated with writing.
History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Philantrophist, Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Detective
Voice: Posh accent
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 9 (-1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 100 gp. 1 Average lock. 1 Climber’s kit. 1 Climber’s kit.
Hunter Remington, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is well dressed, but even with his fine clothing he looks run-down. He is an epitome of beauty. With a patchy golden beard and wild golden hair. He wears round tiny glasses practically rammed into his face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Around other people he will do his best to conceal his emotions and appear jolly.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Hunter reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Due to his spouse's obsession with being a Stableman they were divorced and he won custody of their son. He worked as a Fisher, and he later adopted a second son.
Motivation: To unite with his brother; and an old rival family wants him found
Ideals: Justice. Flaws: Shy. Bonds: Attractive, Military, Family. Occupation: Fisher
Voice: Creaky witch voice
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 18 (+4) | 7 (-2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: Just what you see.
Jillian Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she typically wears a sleeveless long coat of deep white leather and dull tan iron scale mail. She has done her best to style her brown hair to look like a famous performer. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She likes to make people angry or surprised. She also hits on women, regardless of circumstances.
History: She was born the only child of a wealthy merchant. Jillian abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature spear.
Motivation: To be a Hunter again; and she wants to meet her childhood hero
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Job. Occupation: Ploughman
Voice: Hollow voice
Attributes [hide]
Small (2'9") Halfling, Lawful Evil (CR 5)
Armor Class 15
Hit Points 36 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 9 (-1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 14
Languages Halfling
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
Possessions: 300 gp.
Cecily Tattersall, Female Human [Permalink]
Personal [hide]
Description: This woman likes to wear ponchos typically of a light brown in addition to tight pants, and sports empty pouches on her belt. Her blonde hair is knotted and matted. Her otherwise smooth face is marked with small tiny scars.
Personality: Overbrimming with self-confidence, Cecily isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. A true patriot, Cecily would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Cecily was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her mother was a soldier and died while she was still young. Cecily was left her mother's suit of armor and trained in its use and care. She tends to her Junk Dealer job now, and dutifully fulfills any obligations she has.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable. Bonds: Military, Poor, Job. Occupation: Junk Dealer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 17 (+3) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 20 pp.
Vicky Beitz, Female Half-Elf [Permalink]
Personal [hide]
Description: She stands about 5'3" and tends to wear a yellow poncho over her likewise colored trousers and shirt. Her right leg appears badly burned and disfigured. Her silver hair is thinning but still full. Her face is covered beneath a completely black helmet.
Personality: She is mildly Half-Elf supremacist, though she does not identify as such. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Vicky hails from a village terrorized by gnolls. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered gnolls who tried to eat her hand. She now spends her time doing works of charity.
Motivation: Someone believes her a fraud; and dragonborn compassion
Ideals: Philantrophist. Flaws: Racist. Bonds: Enemies. Occupation: Butcher
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 39 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 3000 sp. Star rose quartz (80 gp). Tiger eye turquoise (5 gp). Sardonyx (80 gp).
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