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Advanced [show]


Ar-Gul Merton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His tied-back hair is black. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bounty Hunter arts, while his father instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ar-Gul fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Bounty Hunter

Voice: Australian accent

Attributes [hide]

Ar-Gul Merton, Male Half-Orc Bard 7
Medium (6'0") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 44 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)5 (-3) 12 (+1)9 (-1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1200 gp.


Social Check DCs


Pirithin Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a white shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He wears a colorful flower in his red hair. His otherwise smooth face is marked with small tiny scars.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised in a desert tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Selfish. Bonds: Attractive, In love, Nature. Occupation: Locksmith

Voice: Strong lisp

Attributes [hide]

Pirithin Brightmoon, Male Halfling Rogue 4
Small (3'0") Halfling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)15 (+2) 12 (+1)13 (+1)
Skills Medicine +3, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 16000 sp. 1 Minor magic item.


Social Check DCs


Sweet Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. His lavender fur is lengthy and is close to two feet long. His hazel unseeing eyes seem to look past you.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He invites people to come help in his community garden.

History: He is a Succubi in disguise. Cursed with a spirit at a very young age, Sweet has worked very hard to control his curse. He used his abilities to travel the world and help people.

Motivation: To be a Blacksmith again; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Disease, Depressed. Bonds: Rich, Job, Adventurer. Occupation: Cartwright

Voice: growls and snarls, animalistic

Attributes [hide]

Sweet Shore, Male Tabaxi Druid 6
Medium (6'4") Tabaxi, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)13 (+1) 15 (+2)9 (-1)
Skills Insight +5, Religion +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 1000 gp. Golden pearl (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flame Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'11" and muscular, this southern woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her lavender fur is heavily combed to the left. Her ears are large.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. Flame enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born into a rich family. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of dire rats; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Rich, Enemies. Occupation: Sailor

Voice: Excited and jittery

Attributes [hide]

Flame Of Dragons, Female Tabaxi Fighter 4
Medium (5'11") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)10 (+0) 15 (+2)15 (+2)
Skills Animal Handling +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 7000 sp. White pearl (100 gp). Black pearl (300 gp). Freshwater pearl (13 gp). Violet garnet (300 gp).


Social Check DCs


Mialee Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and wears a blue shirt with thin grey vertical stripes and yellow pants. Her skin is also unnaturally pale. She has done her best to style her golden hair to look like a famous performer. Her face is covered beneath a completely black helmet.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her martial abilities were realized during a raid on her village. She used her abilities to trick people and travel the world for free.

Motivation: She feels that her past leaves her morally obligated to help; and she has decided she is irredeemable

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Bricklayer

Voice: Draws out vowels

Attributes [hide]

Mialee Ofandrus, Female Elf Ranger 10
Medium (4'9") Elf, True Neutral (CR 10)
Armor Class 12
Hit Points 67 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)11 (+0) 13 (+1)16 (+3)
Skills History +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dariff Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her silver hair, when down, is lengthy. She has a tattooed face.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Dariff was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A freak accident while working with her Mayor mother left her crippled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She loathes her own lifestyle.

Flaws: Depressed, Antagonistic, Disease. Bonds: Attractive, Poor. Occupation: Miner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dariff Loderr, Female Dwarf Warrior 10
Medium (4'1") Dwarf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 59 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)9 (-1) 13 (+1)11 (+0)
Skills Medicine +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Akta Torment, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a simple green robe with black stripes complete with hood, and she perpetually has her shortbow ready. Her black hair is unkempt and raggedy. Her red eyes lackadaisically let the world flow into them.

Personality: She is almost excessively polite to everyone, even when angry. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Akta was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Akta fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest woman in the south

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Carter

Voice: Nasally tone

Attributes [hide]

Akta Torment, Female Tiefling Rogue 8
Medium (4'10") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 27 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)15 (+2) 8 (-1)12 (+1)
Skills History +5, Performance +4
Senses Passive Perception 9
Languages Common, Orc, Draconic
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 1500 gp. Fire opal (1200 gp). Aquamarine (800 gp). Black opal (1200 gp). Chrysoprase (60 gp). Aquamarine (800 gp). Tiger eye turquoise (4 gp).


Social Check DCs

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