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NPC Generator

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Advanced [show]


Aramil Boleem, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears an entirely violet suit with black socks and a vest with buckled shoes. His hair is greying and his face has many wrinkles. His eyes are a pleasant gray.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Aramil was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Aramil took refuge in the large cave and found the beat up greataxe and armor he uses now. After a long history of fighting, Aramil and his spouse have recently divorced.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Family, Nature. Occupation: Cook

Voice: Sensual and smooth

Attributes [hide]

Aramil Boleem, Male Half-Elf Druid 5
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 19 (+4)11 (+0) 13 (+1)13 (+1)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Farideh Wivvyrholdalphiax, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears black leather gloves, a black jacket, and tight pants. Her copper crest is heavily combed to the left. Her eyes, though not visible through her cowl, are red.

Personality: Farideh hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She has a minor phobia of water and hates getting wet.

History: Farideh was born in the east. At a young age she loved to build and create. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is wracked by social anxiety; and money/treasure

Ideals: Athletic, Artistic, Persistence. Flaws: Fearful. Bonds: Rich. Occupation: Banker

Voice: Voice breaks

Attributes [hide]

Farideh Wivvyrholdalphiax, Female Dragonborn Barbarian 9
Medium (6'3") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 90 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)17 (+3) 13 (+1)10 (+0)
Skills Medicine +4
Senses Passive Perception 11
Languages Common, Infernal, Halfling, Draconic
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 1300 gp. Deep green spinel (80 gp). Jet (80 gp). Golden yellow topaz (300 gp). Carnelian (80 gp).


Social Check DCs


Dynamic In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a lot of dark rich colors, with gold accents. She has moderate length cinnamon fur. She tend to wears goggles to shield her eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her job bores her to no end. She has decided to make it more interesting.

History: She got into the Gardener business at a young age. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: She has comitted a past crime that haunts her to this day; and obtaining odd cultural half-orc artifacts is her passion

Flaws: Shy. Bonds: Attractive, Adventurer, Criminal record, Job. Occupation: Gardener

Voice: Rolls R's

Attributes [hide]

Dynamic In the Storm, Female Tabaxi Cleric 15
Medium (5'8") Tabaxi, Chaotic Evil (CR 15)
Armor Class 13
Hit Points 48 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 7 (-2)13 (+1) 11 (+0)19 (+4)
Skills Acrobatics +8, Persuasion +9
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 1000 gp. Azurite (15 gp). Canary diamond (8000 gp). Star ruby (1600 gp). Moonstone (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aura In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her beige fur is matted, messy, and big. Her eyes are copper and beady.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants revenge against brigands

Ideals: Joker, Fighting. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Barkeep

Voice: Australian accent

Attributes [hide]

Aura In Woods, Female Tabaxi Paladin 2
Medium (5'10") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)10 (+0) 15 (+2)9 (-1)
Skills Athletics +5, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 250 gp. 3 Alchemist’s fire.


Social Check DCs


Alexandre Redfield, Male Human [Permalink]

Personal [hide]

Description: He wears a grey cloak and cross-gartered pastel stockings. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a rose on it. His brown hair is drawn into a tight pony tail with a rose scrunchie. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily eccentric. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He got into the Bather business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bather. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Flaws: Insane. Bonds: Attractive, Job, Adventurer, Military. Occupation: Bather

Voice: Scottish accent

Attributes [hide]

Alexandre Redfield, Male Human Commoner 1
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Investigation +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 140 gp. Chrysoprase (60 gp).


Social Check DCs


Three On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears brown trousers with grey and brown striped suspenders. He wears various colorful collared shirts. He carries with him a set of sais, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His fur, while still mostly lavender, has prominent grey streaks. His hazel eyes peer out from beneath his feathered brown hat.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He uses divination through singing.

History: Three was raised in a hard working conservative environment. Three abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted from career to career and currently works as a Mortician.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Passionate, Gifted. Bonds: Job, Adventurer. Occupation: Mortician

Voice: Uses lots of figures of speech

Attributes [hide]

Three On the Mountaintop, Male Tabaxi Cleric 1
Medium (5'5") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)11 (+0) 10 (+0)12 (+1)
Skills Performance +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 110 gp. Red garnet (70 gp).


Social Check DCs


Dell Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 2'11". She tends to wear a red poncho over her likewise colored trousers and shirt, and her gloved hand is found clutching a kukri. She sports silver long hair. She has gleaming, smiling hazel eyes.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Dell is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: A powerful brothel owner made her what she is. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has recently gotten a pet goose that steals things from people.

Motivation: Wants a kiss; and her relatives are trying to arrange a marriage

Flaws: Antagonistic. Bonds: Family, Mentor, Criminal record, Has a crush. Occupation: Butcher

Voice: Low and grunting

Attributes [hide]

Dell Thorngage, Female Halfling Commoner 6
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 24 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Arcana +4, Deception +4
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 5000 sp. Rock crystal (40 gp). Bloodstone (40 gp). Tiger eye turquoise (13 gp). Red spinel (160 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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