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NPC Generator

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Advanced [show]


Helen Durkin, Female Half-Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'11" has a big stupid grin on her face most of the time. She wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She keeps her black hair in a pixie cut. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She does not trust anyone and sleeps with one eye open.

History: Born to a poor family in the city she treasured whatever gifts she got. She moved out east to avoid the crime she committed. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She feels that her past leaves her morally obligated to help; and she wants revenge against gnolls

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Poor, Enemies, Criminal record. Occupation: Bather

Voice: Uses sign language

Attributes [hide]

Helen Durkin, Female Half-Elf Monk 15
Medium (4'11") Half-Elf, Neutral Evil (CR 15)
Armor Class 10
Hit Points 106 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)16 (+3) 17 (+3)13 (+1)
Skills Insight +8, Survival +8
Senses Passive Perception 13
Languages Common, Elven, Terran, Celestial, Goblin
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0

Possessions: 5000 gp.


Social Check DCs


Marastyr Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses in brown turtlenecks beneath a tan coat with black slacks, and she perpetually has her monstrous two handed axe ready. Her blonde hair is wavy and long. Her eyes are likewise green.

Personality: She is happy with her job as a Jeweler. She turns her eye from what people do, preferring to live and let live. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was raised by priests from a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Jeweler job now, and dutifully fulfills any obligations she has.

Motivation: Balancing her hectic life and new Jeweler responsibilities is difficult.

Ideals: Fighting, Logical. Bonds: Job, Religious, Mentor. Occupation: Jeweler

Voice: Timid voice

Attributes [hide]

Marastyr Fireforge, Female Dwarf Druid 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)10 (+0) 10 (+0)12 (+1)
Skills Animal Handling +2, History +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 sp. Silver comb with moonstones (200 gp).


Social Check DCs


Heskan Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a simple black robe with green stripes complete with hood, and a wedding ring on his right hand. He wears his silver crest down. He has several tiny opal earrings on each ear.

Personality: Heskan is depressed about a lot of things. He tends to be a nihilist. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels kind of lost in life.

Ideals: Opinionated. Flaws: Depressed. Bonds: In love, Rich. Occupation: Miner

Voice: Sore throat, cough

Attributes [hide]

Heskan Norixius, Male Dragonborn Warlock 9
Medium (6'5") Dragonborn, Lawful Evil (CR 9)
Armor Class 13
Hit Points 57 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 17 (+3)10 (+0) 18 (+4)14 (+2)
Skills Intimidation +5, Religion +3
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 160 pp.


Social Check DCs


Balimaar Simmons, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is physically well-built. His red hair, when down, is lengthy. His brown eyes dart from person to person to random spaces in the air.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Balimaar hails from a village terrorized by gnolls. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Stableman.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Optimist. Flaws: Fearful. Bonds: Enemies, Job. Occupation: Stableman

Voice: Old Prospector

Attributes [hide]

Balimaar Simmons, Male Half-Elf Aristocrat 5
Medium (5'1") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)15 (+2) 11 (+0)16 (+3)
Skills Acrobatics +3, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Giant, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5

Possessions: 400 gp. Sard (20 gp). 1 Minor magic item.


Social Check DCs


Ar-Karo Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His chestnut hair is knotted and matted. He is baby faced.

Personality: He acts crazy and hedonistic. He invites people to come help in his community garden.

History: He was born in the west. A few years later when the east was not economically sound they moved to his current location. He now spends his time doing works of charity.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist. Flaws: Hedonist. Bonds: Attractive, Immigrant. Occupation: Slave Trader

Voice: Old Prospector

Attributes [hide]

Ar-Karo Anderton, Male Half-Orc Bard 8
Medium (5'9") Half-Orc, True Neutral (CR 8)
Armor Class 11
Hit Points 26 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)13 (+1) 6 (-2)12 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 8
Languages Common, Orc, Auran
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123331

Possessions: 1000 gp. Lapis lazuli (15 gp). Carnelian (20 gp).


Social Check DCs


Joser Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with red lining and desert motifs. He is physically well-built. He has no hair. His gray eyes are slightly larger than normal.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the south, but his parents moved at a very young age to the west. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Joser grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Joser. By chance he met his sister recently and the two have been together since.

Motivation: He seems to be bored by most things; and marry his sister to traveling adventurers

Flaws: Ugly, Mundane. Bonds: Immigrant, Criminal record, Family. Occupation: Courier

Voice: Booming voice

Attributes [hide]

Joser Quickstep, Male Halfling Warrior 6
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 44 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)17 (+3) 14 (+2)16 (+3)
Skills Medicine +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Abyssal, Terran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Antinua Goltorah, Female Half-Elf [Permalink]

Personal [hide]

Description: Standing 4'9", this woman is wearing the road beaten gear of a warrior. Her hair is long and black with streaks of auburn, and is pulled back with small violet clips. Her violet eyes have a joyful gleam in them most of the time.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Antinua is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was born in the west, but her parents moved at a very young age to the east. She took every job she could get her hands on, but the opportunities for Half-Elves in the west were limited. Some 3 years later her spouse died after the birth of her son. Heartbroken, Antinua never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: She would like to get married and retire; and she has a crush on the local shipwright

Ideals: Fighting. Flaws: Insomniac. Bonds: Family, Immigrant, In love, Has a crush. Occupation: Marshal

Voice: Shortens vowels

Attributes [hide]

Antinua Goltorah, Female Half-Elf Expert 13
Medium (4'9") Half-Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 22 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)15 (+2) 13 (+1)13 (+1)
Skills Insight +5
Senses Passive Perception 11
Languages Common, Elven, Halfling, Druidic
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3

Possessions: 900 pp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver chalice with lapis lazuli gems (110 gp). Embroidered and bejeweled glove (2000 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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